Player Matchup

Bakasura
Bakasura
NotJewish
Bakasura
Level 85
God Stats
2W - 0L
1,939 SR
Queue Stats
228W - 209L
1,554 Elo+
Party 1
Discordia
Discordia
XmKenzmX
Discordia
Level 120
God Stats
309W - 307L
1,662 SR
Queue Stats
312W - 317L
1,628 Elo+
Solo
Hercules
Hercules
ZaneCReed
Hercules
Level 112
God Stats
35W - 36L
1,601 SR
Queue Stats
603W - 477L
1,569 Elo+
Party 1
Team Averages
Level 106
1,734 SR
1,584 Elo+

VS

Team Averages
Level 125
1,666 SR
1,599 Elo+
Guan Yu
Guan Yu
Axion-Steel
Guan Yu
Level 138
God Stats
2W - 2L
1,729 SR
Queue Stats
67W - 61L
1,583 Elo+
Solo
Apollo
Apollo
N3TEZ3N
Apollo
Level 149
God Stats
2W - 2L
1,823 SR
Queue Stats
505W - 488L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
OGSlatGang
Baron Samedi
Level 87
God Stats
2W - 1L
1,448 SR
Queue Stats
83W - 45L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NotJewish
Bakasura
15
2 / 2 / 7
9,411
784
4,998
14,789
11,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
XmKenzmX
Discordia
17
5 / 1 / 4
10,602
884
13,087
6,482
2,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ZaneCReed
Hercules
15
2 / 2 / 6
9,244
770
10,224
13,047
14,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Axion-Steel
Guan Yu
15
3 / 2 / 1
9,131
761
5,789
11,497
11,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Apollo
N3TEZ3N
Apollo
15
0 / 3 / 4
8,951
746
6,723
10,983
3,863
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
OGSlatGang
Baron Samedi
15
2 / 4 / 1
9,135
761
10,800
10,324
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
9
Kills
5
5
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Axion-Steel
Guan Yu
3
2
1
1.75
L
Apollo
N3TEZ3N
Apollo
0
3
4
0.67
W
Bakasura
NotJewish
Bakasura
2
2
7
2.75
L
Baron Samedi
OGSlatGang
Baron Samedi
2
4
1
0.63
W
Discordia
XmKenzmX
Discordia
5
1
4
7
W
Hercules
ZaneCReed
Hercules
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,309
Damage
23,312
34,318
Taken
32,804
28,080
Mitigated
19,655
10,756
Healing
8,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Axion-Steel
Guan Yu
5,789
643
950
3,353
11,497
11,854
0
3,635
7,303
0
17,049
L
Apollo
N3TEZ3N
Apollo
6,723
3,876
0
2,022
10,983
3,863
0
4,336
6,153
0
34,016
W
Bakasura
NotJewish
Bakasura
4,998
2,999
0
6,569
14,789
11,420
442
5,693
9,096
0
11,599
L
Baron Samedi
OGSlatGang
Baron Samedi
10,800
796
470
1,852
10,324
3,938
0
5,183
5,090
43,065
0
W
Discordia
XmKenzmX
Discordia
13,087
452
0
489
6,482
2,276
505
1,931
4,551
51,620
0
W
Hercules
ZaneCReed
Hercules
10,224
1,793
0
3,698
13,047
14,384
301
3,272
9,775
0
28,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,257
Gold Earned
27,217
152
Minions Killed
153
0
Camps Cleared
0
686,843
Distance Traveled
640,367
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,131
761
26
2
0
220,173
2
L
Apollo
8,951
746
59
5
0
228,364
0
W
Bakasura
9,411
784
43
4
0
242,338
0
L
Baron Samedi
9,135
761
68
6
0
191,830
0
W
Discordia
10,602
884
84
7
0
226,924
2
W
Hercules
9,244
770
25
2
0
217,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role