Player Matchup

Cerberus
Cerberus
Grëgg
Cerberus
Level 174
God Stats
6W - 2L
1,783 SR
Queue Stats
66W - 35L
1,680 Elo+
Party 1
Bakasura
Bakasura
Joesamod
Bakasura
Level 128
God Stats
4W - 0L
1,752 SR
Queue Stats
52W - 22L
1,733 Elo+
Party 1
Baron Samedi
Baron Samedi
Zerâ
Baron Samedi
Level 142
God Stats
2W - 1L
1,446 SR
Queue Stats
40W - 22L
1,687 Elo+
Party 1
Team Averages
Level 148
1,660 SR
1,700 Elo+

VS

Team Averages
Level 110
1,542 SR
1,523 Elo+
Shiva
Shiva
Gameboy18
Shiva
Level 158
God Stats
15W - 8L
1,700 SR
Queue Stats
119W - 142L
1,549 Elo+
Solo
Ra
Ra
Jоshuа
Ra
Level 127
God Stats
2W - 5L
1,416 SR
Queue Stats
245W - 236L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
Tharo88
Baron Samedi
Level 46
God Stats
25W - 20L
1,511 SR
Queue Stats
137W - 132L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Grëgg
Cerberus
15
5 / 2 / 10
9,096
910
11,353
13,837
11,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Joesamod
Bakasura
13
5 / 3 / 5
8,443
844
6,258
11,189
11,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Zerâ
Baron Samedi
15
6 / 2 / 9
9,579
958
13,433
9,527
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Gameboy18
Shiva
14
3 / 3 / 4
8,645
865
10,953
14,581
11,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 5 / 3
8,179
818
7,772
10,071
3,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Tharo88
Baron Samedi
13
1 / 8 / 4
8,132
813
7,362
10,610
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
16
Kills
7
7
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Shiva
Gameboy18
Shiva
3
3
4
1.67
W
Cerberus
Grëgg
Cerberus
5
2
10
5
W
Bakasura
Joesamod
Bakasura
5
3
5
2.5
L
3
5
3
0.9
L
Baron Samedi
Tharo88
Baron Samedi
1
8
4
0.38
W
Baron Samedi
Zerâ
Baron Samedi
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,044
Damage
26,087
34,553
Taken
35,262
26,421
Mitigated
18,579
12,555
Healing
7,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Gameboy18
Shiva
10,953
1,143
20
1,905
14,581
11,147
0
9,234
4,540
0
29,960
W
Cerberus
Grëgg
Cerberus
11,353
1,291
0
3,757
13,837
11,839
0
4,415
8,859
33,687
0
W
Bakasura
Joesamod
Bakasura
6,258
4,072
0
4,288
11,189
11,021
0
5,021
5,592
0
10,349
L
7,772
458
1,008
2,891
10,071
3,684
0
7,442
2,255
27,343
65
L
Baron Samedi
Tharo88
Baron Samedi
7,362
244
377
1,032
10,610
3,748
0
7,435
2,882
19,079
234
W
Baron Samedi
Zerâ
Baron Samedi
13,433
1,139
1,146
3,364
9,527
3,561
0
4,177
5,034
35,568
1,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,118
Gold Earned
24,956
133
Minions Killed
117
0
Camps Cleared
0
553,595
Distance Traveled
487,990
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,645
865
47
5
0
179,986
3
W
Cerberus
9,096
910
56
6
0
181,731
0
W
Bakasura
8,443
844
23
2
0
189,451
0
L
Ra
8,179
818
35
4
0
156,711
0
L
Baron Samedi
8,132
813
35
4
0
151,293
0
W
Baron Samedi
9,579
958
54
5
0
182,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role