Player Matchup

Ravana
Ravana
Dusbobdylann
Ravana
Level 108
God Stats
7W - 6L
1,326 SR
Queue Stats
161W - 160L
1,456 Elo+
Solo
Thor
Thor
GELO408
Thor
Level 122
God Stats
6W - 4L
1,583 SR
Queue Stats
514W - 512L
1,501 Elo+
Solo
Neith
Neith
HazeInPlays
Neith
Level 91
God Stats
22W - 17L
1,126 SR
Queue Stats
136W - 131L
1,435 Elo+
Solo
Aphrodite
Aphrodite
Icycandiee_pr
Aphrodite
Level 158
God Stats
87W - 80L
1,551 SR
Queue Stats
278W - 279L
1,512 Elo+
Solo
Anhur
Anhur
athiepro
Anhur
Level 158
God Stats
33W - 34L
1,496 SR
Queue Stats
703W - 640L
1,612 Elo+
Solo
Team Averages
Level 127
1,416 SR
1,503 Elo+

VS

Team Averages
Level 106
1,577 SR
1,468 Elo+
Poseidon
Poseidon
 
Poseidon
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Alan_CretorLC19
Loki
Level 88
God Stats
12W - 3L
1,777 SR
Queue Stats
230W - 198L
1,478 Elo+
Solo
Anubis
Anubis
Bolvr
Anubis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,394 Elo+
Solo
Cernunnos
Cernunnos
SludgyDad
Cernunnos
Level 129
God Stats
3W - 2L
1,610 SR
Queue Stats
142W - 132L
1,491 Elo+
Solo
Jormungandr
Jormungandr
Xerx9915
Jormungandr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 206L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
5
0 / 6 / 2
5,293
311
712
6,128
460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thor
GELO408
Thor
13
5 / 11 / 1
8,523
501
10,792
21,593
14,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
4 / 7 / 4
8,569
504
8,014
14,553
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
Icycandiee_pr
Aphrodite
9
1 / 5 / 2
6,465
380
3,193
8,066
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
athiepro
Anhur
10
2 / 1 / 2
6,744
397
4,691
9,392
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
5 / 3 / 3
12,331
725
9,563
12,693
3,494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
8 / 2 / 6
10,890
641
9,954
11,381
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Bolvr
Anubis
16
7 / 5 / 7
11,084
652
9,909
12,900
5,675
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
SludgyDad
Cernunnos
15
8 / 3 / 1
9,859
580
14,585
11,916
4,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Xerx9915
Jormungandr
15
2 / 2 / 6
9,960
586
2,958
16,515
13,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
12
Kills
30
30
Deaths
15
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
3
3
2.17
W
8
2
6
5.5
W
Anubis
Bolvr
Anubis
7
5
7
2.1
L
Ravana
0
6
2
0.17
L
Thor
GELO408
Thor
5
11
1
0.5
L
4
7
4
0.86
L
Aphrodite
Icycandiee_pr
Aphrodite
1
5
2
0.4
W
Cernunnos
SludgyDad
Cernunnos
8
3
1
2.83
W
Jormungandr
Xerx9915
Jormungandr
2
2
6
2.5
L
Anhur
athiepro
Anhur
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,402
Damage
46,969
59,732
Taken
65,405
23,102
Mitigated
31,167
11,657
Healing
27,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,563
2,178
0
7,551
12,693
3,494
4,831
0
12,214
107,308
649
W
9,954
2,756
0
5,851
11,381
4,436
1,925
507
10,716
0
78,128
W
Anubis
Bolvr
Anubis
9,909
248
0
4,651
12,900
5,675
1,733
2,432
10,059
65,550
1,316
L
Ravana
712
262
0
948
6,128
460
0
628
5,430
0
5,165
L
Thor
GELO408
Thor
10,792
3,146
0
2,524
21,593
14,165
0
13,287
8,306
273
40,216
L
8,014
2,730
0
2,638
14,553
4,398
0
3,774
10,696
0
44,581
L
Aphrodite
Icycandiee_pr
Aphrodite
3,193
80
436
1,938
8,066
1,825
0
2,439
5,627
20,733
0
W
Cernunnos
SludgyDad
Cernunnos
14,585
5,792
0
3,437
11,916
4,364
4,118
67
11,809
0
62,070
W
Jormungandr
Xerx9915
Jormungandr
2,958
836
40
5,730
16,515
13,198
2,530
48
16,387
33,280
114
L
Anhur
athiepro
Anhur
4,691
2,979
0
3,173
9,392
2,254
0
1,960
7,432
0
34,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,594
Gold Earned
54,124
230
Minions Killed
568
0
Camps Cleared
0
837,747
Distance Traveled
1,573,923
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,331
725
172
10
0
295,669
2
W
Loki
10,890
641
122
7
0
373,349
0
W
Anubis
11,084
652
134
8
0
288,726
0
L
Ravana
5,293
311
10
1
0
49,254
0
L
Thor
8,523
501
63
4
0
252,551
0
L
Neith
8,569
504
62
4
0
284,803
0
L
Aphrodite
6,465
380
39
2
0
118,410
0
W
Cernunnos
9,859
580
95
6
0
294,802
0
W
Jormungandr
9,960
586
45
3
0
321,377
0
L
Anhur
6,744
397
56
3
0
132,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role