Player Matchup

Hachiman
Hachiman
Bronze III
BuddhasDragon
Hachiman
Bronze III
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 19L
1,455 MMR
Solo
Ra
Ra
Platinum V
Teej420blazeit
Ra
Platinum V
Level 192
God Stats
5W - 5L
1,569 SR
Queue Stats
240W - 230L
1,655 MMR
Party 1
Osiris
Osiris
Gold IV
TilrepDant
Osiris
Gold IV
Level 154
God Stats
7W - 4L
1,677 SR
Queue Stats
243W - 249L
1,426 MMR
Solo
Lancelot
Lancelot
Gold II
goatberg
Lancelot
Gold II
Level 149
God Stats
31W - 30L
1,559 SR
Queue Stats
239W - 243L
1,537 MMR
Party 1
Achilles
Achilles
Silver V
xIR0N_BurteXx
Achilles
Silver V
Level 124
God Stats
31W - 27L
1,543 SR
Queue Stats
293W - 335L
624 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 155
1,570 SR
1,340 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 157
1,613 SR
1,354 MMR
Hera
Hera
Diamond V
BabyShmoove
Hera
Diamond V
Level 175
God Stats
35W - 24L
1,732 SR
Queue Stats
659W - 656L
2,124 MMR
Solo
Da Ji
Da Ji
Silver I
TMAN109
Da Ji
Silver I
Level 143
God Stats
3W - 1L
1,611 SR
Queue Stats
299W - 319L
1,054 MMR
Solo
Cthulhu
Cthulhu
Platinum I
Tek Turkey
Cthulhu
Platinum I
Level 193
God Stats
3W - 1L
1,747 SR
Queue Stats
310W - 309L
1,945 MMR
Solo
Rama
Rama
Silver I
Yolito22
Rama
Silver I
Level 123
God Stats
5W - 2L
1,409 SR
Queue Stats
31W - 47L
1,166 MMR
Solo
Chaac
Chaac
Bronze I
jtg6369
Chaac
Bronze I
Level 152
God Stats
1W - 0L
1,566 SR
Queue Stats
280W - 327L
480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BuddhasDragon
Hachiman
12
4 / 3 / 2
7,299
561
6,803
7,553
2,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 1
7,301
562
3,662
5,652
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
TilrepDant
Osiris
11
1 / 4 / 1
6,442
496
2,458
10,875
6,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
goatberg
Lancelot
11
1 / 2 / 1
5,945
457
3,856
8,069
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
xIR0N_BurteXx
Achilles
11
3 / 3 / 1
6,049
465
4,770
10,283
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ArachneAo KuangSusano

VS

Bans
AnhurAwilixThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
7,797
600
7,499
4,447
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
TMAN109
Da Ji
12
3 / 2 / 2
7,098
546
3,450
9,907
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Cthulhu
Tek Turkey
Cthulhu
13
3 / 1 / 5
8,280
637
8,592
8,986
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
12
1 / 4 / 0
6,632
510
1,823
9,977
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
jtg6369
Chaac
12
2 / 2 / 4
6,644
511
4,428
9,291
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
10
Kills
12
12
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Hachiman
BuddhasDragon
Hachiman
4
3
2
1.67
W
Da Ji
TMAN109
Da Ji
3
2
2
2
L
1
0
1
1.5
W
Cthulhu
Tek Turkey
Cthulhu
3
1
5
5.5
L
Osiris
TilrepDant
Osiris
1
4
1
0.38
W
Rama
1
4
0
0.25
L
Lancelot
goatberg
Lancelot
1
2
1
0.75
W
Chaac
jtg6369
Chaac
2
2
4
2
L
Achilles
xIR0N_BurteXx
Achilles
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,549
Damage
25,792
42,432
Taken
42,608
17,747
Mitigated
14,738
13,069
Healing
14,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,499
687
0
1,732
4,447
1,263
24
346
4,101
56,271
1,761
L
Hachiman
BuddhasDragon
Hachiman
6,803
3,917
0
2,545
7,553
2,151
644
1,028
6,497
0
47,396
W
Da Ji
TMAN109
Da Ji
3,450
691
0
1,667
9,907
3,488
575
2,173
7,670
0
42,057
L
3,662
96
550
2,849
5,652
1,775
0
2,660
2,992
59,497
1,157
W
Cthulhu
Tek Turkey
Cthulhu
8,592
1,649
112
3,592
8,986
3,750
0
1,467
7,424
50,732
2,010
L
Osiris
TilrepDant
Osiris
2,458
1,090
0
3,765
10,875
6,708
0
4,016
6,467
0
38,434
W
Rama
1,823
1,465
0
3,884
9,977
2,643
0
0
9,977
0
44,069
L
Lancelot
goatberg
Lancelot
3,856
616
0
2,110
8,069
2,891
0
3,470
4,421
0
36,352
W
Chaac
jtg6369
Chaac
4,428
933
0
3,531
9,291
3,594
0
150
9,141
0
33,296
L
Achilles
xIR0N_BurteXx
Achilles
4,770
1,401
0
1,250
10,283
4,222
0
4,106
6,047
0
26,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,036
Gold Earned
36,451
395
Minions Killed
393
0
Camps Cleared
0
1,318,372
Distance Traveled
1,434,315
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,797
600
104
8
0
289,468
0
L
Hachiman
7,299
561
85
7
0
237,798
1
W
Da Ji
7,098
546
69
5
0
300,339
3
L
Ra
7,301
562
127
10
0
282,826
1
W
Cthulhu
8,280
637
95
7
0
276,431
0
L
Osiris
6,442
496
74
6
0
206,856
2
W
Rama
6,632
510
76
6
0
269,008
2
L
Lancelot
5,945
457
73
6
0
322,017
0
W
Chaac
6,644
511
49
4
0
299,069
4
L
Achilles
6,049
465
36
3
0
268,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role