Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Crazymedic52
Jing Wei
Level 27
God Stats
5W - 9L
1,146 SR
Queue Stats
74W - 85L
1,455 Elo+
Party 1
Chronos
Chronos
Regulus07Slash
Chronos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 60L
1,510 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SUNGJINMORI
Cu Chulainn
Level 96
God Stats
2W - 0L
1,712 SR
Queue Stats
77W - 82L
1,509 Elo+
Party 1
Hun Batz
Hun Batz
SUNJINW00
Hun Batz
Level 106
God Stats
2W - 0L
1,723 SR
Queue Stats
107W - 103L
1,486 Elo+
Party 1
Team Averages
Level 82
1,516 SR
1,492 Elo+

VS

Team Averages
Level 143
1,617 SR
1,513 Elo+
Gilgamesh
Gilgamesh
Br4tta031
Gilgamesh
Level 128
God Stats
8W - 3L
1,974 SR
Queue Stats
55W - 54L
1,547 Elo+
Party 2
Atlas
Atlas
PartyRickDE
Atlas
Level 109
God Stats
7W - 10L
1,472 SR
Queue Stats
80W - 90L
1,474 Elo+
Party 2
Persephone
Persephone
Poisonblade97
Persephone
Level 175
God Stats
10W - 12L
1,516 SR
Queue Stats
454W - 432L
1,499 Elo+
Solo
Aphrodite
Aphrodite
TyralpmG
Aphrodite
Level 146
God Stats
88W - 88L
1,533 SR
Queue Stats
102W - 107L
1,490 Elo+
Party 2
Bastet
Bastet
rukmini
Bastet
Level 155
God Stats
3W - 4L
1,592 SR
Queue Stats
188W - 172L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 0 / 2
5,968
543
4,478
8,693
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Crazymedic52
Jing Wei
11
1 / 2 / 2
6,221
566
3,164
6,235
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
0 / 2 / 0
5,386
490
99
5,697
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SUNGJINMORI
Cu Chulainn
12
0 / 1 / 2
7,176
652
5,334
9,096
5,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
SUNJINW00
Hun Batz
12
5 / 2 / 0
6,809
619
6,519
9,952
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Br4tta031
Gilgamesh
11
2 / 1 / 0
5,462
497
4,041
7,652
3,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

5
0 / 2 / 1
4,396
400
2,099
3,996
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Poisonblade97
Persephone
12
2 / 0 / 1
7,128
648
7,556
4,463
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
TyralpmG
Aphrodite
11
1 / 0 / 1
5,765
524
2,797
4,531
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
rukmini
Bastet
11
2 / 3 / 3
5,803
528
5,275
9,118
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
6
Kills
7
7
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
2
1
L
Gilgamesh
Br4tta031
Gilgamesh
2
1
0
2
W
Jing Wei
Crazymedic52
Jing Wei
1
2
2
1
L
0
2
1
0.25
L
Persephone
Poisonblade97
Persephone
2
0
1
2.5
W
0
2
0
0
W
Cu Chulainn
SUNGJINMORI
Cu Chulainn
0
1
2
1
W
Hun Batz
SUNJINW00
Hun Batz
5
2
0
2.5
L
Aphrodite
TyralpmG
Aphrodite
1
0
1
1.5
L
Bastet
rukmini
Bastet
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,594
Damage
21,768
39,673
Taken
29,760
17,743
Mitigated
10,259
14,913
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,478
403
0
3,638
8,693
5,453
0
3,465
4,973
28,430
560
L
Gilgamesh
Br4tta031
Gilgamesh
4,041
1,535
35
962
7,652
3,620
0
0
7,652
63
23,021
W
Jing Wei
Crazymedic52
Jing Wei
3,164
2,584
0
2,664
6,235
1,915
752
2,205
3,703
0
42,268
L
2,099
681
0
702
3,996
1,419
0
542
3,454
13,491
0
L
Persephone
Poisonblade97
Persephone
7,556
101
0
1,816
4,463
1,098
0
962
3,501
49,087
1,077
W
99
99
0
1,034
5,697
1,730
0
3,093
2,310
32,637
0
W
Cu Chulainn
SUNGJINMORI
Cu Chulainn
5,334
1,356
0
2,405
9,096
5,571
142
63
8,842
0
52,567
W
Hun Batz
SUNJINW00
Hun Batz
6,519
1,263
0
5,172
9,952
3,074
0
2,128
7,576
0
53,405
L
Aphrodite
TyralpmG
Aphrodite
2,797
0
1,506
2,663
4,531
1,221
0
818
3,713
30,501
1,128
L
Bastet
rukmini
Bastet
5,275
984
0
2,657
9,118
2,901
0
2,235
6,883
0
31,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,560
Gold Earned
28,554
400
Minions Killed
287
0
Camps Cleared
0
1,156,898
Distance Traveled
1,036,502
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,968
543
66
6
0
235,476
4
L
Gilgamesh
5,462
497
47
4
0
176,052
3
W
Jing Wei
6,221
566
83
8
0
209,651
0
L
Atlas
4,396
400
23
2
0
99,049
0
L
Persephone
7,128
648
96
9
0
242,460
2
W
Chronos
5,386
490
58
5
0
213,537
0
W
Cu Chulainn
7,176
652
104
9
0
202,863
0
W
Hun Batz
6,809
619
89
8
0
295,371
1
L
Aphrodite
5,765
524
72
7
0
248,545
0
L
Bastet
5,803
528
49
4
0
270,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role