Player Matchup

Bacchus
Bacchus
Chalonzo74
Bacchus
Level 121
God Stats
14W - 8L
1,562 SR
Queue Stats
114W - 129L
1,415 Elo+
Party 1
Medusa
Medusa
Kratosaders
Medusa
Level 97
God Stats
21W - 18L
1,482 SR
Queue Stats
25W - 24L
1,423 Elo+
Party 1
Awilix
Awilix
Mastapav
Awilix
Level 188
God Stats
4W - 2L
1,559 SR
Queue Stats
83W - 85L
1,445 Elo+
Party 1
Janus
Janus
Whiteboy_74
Janus
Level 156
God Stats
11W - 10L
1,507 SR
Queue Stats
145W - 159L
1,418 Elo+
Party 1
Surtr
Surtr
ayecaramba13
Surtr
Level 147
God Stats
5W - 13L
1,360 SR
Queue Stats
233W - 246L
1,450 Elo+
Party 1
Team Averages
Level 142
1,494 SR
1,430 Elo+

VS

Team Averages
Level 109
1,545 SR
1,498 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Ananero
Nu Wa
Level 155
God Stats
247W - 236L
1,568 SR
Queue Stats
365W - 349L
1,550 Elo+
Party 2
Anubis
Anubis
GouGouGeGe
Anubis
Level 63
God Stats
1W - 5L
1,522 SR
Queue Stats
116W - 126L
1,481 Elo+
Solo
Sylvanus
Sylvanus
Lordenz99
Sylvanus
Level 59
God Stats
4W - 3L
1,634 SR
Queue Stats
5W - 4L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chalonzo74
Bacchus
10
0 / 4 / 4
6,412
493
4,490
11,715
7,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
13
2 / 1 / 0
7,106
547
5,375
5,425
1,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Mastapav
Awilix
15
4 / 1 / 2
7,606
585
5,805
10,890
3,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 3
7,857
604
7,073
8,356
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 1
6,996
538
2,655
12,002
5,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 3 / 1
7,104
546
5,843
10,567
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
 
Chiron
11
3 / 3 / 2
6,456
497
5,094
8,716
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
Ananero
Nu Wa
11
0 / 2 / 3
6,701
515
5,601
6,489
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
GouGouGeGe
Anubis
12
7 / 3 / 2
8,330
641
11,800
7,933
3,002
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Lordenz99
Sylvanus
11
0 / 0 / 3
6,402
492
3,804
7,562
3,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
11
Kills
14
14
Deaths
11
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
3
1
1.5
L
Chiron
 
Chiron
3
3
2
1.33
L
Nu Wa
Ananero
Nu Wa
0
2
3
0.75
W
Bacchus
Chalonzo74
Bacchus
0
4
4
0.5
L
Anubis
GouGouGeGe
Anubis
7
3
2
2.67
W
Medusa
2
1
0
2
L
Sylvanus
Lordenz99
Sylvanus
0
0
3
1.5
W
Awilix
Mastapav
Awilix
4
1
2
5
W
4
3
3
1.83
W
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,398
Damage
32,142
48,388
Taken
41,267
19,613
Mitigated
13,675
11,780
Healing
17,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,843
548
720
5,480
10,567
2,946
0
2,879
7,502
45,951
0
L
Chiron
 
Chiron
5,094
2,117
390
2,066
8,716
2,613
697
1,658
7,058
0
41,409
L
Nu Wa
Ananero
Nu Wa
5,601
697
0
1,661
6,489
1,577
46
3,239
2,936
43,589
567
W
Bacchus
Chalonzo74
Bacchus
4,490
149
0
2,825
11,715
7,157
0
6,575
4,905
12,947
1,246
L
Anubis
GouGouGeGe
Anubis
11,800
798
0
2,975
7,933
3,002
0
1,619
6,154
46,789
1,249
W
Medusa
5,375
1,825
0
1,231
5,425
1,544
705
1,869
3,466
0
58,088
L
Sylvanus
Lordenz99
Sylvanus
3,804
1,406
2,051
2,314
7,562
3,537
252
1,464
6,098
20,462
0
W
Awilix
Mastapav
Awilix
5,805
1,458
0
3,011
10,890
3,628
0
4,982
5,643
0
58,037
W
7,073
394
0
2,035
8,356
2,189
0
4,683
3,469
54,037
0
W
2,655
973
0
2,678
12,002
5,095
109
7,566
4,346
256
37,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,977
Gold Earned
34,993
371
Minions Killed
361
0
Camps Cleared
0
1,321,865
Distance Traveled
1,168,118
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,104
546
81
6
0
272,345
0
L
Chiron
6,456
497
81
6
0
244,471
0
L
Nu Wa
6,701
515
81
6
0
247,018
2
W
Bacchus
6,412
493
29
2
0
284,644
6
L
Anubis
8,330
641
92
7
0
195,172
1
W
Medusa
7,106
547
76
6
0
230,302
1
L
Sylvanus
6,402
492
26
2
0
209,112
5
W
Awilix
7,606
585
105
8
0
297,754
0
W
Janus
7,857
604
105
8
0
262,493
1
W
Surtr
6,996
538
56
4
0
246,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role