Player Matchup

Vulcan
Vulcan
C-M-S22
Vulcan
Level 104
God Stats
11W - 20L
1,393 SR
Queue Stats
880W - 882L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
Oris973
Nu Wa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,447 Elo+
Party 1
Nox
Nox
starming18
Nox
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,363 Elo+
Party 1
Team Averages
Level 65
1,464 SR
1,413 Elo+

VS

Team Averages
Level 91
1,391 SR
1,425 Elo+
Horus
Horus
EmielPl
Horus
Level 69
God Stats
6W - 2L
1,376 SR
Queue Stats
251W - 265L
1,383 Elo+
Party 2
Izanami
Izanami
IronSolu
Izanami
Level 96
God Stats
1W - 4L
1,215 SR
Queue Stats
255W - 264L
1,383 Elo+
Party 2
Vulcan
Vulcan
СKOPOCTb
Vulcan
Level 109
God Stats
87W - 83L
1,583 SR
Queue Stats
237W - 240L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
C-M-S22
Vulcan
16
2 / 4 / 2
10,372
691
7,320
8,342
3,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
Oris973
Nu Wa
16
0 / 3 / 2
10,007
667
8,489
10,416
2,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 1
9,814
654
5,779
9,805
2,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EmielPl
Horus
18
2 / 2 / 8
11,602
773
3,728
17,911
15,648
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
IronSolu
Izanami
19
6 / 2 / 5
12,881
859
10,445
14,137
5,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
СKOPOCTb
Vulcan
20
3 / 0 / 4
12,573
838
11,619
4,969
2,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
C-M-S22
Vulcan
2
4
2
0.75
W
Horus
EmielPl
Horus
2
2
8
3
W
Izanami
IronSolu
Izanami
6
2
5
4.25
L
Nu Wa
Oris973
Nu Wa
0
3
2
0.33
L
1
4
1
0.38
W
Vulcan
СKOPOCTb
Vulcan
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,588
Damage
25,792
28,563
Taken
37,017
9,054
Mitigated
23,345
986
Healing
15,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
C-M-S22
Vulcan
7,320
399
0
250
8,342
3,875
0
2,902
5,438
33,204
0
W
Horus
EmielPl
Horus
3,728
1,797
2,821
7,372
17,911
15,648
1,211
11,389
6,522
0
26,955
W
Izanami
IronSolu
Izanami
10,445
5,646
0
4,532
14,137
5,137
2,600
7,161
6,976
0
77,318
L
Nu Wa
Oris973
Nu Wa
8,489
2,891
0
229
10,416
2,441
0
4,188
6,219
44,696
166
L
5,779
295
0
507
9,805
2,738
90
4,352
5,406
16,746
0
W
Vulcan
СKOPOCTb
Vulcan
11,619
0
0
739
4,969
2,560
964
3,156
1,796
68,553
1,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,193
Gold Earned
37,056
163
Minions Killed
267
0
Camps Cleared
0
650,305
Distance Traveled
847,528
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,372
691
61
4
0
213,853
4
W
Horus
11,602
773
38
3
0
272,881
2
W
Izanami
12,881
859
115
8
0
267,090
0
L
Nu Wa
10,007
667
72
5
0
213,204
0
L
Nox
9,814
654
30
2
0
223,248
0
W
Vulcan
12,573
838
114
8
0
307,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role