Player Matchup

Anubis
Anubis
 
Anubis
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Antonio-41100
Kuzenbo
Level 149
God Stats
0W - 2L
1,309 SR
Queue Stats
128W - 133L
1,499 Elo+
Party 1
Bastet
Bastet
BARAN3SYAN
Bastet
Level 106
God Stats
8W - 7L
1,505 SR
Queue Stats
129W - 110L
1,502 Elo+
Party 2
Izanami
Izanami
trexiana
Izanami
Level 129
God Stats
8W - 7L
1,564 SR
Queue Stats
14W - 16L
1,471 Elo+
Party 2
Team Averages
Level 150
1,475 SR
1,494 Elo+

VS

Team Averages
Level 101
1,502 SR
1,481 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Chrisy 01
Fenrir
Level 112
God Stats
12W - 12L
1,443 SR
Queue Stats
53W - 54L
1,472 Elo+
Party 3
Bacchus
Bacchus
JomNog
Bacchus
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 87L
1,473 Elo+
Party 3
Neith
Neith
KeithBoab
Neith
Level 27
God Stats
14W - 13L
1,566 SR
Queue Stats
21W - 22L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 3 / 1
6,068
607
5,199
7,311
2,876
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
 
Shiva
9
0 / 3 / 0
5,051
505
1,246
8,522
3,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
9
0 / 3 / 2
5,374
537
3,655
8,804
7,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
BARAN3SYAN
Bastet
10
3 / 3 / 1
5,606
561
6,508
9,032
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
trexiana
Izanami
9
0 / 3 / 1
4,657
466
2,893
6,089
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 0 / 0
7,933
793
4,508
5,018
1,831
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Morgan Le Fay
 
Morgan Le Fay
12
3 / 0 / 4
6,782
678
5,009
7,570
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Chrisy 01
Fenrir
12
6 / 2 / 2
6,971
697
6,671
8,686
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
JomNog
Bacchus
10
1 / 0 / 4
6,138
614
4,561
6,697
5,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
KeithBoab
Neith
10
2 / 2 / 1
5,776
578
4,839
5,719
1,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
15
15
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
1
0.5
L
Shiva
 
Shiva
0
3
0
0
W
Anubis
 
Anubis
3
0
0
3
W
Morgan Le Fay
 
Morgan Le Fay
3
0
4
5
L
Kuzenbo
0
3
2
0.33
L
Bastet
BARAN3SYAN
Bastet
3
3
1
1.17
W
Fenrir
Chrisy 01
Fenrir
6
2
2
3.5
W
Bacchus
JomNog
Bacchus
1
0
4
3
W
Neith
KeithBoab
Neith
2
2
1
1.25
L
Izanami
trexiana
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,501
Damage
25,588
39,758
Taken
33,690
19,375
Mitigated
14,958
10,308
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,199
219
0
3,088
7,311
2,876
82
2,583
4,728
42,480
0
L
Shiva
 
Shiva
1,246
57
0
708
8,522
3,916
0
4,310
4,212
0
26,967
W
Anubis
 
Anubis
4,508
341
0
2,879
5,018
1,831
155
0
4,810
61,838
1,808
W
Morgan Le Fay
 
Morgan Le Fay
5,009
428
0
1,575
7,570
2,378
0
3,192
4,378
40,471
1,599
L
Kuzenbo
3,655
1,342
0
3,006
8,804
7,614
0
2,476
6,328
19,925
1,940
L
Bastet
BARAN3SYAN
Bastet
6,508
2,171
0
1,692
9,032
3,169
0
1,528
7,504
0
42,418
W
Fenrir
Chrisy 01
Fenrir
6,671
1,133
0
1,718
8,686
2,978
0
2,487
6,162
0
47,487
W
Bacchus
JomNog
Bacchus
4,561
863
0
2,741
6,697
5,898
0
1,788
4,909
17,910
2,143
W
Neith
KeithBoab
Neith
4,839
1,983
0
1,524
5,719
1,873
0
1,172
4,547
0
35,114
L
Izanami
trexiana
Izanami
2,893
2,381
0
1,814
6,089
1,800
0
2,553
3,536
0
27,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,756
Gold Earned
33,600
298
Minions Killed
383
0
Camps Cleared
0
1,006,272
Distance Traveled
1,089,091
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,068
607
78
8
0
181,023
5
L
Shiva
5,051
505
67
7
0
178,824
4
W
Anubis
7,933
793
130
13
0
178,897
3
W
Morgan Le Fay
6,782
678
74
7
0
235,543
2
L
Kuzenbo
5,374
537
28
3
0
209,396
1
L
Bastet
5,606
561
72
7
0
242,368
2
W
Fenrir
6,971
697
75
8
0
262,854
0
W
Bacchus
6,138
614
35
4
0
215,583
0
W
Neith
5,776
578
69
7
0
196,214
0
L
Izanami
4,657
466
53
5
0
194,661
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role