Player Matchup

Kukulkan
Kukulkan
grimis cares 2
Kukulkan
Level 107
God Stats
12W - 8L
1,616 SR
Queue Stats
31W - 27L
1,546 Elo+
Party 2
Sobek
Sobek
grimiscares
Sobek
Level 157
God Stats
0W - 1L
1,256 SR
Queue Stats
25W - 23L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
somebodyriko
Danzaburou
Level 68
God Stats
9W - 7L
1,626 SR
Queue Stats
28W - 23L
1,561 Elo+
Party 2
Team Averages
Level 111
1,499 SR
1,544 Elo+

VS

Team Averages
Level 136
1,578 SR
1,509 Elo+
Vulcan
Vulcan
WhyosSillySauce
Vulcan
Level 113
God Stats
64W - 58L
1,603 SR
Queue Stats
141W - 147L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
iGivZeroFox
Heimdallr
Level 147
God Stats
22W - 24L
1,570 SR
Queue Stats
328W - 340L
1,514 Elo+
Solo
Tyr
Tyr
xHOKEYx
Tyr
Level 147
God Stats
15W - 7L
1,563 SR
Queue Stats
132W - 141L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 5 / 1
7,113
711
3,465
7,591
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 0
7,181
718
3,385
12,338
10,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
somebodyriko
Danzaburou
11
0 / 5 / 0
6,358
636
2,915
10,809
2,838
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 9
9,149
915
13,073
3,831
1,420
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
iGivZeroFox
Heimdallr
15
2 / 0 / 12
8,853
885
9,398
5,805
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tyr
15
8 / 1 / 5
9,329
933
5,504
10,048
9,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
15
15
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
Kukulkan
0
5
1
0.1
L
1
5
0
0.2
W
Heimdallr
iGivZeroFox
Heimdallr
2
0
12
8
L
Danzaburou
somebodyriko
Danzaburou
0
5
0
0
W
Tyr
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,765
Damage
27,975
30,738
Taken
19,684
15,717
Mitigated
12,821
5,106
Healing
2,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,073
212
0
0
3,831
1,420
0
838
2,956
40,886
0
L
Kukulkan
3,465
0
0
0
7,591
2,273
0
2,842
4,461
26,861
0
L
3,385
96
123
2,298
12,338
10,606
0
5,304
6,693
12,974
0
W
Heimdallr
iGivZeroFox
Heimdallr
9,398
711
0
750
5,805
2,156
945
1,365
4,367
0
33,127
L
Danzaburou
somebodyriko
Danzaburou
2,915
591
0
2,685
10,809
2,838
0
4,679
5,942
0
14,030
W
Tyr
5,504
454
0
1,402
10,048
9,245
0
4,221
5,479
40
15,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,652
Gold Earned
27,331
99
Minions Killed
135
0
Camps Cleared
0
555,653
Distance Traveled
635,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,149
915
56
6
0
229,024
0
L
Kukulkan
7,113
711
51
5
0
195,130
0
L
Sobek
7,181
718
20
2
0
187,604
0
W
Heimdallr
8,853
885
58
6
0
193,686
0
L
Danzaburou
6,358
636
28
3
0
172,919
0
W
Tyr
9,329
933
21
2
0
212,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role