Player Matchup

Charon
Charon
 
Charon
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AnPikachu
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,445 Elo+
Party 1
Fafnir
Fafnir
Batoosha
Fafnir
Level 25
God Stats
2W - 3L
1,330 SR
Queue Stats
29W - 26L
1,485 Elo+
Party 1
Team Averages
Level 51
1,443 SR
1,477 Elo+

VS

Team Averages
Level 70
1,416 SR
1,425 Elo+
Gilgamesh
Gilgamesh
MRDARKSMITE
Gilgamesh
Level 63
God Stats
15W - 9L
1,265 SR
Queue Stats
50W - 40L
1,448 Elo+
Solo
Jing Wei
Jing Wei
MisterSkeptic
Jing Wei
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 170L
1,388 Elo+
Solo
Ra
Ra
serzh25
Ra
Level 64
God Stats
1W - 0L
1,485 SR
Queue Stats
47W - 45L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
2 / 5 / 2
8,227
823
6,893
12,632
9,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ymir
12
1 / 6 / 2
7,788
779
4,672
13,608
10,628
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
Batoosha
Fafnir
10
1 / 6 / 2
7,198
720
5,375
14,034
13,493
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MRDARKSMITE
Gilgamesh
14
8 / 2 / 7
9,501
950
12,008
11,642
7,140
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
MisterSkeptic
Jing Wei
15
5 / 1 / 10
9,449
945
9,803
7,871
2,542
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 2 / 12
9,570
957
11,484
6,509
2,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
17
17
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
5
2
0.6
L
Ymir
1
6
2
0.33
L
Fafnir
Batoosha
Fafnir
1
6
2
0.33
W
Gilgamesh
MRDARKSMITE
Gilgamesh
8
2
7
5.75
W
Jing Wei
MisterSkeptic
Jing Wei
5
1
10
10
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,940
Damage
33,295
40,274
Taken
26,022
34,100
Mitigated
11,935
3,269
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
6,893
1,276
514
698
12,632
9,979
0
3,614
8,991
18,888
1,350
L
Ymir
4,672
1,040
162
650
13,608
10,628
0
3,852
9,738
12,979
0
L
Fafnir
Batoosha
Fafnir
5,375
2,282
202
1,043
14,034
13,493
0
4,293
9,590
7,160
409
W
Gilgamesh
MRDARKSMITE
Gilgamesh
12,008
3,686
0
2,016
11,642
7,140
799
7,428
4,214
344
22,379
W
Jing Wei
MisterSkeptic
Jing Wei
9,803
7,547
0
4,184
7,871
2,542
1,493
4,701
3,170
18
28,015
W
11,484
1,446
636
1,404
6,509
2,253
1,446
4,132
2,377
42,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,213
Gold Earned
28,520
39
Minions Killed
126
0
Camps Cleared
0
458,074
Distance Traveled
551,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,227
823
17
2
0
172,433
0
L
Ymir
7,788
779
18
2
0
140,877
0
L
Fafnir
7,198
720
4
0
0
144,764
0
W
Gilgamesh
9,501
950
14
1
0
176,591
0
W
Jing Wei
9,449
945
32
3
0
189,188
0
W
Ra
9,570
957
80
8
0
185,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role