Player Matchup

Bellona
Bellona
AdrianPicon77
Bellona
Level 69
God Stats
14W - 11L
1,569 SR
Queue Stats
134W - 190L
1,408 Elo+
Party 1
Ra
Ra
Alex_Agudo14
Ra
Level 108
God Stats
6W - 3L
1,685 SR
Queue Stats
289W - 361L
1,381 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XxMeMoitaxX
Tsukuyomi
Level 81
God Stats
0W - 2L
1,360 SR
Queue Stats
38W - 41L
1,444 Elo+
Solo
Ymir
Ymir
miguelpont14
Ymir
Level 77
God Stats
52W - 76L
1,438 SR
Queue Stats
176W - 223L
1,393 Elo+
Party 1
Izanami
Izanami
monas9288
Izanami
Level 64
God Stats
14W - 23L
1,350 SR
Queue Stats
147W - 174L
1,378 Elo+
Solo
Team Averages
Level 80
1,480 SR
1,401 Elo+

VS

Team Averages
Level 74
1,521 SR
1,415 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Lordenz99
Sylvanus
Level 59
God Stats
4W - 3L
1,521 SR
Queue Stats
5W - 4L
1,355 Elo+
Solo
Pele
Pele
MrAaronX
Pele
Level 67
God Stats
20W - 8L
1,627 SR
Queue Stats
43W - 30L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
ВАни4ка
Danzaburou
Level 58
God Stats
56W - 48L
1,475 SR
Queue Stats
73W - 56L
1,394 Elo+
Party 2
Bellona
Bellona
Денис000111
Bellona
Level 69
God Stats
54W - 47L
1,481 SR
Queue Stats
75W - 62L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
1 / 3 / 0
7,084
506
6,778
10,741
7,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 2 / 1
7,445
532
8,726
6,972
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
XxMeMoitaxX
Tsukuyomi
10
1 / 4 / 0
5,860
419
3,669
9,242
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 1
6,055
433
4,343
13,689
11,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Izanami
monas9288
Izanami
11
0 / 6 / 1
6,322
452
4,225
9,687
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 0 / 3
8,251
589
7,025
7,567
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Lordenz99
Sylvanus
11
1 / 0 / 10
7,725
552
4,882
7,350
4,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
14
8 / 2 / 3
8,630
616
5,418
10,316
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
ВАни4ка
Danzaburou
13
3 / 0 / 4
8,036
574
9,038
9,703
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 4
7,987
571
7,637
12,568
11,432
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
17
18
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
3
3.5
L
Bellona
1
3
0
0.33
L
0
2
1
0.25
W
Sylvanus
Lordenz99
Sylvanus
1
0
10
6
W
Pele
8
2
3
4.75
L
Tsukuyomi
XxMeMoitaxX
Tsukuyomi
1
4
0
0.25
L
0
3
1
0.17
L
Izanami
monas9288
Izanami
0
6
1
0.08
W
Danzaburou
ВАни4ка
Danzaburou
3
0
4
5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,741
Damage
34,000
50,331
Taken
47,504
25,152
Mitigated
27,360
16,252
Healing
26,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,025
276
1,219
6,312
7,567
2,723
0
2,652
4,511
65,945
886
L
Bellona
6,778
721
0
3,973
10,741
7,233
0
937
9,716
0
32,129
L
8,726
539
1,024
3,453
6,972
2,097
0
2,861
3,966
63,488
568
W
Sylvanus
Lordenz99
Sylvanus
4,882
2,279
3,587
2,858
7,350
4,888
321
1,634
5,592
16,753
0
W
Pele
5,418
1,012
0
3,689
10,316
4,959
420
3,442
6,453
0
60,696
L
Tsukuyomi
XxMeMoitaxX
Tsukuyomi
3,669
437
0
3,558
9,242
2,599
0
1,799
7,363
0
32,055
L
4,343
586
0
2,472
13,689
11,146
0
3,250
10,312
19,240
0
L
Izanami
monas9288
Izanami
4,225
2,528
0
1,772
9,687
2,077
0
2,634
6,994
0
40,951
W
Danzaburou
ВАни4ка
Danzaburou
9,038
2,419
0
4,686
9,703
3,358
2,368
2,443
7,136
0
55,281
W
7,637
2,011
0
4,073
12,568
11,432
258
1,651
9,892
0
40,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,766
Gold Earned
40,629
350
Minions Killed
402
0
Camps Cleared
0
1,382,598
Distance Traveled
1,333,821
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,251
589
132
9
0
274,558
0
L
Bellona
7,084
506
49
4
0
261,452
3
L
Ra
7,445
532
131
9
0
290,764
2
W
Sylvanus
7,725
552
22
2
0
234,755
3
W
Pele
8,630
616
98
7
0
281,950
0
L
Tsukuyomi
5,860
419
55
4
0
298,991
1
L
Ymir
6,055
433
27
2
0
280,311
0
L
Izanami
6,322
452
88
6
0
251,080
0
W
Danzaburou
8,036
574
89
6
0
271,199
0
W
Bellona
7,987
571
61
4
0
271,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role