Player Matchup

Tyr
Tyr
Chrismm_17
Tyr
Level 154
God Stats
4W - 2L
1,737 SR
Queue Stats
237W - 237L
1,472 Elo+
Solo
Jormungandr
Jormungandr
Clayne
Jormungandr
Level 126
God Stats
6W - 2L
1,698 SR
Queue Stats
234W - 234L
1,515 Elo+
Solo
Aphrodite
Aphrodite
IAphroditeI
Aphrodite
Level 157
God Stats
3W - 3L
1,406 SR
Queue Stats
196W - 206L
1,558 Elo+
Solo
Atlas
Atlas
WarCryFox
Atlas
Level 61
God Stats
2W - 1L
1,503 SR
Queue Stats
81W - 96L
1,450 Elo+
Solo
Nut
Nut
WeeSuck
Nut
Level 218
God Stats
1W - 1L
1,285 SR
Queue Stats
585W - 573L
1,515 Elo+
Solo
Team Averages
Level 143
1,526 SR
1,502 Elo+

VS

Team Averages
Level 138
1,485 SR
1,508 Elo+
Ganesha
Ganesha
 
Ganesha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Esthephany
Yemoja
Level 165
God Stats
0W - 3L
1,293 SR
Queue Stats
32W - 31L
1,563 Elo+
Solo
Neith
Neith
PinkieKakie
Neith
Level 123
God Stats
7W - 6L
1,512 SR
Queue Stats
126W - 122L
1,493 Elo+
Party 1
Bellona
Bellona
cNc_96
Bellona
Level 125
God Stats
2W - 1L
1,537 SR
Queue Stats
62W - 58L
1,527 Elo+
Solo
Nu Wa
Nu Wa
sirprodigy
Nu Wa
Level 149
God Stats
6W - 5L
1,585 SR
Queue Stats
498W - 530L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
6,384
912
4,992
9,182
7,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
Clayne
Jormungandr
11
0 / 2 / 6
6,394
913
6,810
6,538
6,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
IAphroditeI
Aphrodite
14
4 / 1 / 2
7,392
1,056
4,778
6,378
4,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
WarCryFox
Atlas
12
1 / 2 / 5
7,265
1,038
5,729
11,016
11,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nut
12
0 / 2 / 6
6,642
949
7,000
5,159
1,987
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 1 / 9
7,048
1,007
6,552
9,737
9,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Yemoja
Esthephany
Yemoja
14
3 / 1 / 6
7,446
1,064
4,624
8,461
6,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

5
0 / 0 / 0
4,936
705
0
0
0
Bellona
cNc_96
Bellona
12
5 / 2 / 3
6,964
995
7,765
8,795
9,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
12
1 / 2 / 7
6,587
941
11,469
5,890
2,188
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
6
Kills
9
10
Deaths
6
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
9
4.5
W
1
3
4
1
W
Jormungandr
Clayne
Jormungandr
0
2
6
1.5
L
Yemoja
Esthephany
Yemoja
3
1
6
6
W
Aphrodite
IAphroditeI
Aphrodite
4
1
2
5
L
0
0
0
0
W
Atlas
WarCryFox
Atlas
1
2
5
1.75
W
Nut
0
2
6
1.5
L
Bellona
cNc_96
Bellona
5
2
3
3.25
L
Nu Wa
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,309
Damage
30,410
38,273
Taken
32,883
31,538
Mitigated
27,728
17,674
Healing
18,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,552
370
1,161
1,997
9,737
9,976
0
4,934
4,492
13,261
1,457
W
4,992
153
359
1,797
9,182
7,871
84
4,383
4,682
0
12,265
W
Jormungandr
Clayne
Jormungandr
6,810
1,328
1,264
1,356
6,538
6,216
60
4,715
1,750
14,767
0
L
Yemoja
Esthephany
Yemoja
4,624
2,253
9,674
4,165
8,461
6,445
0
3,781
4,584
11,200
0
W
Aphrodite
IAphroditeI
Aphrodite
4,778
477
5,571
4,629
6,378
4,266
27
4,025
2,261
14,726
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
WarCryFox
Atlas
5,729
1,937
299
945
11,016
11,198
0
5,217
5,456
13,909
232
W
Nut
7,000
1,890
367
1,087
5,159
1,987
1,323
3,271
1,815
0
21,500
L
Bellona
cNc_96
Bellona
7,765
2,249
388
1,062
8,795
9,119
0
4,875
3,732
0
9,332
L
Nu Wa
11,469
3,953
0
0
5,890
2,188
0
2,962
2,891
27,467
676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,077
Gold Earned
32,981
100
Minions Killed
75
0
Camps Cleared
0
721,337
Distance Traveled
537,791
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,048
1,007
0
0
0
150,212
0
W
Tyr
6,384
912
14
2
0
143,397
0
W
Jormungandr
6,394
913
18
3
0
142,570
0
L
Yemoja
7,446
1,064
26
4
0
121,689
0
W
Aphrodite
7,392
1,056
18
3
0
145,660
0
L
Neith
4,936
705
0
0
0
0
0
W
Atlas
7,265
1,038
9
1
0
149,778
0
W
Nut
6,642
949
41
6
0
139,932
0
L
Bellona
6,964
995
8
1
0
125,669
0
L
Nu Wa
6,587
941
41
6
0
140,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role