Player Matchup

Anubis
Anubis
Boogiehead94
Anubis
Level 20
God Stats
1W - 7L
1,106 SR
Queue Stats
7W - 68L
902 Elo+
Party 1
Kukulkan
Kukulkan
JP19952695
Kukulkan
Level 69
God Stats
8W - 21L
1,227 SR
Queue Stats
9W - 59L
980 Elo+
Party 1
Danzaburou
Danzaburou
killerjeff 305
Danzaburou
Level 82
God Stats
5W - 23L
1,263 SR
Queue Stats
9W - 68L
967 Elo+
Party 1
Team Averages
Level 57
1,198 SR
950 Elo+

VS

Team Averages
Level 31
1,582 SR
1,458 Elo+
Merlin
Merlin
Kingdom_Come01
Merlin
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 53L
1,458 Elo+
Party 2
Chaac
Chaac
SweatyEvening
Chaac
Level 17
God Stats
11W - 7L
1,774 SR
Queue Stats
55W - 53L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
texas_strong01
Danzaburou
Level 37
God Stats
12W - 13L
1,471 SR
Queue Stats
57W - 53L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 7 / 0
8,248
687
1,900
14,445
4,978
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Kukulkan
JP19952695
Kukulkan
16
1 / 5 / 2
9,828
819
5,089
12,196
4,358
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
killerjeff 305
Danzaburou
15
1 / 6 / 0
9,059
755
4,387
11,975
4,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 8
11,451
954
9,990
6,394
3,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 13
10,938
912
10,684
8,953
8,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
texas_strong01
Danzaburou
18
7 / 1 / 9
11,955
996
13,563
6,260
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
18
18
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
7
0
0
L
Kukulkan
JP19952695
Kukulkan
1
5
2
0.4
W
7
1
8
11
W
4
1
13
10.5
L
Danzaburou
killerjeff 305
Danzaburou
1
6
0
0.17
W
Danzaburou
texas_strong01
Danzaburou
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,376
Damage
34,237
38,616
Taken
21,607
13,523
Mitigated
14,189
4,093
Healing
7,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
1,900
197
273
1,262
14,445
4,978
0
2,554
11,387
14,895
0
L
Kukulkan
JP19952695
Kukulkan
5,089
309
204
1,231
12,196
4,358
0
3,389
8,546
38,987
160
W
9,990
231
0
1,910
6,394
3,445
742
1,613
4,781
48,024
0
W
10,684
330
0
3,896
8,953
8,039
594
2,939
6,014
0
27,658
L
Danzaburou
killerjeff 305
Danzaburou
4,387
1,709
184
939
11,975
4,187
42
4,087
7,543
0
10,523
W
Danzaburou
texas_strong01
Danzaburou
13,563
4,706
126
1,672
6,260
2,705
2,581
2,381
3,879
0
52,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,135
Gold Earned
34,344
101
Minions Killed
192
0
Camps Cleared
0
534,963
Distance Traveled
696,516
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,248
687
23
2
0
178,079
0
L
Kukulkan
9,828
819
73
6
0
181,357
3
W
Merlin
11,451
954
65
5
0
225,594
2
W
Chaac
10,938
912
41
3
0
243,864
1
L
Danzaburou
9,059
755
5
0
0
175,527
0
W
Danzaburou
11,955
996
86
7
0
227,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role