Player Matchup

Baba Yaga
Baba Yaga
BodyByTacos
Baba Yaga
Level 145
God Stats
7W - 7L
1,476 SR
Queue Stats
395W - 407L
1,442 Elo+
Solo
Horus
Horus
ER44
Horus
Level 122
God Stats
8W - 2L
1,761 SR
Queue Stats
147W - 150L
1,509 Elo+
Solo
Poseidon
Poseidon
V ILL N
Poseidon
Level 204
God Stats
4W - 2L
1,484 SR
Queue Stats
102W - 118L
1,399 Elo+
Solo
Chaac
Chaac
XChubbyThunderX
Chaac
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,426 Elo+
Solo
Cthulhu
Cthulhu
toferxd12
Cthulhu
Level 49
God Stats
1W - 3L
1,196 SR
Queue Stats
305W - 330L
1,508 Elo+
Solo
Team Averages
Level 111
1,484 SR
1,457 Elo+

VS

Team Averages
Level 104
1,523 SR
1,456 Elo+
Hercules
Hercules
cannibus69
Hercules
Level 156
God Stats
8W - 16L
1,386 SR
Queue Stats
246W - 261L
1,468 Elo+
Solo
Ix Chel
Ix Chel
ebJaye
Ix Chel
Level 64
God Stats
1W - 1L
1,731 SR
Queue Stats
51W - 69L
1,361 Elo+
Solo
Nox
Nox
flambe-asthma8
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,516 Elo+
Solo
Surtr
Surtr
macgmike
Surtr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,432 Elo+
Solo
Mercury
Mercury
xDroMethazine
Mercury
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 267L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BodyByTacos
Baba Yaga
20
12 / 2 / 18
12,816
854
28,906
14,370
9,139
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
ER44
Horus
18
4 / 4 / 22
10,845
723
15,076
21,509
27,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
V ILL N
Poseidon
19
8 / 3 / 16
12,419
828
25,494
9,788
4,619
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 12
10,358
691
7,790
12,818
10,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
toferxd12
Cthulhu
19
7 / 3 / 20
11,841
789
24,922
23,301
31,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
cannibus69
Hercules
19
5 / 4 / 3
10,671
711
13,641
37,619
30,450
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
ebJaye
Ix Chel
17
2 / 8 / 5
9,765
651
9,700
15,310
4,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 7 / 9
9,522
635
9,764
12,769
4,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
macgmike
Surtr
17
2 / 5 / 8
9,999
667
14,899
33,959
29,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
13
1 / 10 / 4
8,765
584
6,957
13,765
4,209
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
40
34
Kills
11
14
Deaths
34
88
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BodyByTacos
Baba Yaga
12
2
18
10.5
W
Horus
ER44
Horus
4
4
22
3.75
W
Poseidon
V ILL N
Poseidon
8
3
16
5.33
W
3
2
12
4.5
L
Hercules
cannibus69
Hercules
5
4
3
1.63
L
Ix Chel
ebJaye
Ix Chel
2
8
5
0.56
L
1
7
9
0.79
L
Surtr
macgmike
Surtr
2
5
8
1.2
W
Cthulhu
toferxd12
Cthulhu
7
3
20
5.67
L
Mercury
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,188
Damage
54,961
81,786
Taken
113,422
82,826
Mitigated
73,449
42,657
Healing
50,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BodyByTacos
Baba Yaga
28,906
3,069
807
4,240
14,370
9,139
1,031
2,049
12,321
49,482
1,703
W
Horus
ER44
Horus
15,076
6,647
10,112
10,671
21,509
27,475
606
5,782
15,407
0
21,806
W
Poseidon
V ILL N
Poseidon
25,494
1,171
1,083
1,181
9,788
4,619
2,518
2,430
7,318
47,659
0
W
7,790
1,591
1,104
3,433
12,818
10,128
1,191
3,551
9,107
0
16,840
L
Hercules
cannibus69
Hercules
13,641
1,922
1,075
20,704
37,619
30,450
0
22,815
14,149
0
25,206
L
Ix Chel
ebJaye
Ix Chel
9,700
2,053
4,916
3,743
15,310
4,996
0
11,841
3,232
24,193
973
L
9,764
202
338
1,996
12,769
4,711
53
9,229
3,409
25,309
0
L
Surtr
macgmike
Surtr
14,899
3,049
1,447
15,006
33,959
29,083
41
23,350
10,125
489
27,153
W
Cthulhu
toferxd12
Cthulhu
24,922
1,531
3,695
6,331
23,301
31,465
331
4,995
17,899
42,566
1,648
L
Mercury
6,957
4,296
373
1,068
13,765
4,209
0
9,611
4,030
0
10,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,279
Gold Earned
48,722
202
Minions Killed
130
0
Camps Cleared
0
1,519,736
Distance Traveled
1,242,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,816
854
59
4
0
292,291
0
W
Horus
10,845
723
13
1
0
283,227
0
W
Poseidon
12,419
828
61
4
0
297,323
0
W
Chaac
10,358
691
24
2
0
316,455
0
L
Hercules
10,671
711
18
1
0
257,043
0
L
Ix Chel
9,765
651
37
2
0
230,323
0
L
Nox
9,522
635
35
2
0
226,141
0
L
Surtr
9,999
667
33
2
0
258,981
0
W
Cthulhu
11,841
789
45
3
0
330,440
0
L
Mercury
8,765
584
7
0
0
270,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role