Player Matchup

Serqet
Serqet
Benny1789
Serqet
Level 156
God Stats
6W - 5L
1,595 SR
Queue Stats
175W - 129L
1,553 Elo+
Solo
Bacchus
Bacchus
I SpaceySpace I
Bacchus
Level 121
God Stats
10W - 15L
1,402 SR
Queue Stats
183W - 186L
1,483 Elo+
Solo
Xbalanque
Xbalanque
TheHellRage
Xbalanque
Level 144
God Stats
14W - 9L
1,666 SR
Queue Stats
340W - 334L
1,535 Elo+
Solo
Artemis
Artemis
Wautaiger
Artemis
Level 102
God Stats
16W - 9L
1,619 SR
Queue Stats
86W - 68L
1,519 Elo+
Solo
Kukulkan
Kukulkan
amano_lll
Kukulkan
Level 146
God Stats
10W - 5L
1,718 SR
Queue Stats
101W - 86L
1,553 Elo+
Solo
Team Averages
Level 134
1,600 SR
1,528 Elo+

VS

Team Averages
Level 113
1,601 SR
1,551 Elo+
Apollo
Apollo
Demuirge
Apollo
Level 157
God Stats
6W - 7L
1,538 SR
Queue Stats
462W - 435L
1,537 Elo+
Solo
Ymir
Ymir
MXCHXL35
Ymir
Level 95
God Stats
22W - 13L
1,633 SR
Queue Stats
274W - 267L
1,453 Elo+
Solo
Bakasura
Bakasura
Seiiyo
Bakasura
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 230L
1,467 Elo+
Solo
Kukulkan
Kukulkan
izan98
Kukulkan
Level 89
God Stats
0W - 1L
1,499 SR
Queue Stats
26W - 30L
1,499 Elo+
Solo
Chronos
Chronos
lshwor
Chronos
Level 86
God Stats
12W - 3L
1,832 SR
Queue Stats
12W - 3L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Benny1789
Serqet
15
11 / 1 / 5
8,704
670
9,844
10,313
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 8
7,272
559
4,408
9,971
7,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
TheHellRage
Xbalanque
13
0 / 3 / 5
7,808
601
8,611
8,425
4,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Wautaiger
Artemis
13
4 / 4 / 4
7,761
597
10,114
8,748
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kukulkan
amano_lll
Kukulkan
15
2 / 0 / 7
8,723
671
3,958
2,774
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Demuirge
Apollo
12
4 / 3 / 1
6,897
531
10,062
8,190
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
11
1 / 4 / 4
6,444
496
4,115
9,988
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Seiiyo
Bakasura
11
3 / 5 / 2
6,870
528
4,083
11,006
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kukulkan
izan98
Kukulkan
12
0 / 5 / 0
6,713
516
2,279
7,691
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos
lshwor
Chronos
14
1 / 2 / 2
8,385
645
5,047
16,033
6,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
19
Kills
9
9
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
Benny1789
Serqet
11
1
5
13.5
L
Apollo
Demuirge
Apollo
4
3
1
1.5
W
2
1
8
6
L
Ymir
1
4
4
0.75
L
Bakasura
Seiiyo
Bakasura
3
5
2
0.8
W
Xbalanque
TheHellRage
Xbalanque
0
3
5
0.83
W
Artemis
Wautaiger
Artemis
4
4
4
1.5
W
Kukulkan
amano_lll
Kukulkan
2
0
7
5.5
L
Kukulkan
izan98
Kukulkan
0
5
0
0
L
Chronos
lshwor
Chronos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,935
Damage
25,586
40,231
Taken
52,908
19,546
Mitigated
23,189
12,557
Healing
14,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Benny1789
Serqet
9,844
2,403
0
4,901
10,313
3,708
0
3,104
6,854
0
54,350
L
Apollo
Demuirge
Apollo
10,062
5,645
0
3,007
8,190
3,059
355
1,330
6,632
0
53,682
W
4,408
517
0
3,440
9,971
7,347
112
2,767
7,108
21,098
0
L
Ymir
4,115
854
0
1,646
9,988
7,316
0
2,373
7,615
19,795
0
L
Bakasura
Seiiyo
Bakasura
4,083
2,988
0
2,182
11,006
4,223
0
1,451
9,335
0
32,045
W
Xbalanque
TheHellRage
Xbalanque
8,611
2,517
0
642
8,425
4,496
134
3,594
4,706
0
59,978
W
Artemis
Wautaiger
Artemis
10,114
5,028
0
3,061
8,748
2,989
638
1,109
7,589
0
50,528
W
Kukulkan
amano_lll
Kukulkan
3,958
463
0
513
2,774
1,006
30
1,119
1,655
63,388
2,234
L
Kukulkan
izan98
Kukulkan
2,279
144
0
488
7,691
2,494
0
2,948
4,657
49,339
0
L
Chronos
lshwor
Chronos
5,047
1,453
0
7,100
16,033
6,097
116
0
15,921
63,773
883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,268
Gold Earned
35,309
439
Minions Killed
406
0
Camps Cleared
0
1,334,501
Distance Traveled
1,248,604
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,704
670
82
6
0
323,870
4
L
Apollo
6,897
531
92
7
0
242,191
0
W
Bacchus
7,272
559
28
2
0
258,073
0
L
Ymir
6,444
496
16
1
0
242,324
7
L
Bakasura
6,870
528
73
6
0
278,494
0
W
Xbalanque
7,808
601
107
8
0
248,034
0
W
Artemis
7,761
597
87
7
0
231,405
0
W
Kukulkan
8,723
671
135
10
0
273,119
3
L
Kukulkan
6,713
516
92
7
0
242,593
3
L
Chronos
8,385
645
133
10
0
243,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role