Player Matchup

Hades
Hades
Fanistu
Hades
Level 155
God Stats
3W - 3L
1,627 SR
Queue Stats
368W - 368L
1,481 Elo+
Solo
Da Ji
Da Ji
HitsMeLikeASock
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,462 Elo+
Party 3
Serqet
Serqet
MeowAmCatus
Serqet
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,404 Elo+
Party 3
Guan Yu
Guan Yu
Resson
Guan Yu
Level 128
God Stats
1W - 1L
1,773 SR
Queue Stats
75W - 71L
1,541 Elo+
Party 2
Cernunnos
Cernunnos
stdt
Cernunnos
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
59W - 58L
1,540 Elo+
Party 2
Team Averages
Level 122
1,537 SR
1,486 Elo+

VS

Team Averages
Level 132
1,631 SR
1,524 Elo+
Ra
Ra
 
Ra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DytjeSaurr
Hou Yi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,507 Elo+
Solo
Ah Puch
Ah Puch
MapoDep
Ah Puch
Level 147
God Stats
5W - 2L
1,642 SR
Queue Stats
332W - 349L
1,553 Elo+
Solo
Geb
Geb
Teeree98
Geb
Level 145
God Stats
35W - 18L
1,645 SR
Queue Stats
961W - 966L
1,547 Elo+
Solo
Vamana
Vamana
xZevisworm
Vamana
Level 131
God Stats
5W - 1L
1,868 SR
Queue Stats
114W - 102L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fanistu
Hades
14
0 / 7 / 3
7,887
657
13,484
15,745
12,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
4 / 5 / 6
9,866
822
13,404
13,010
6,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Serqet
15
3 / 4 / 6
8,737
728
4,696
11,323
5,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Resson
Guan Yu
16
2 / 1 / 7
9,334
778
6,823
13,726
11,467
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cernunnos
stdt
Cernunnos
16
3 / 3 / 7
8,811
734
12,811
10,017
4,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
6 / 3 / 8
10,366
864
8,317
11,535
5,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
DytjeSaurr
Hou Yi
15
1 / 2 / 14
9,983
832
11,020
12,611
4,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
MapoDep
Ah Puch
18
7 / 1 / 11
11,159
930
18,018
9,380
3,899
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

16
1 / 3 / 8
9,979
832
6,066
18,752
18,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vamana
xZevisworm
Vamana
16
5 / 3 / 14
9,898
825
16,055
18,883
20,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
12
Kills
20
20
Deaths
12
29
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
3
8
3.33
W
Hou Yi
DytjeSaurr
Hou Yi
1
2
14
4
L
Hades
Fanistu
Hades
0
7
3
0.21
L
4
5
6
1.4
W
Ah Puch
MapoDep
Ah Puch
7
1
11
12.5
L
Serqet
3
4
6
1.5
L
Guan Yu
Resson
Guan Yu
2
1
7
5.5
W
1
3
8
1.67
L
Cernunnos
stdt
Cernunnos
3
3
7
2.17
W
Vamana
xZevisworm
Vamana
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,218
Damage
59,476
63,821
Taken
71,161
40,671
Mitigated
53,049
26,085
Healing
34,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,317
734
11,782
5,410
11,535
5,356
1,285
2,659
8,342
31,216
0
W
Hou Yi
DytjeSaurr
Hou Yi
11,020
3,231
3,014
2,286
12,611
4,495
2,609
2,713
9,833
0
24,161
L
Hades
Fanistu
Hades
13,484
195
278
3,156
15,745
12,207
0
8,248
7,111
25,607
655
L
13,404
1,977
765
559
13,010
6,887
638
5,991
6,776
0
19,867
W
Ah Puch
MapoDep
Ah Puch
18,018
1,218
252
1,798
9,380
3,899
913
974
8,406
35,413
1,730
L
Serqet
4,696
740
432
1,070
11,323
5,908
543
5,673
5,337
0
7,733
L
Guan Yu
Resson
Guan Yu
6,823
201
9,623
7,769
13,726
11,467
65
6,645
7,035
0
11,047
W
6,066
399
3,298
3,745
18,752
18,908
617
3,228
15,524
13,372
558
L
Cernunnos
stdt
Cernunnos
12,811
3,460
527
1,906
10,017
4,202
0
4,554
5,270
0
38,379
W
Vamana
xZevisworm
Vamana
16,055
5,859
151
3,000
18,883
20,391
1,543
3,534
15,128
0
24,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,635
Gold Earned
51,385
135
Minions Killed
141
0
Camps Cleared
0
1,104,918
Distance Traveled
1,168,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,366
864
40
3
0
232,405
0
W
Hou Yi
9,983
832
39
3
0
222,783
0
L
Hades
7,887
657
36
3
0
162,955
0
L
Da Ji
9,866
822
11
1
0
220,234
0
W
Ah Puch
11,159
930
34
3
0
246,983
0
L
Serqet
8,737
728
9
1
0
236,770
0
L
Guan Yu
9,334
778
9
1
0
274,794
0
W
Geb
9,979
832
16
1
0
213,822
0
L
Cernunnos
8,811
734
70
6
0
210,165
0
W
Vamana
9,898
825
12
1
0
252,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role