Player Matchup

Hercules
Hercules
Platinum III
Chechu118
Hercules
Platinum III
Level 158
God Stats
6W - 1L
1,993 SR
Queue Stats
84W - 53L
1,746 MMR
Party 1
Yu Huang
Yu Huang
Platinum V
b27x
Yu Huang
Platinum V
Level 159
God Stats
1W - 0L
1,227 SR
Queue Stats
81W - 56L
1,608 MMR
Party 1
Tyr
Tyr
Gold II
xXaceventuraXx
Tyr
Gold II
Level 115
God Stats
7W - 5L
1,446 SR
Queue Stats
33W - 19L
1,609 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,555 SR
1,654 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,583 SR
1,743 MMR
Vulcan
Vulcan
Gold III
Borntobifle
Vulcan
Gold III
Level 246
God Stats
4W - 7L
1,597 SR
Queue Stats
13W - 18L
1,731 MMR
Solo
Hachiman
Hachiman
Gold I
DeleteSmite87
Hachiman
Gold I
Level 79
God Stats
14W - 17L
1,516 SR
Queue Stats
474W - 588L
1,888 MMR
Solo
Sylvanus
Sylvanus
Gold I
pemarla26
Sylvanus
Gold I
Level 140
God Stats
18W - 15L
1,636 SR
Queue Stats
252W - 286L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chechu118
Hercules
20
8 / 3 / 8
13,550
903
11,008
19,598
17,087
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Yu Huang
b27x
Yu Huang
20
5 / 2 / 8
13,494
900
16,049
11,569
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 5 / 11
12,455
830
10,354
16,295
12,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bans
BacchusBakasuraCthulhuKuzenboAchilles

VS

Bans
SerqetCabrakanThothGaneshaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
2 / 7 / 7
11,686
779
12,203
11,941
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
DeleteSmite87
Hachiman
15
4 / 6 / 2
11,308
754
5,846
10,264
4,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
pemarla26
Sylvanus
19
4 / 4 / 6
12,169
811
10,733
18,339
19,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
17
Kills
10
10
Deaths
17
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
7
7
0.79
W
Hercules
Chechu118
Hercules
8
3
8
4
L
Hachiman
DeleteSmite87
Hachiman
4
6
2
0.83
W
Yu Huang
b27x
Yu Huang
5
2
8
4.5
L
Sylvanus
pemarla26
Sylvanus
4
4
6
1.75
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,411
Damage
28,782
47,462
Taken
40,544
34,075
Mitigated
29,418
10,514
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
12,203
133
0
500
11,941
5,442
0
3,177
8,206
47,472
0
W
Hercules
Chechu118
Hercules
11,008
2,510
0
6,372
19,598
17,087
1,427
9,023
10,575
0
35,001
L
Hachiman
DeleteSmite87
Hachiman
5,846
2,490
0
1,265
10,264
4,289
0
2,440
7,376
0
21,839
W
Yu Huang
b27x
Yu Huang
16,049
972
0
1,057
11,569
4,107
1,691
6,751
4,818
58,432
1,628
L
Sylvanus
pemarla26
Sylvanus
10,733
1,028
2,343
4,304
18,339
19,687
0
9,070
7,953
26,256
516
W
10,354
141
0
3,085
16,295
12,881
0
6,835
9,460
0
45,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,499
Gold Earned
35,163
219
Minions Killed
153
0
Camps Cleared
0
858,013
Distance Traveled
694,939
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,686
779
83
6
0
272,393
0
W
Hercules
13,550
903
53
4
0
288,055
0
L
Hachiman
11,308
754
46
3
0
167,788
4
W
Yu Huang
13,494
900
119
8
0
271,925
0
L
Sylvanus
12,169
811
24
2
0
254,758
1
W
Tyr
12,455
830
47
3
0
298,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role