Player Matchup

Loki
Loki
Kataleya13
Loki
Level 148
God Stats
18W - 17L
1,548 SR
Queue Stats
117W - 112L
1,479 Elo+
Solo
Charybdis
Charybdis
LoversOnTheSun
Charybdis
Level 93
God Stats
1W - 2L
1,239 SR
Queue Stats
15W - 18L
1,514 Elo+
Party 1
Agni
Agni
oneBOOM5189
Agni
Level 73
God Stats
9W - 11L
1,437 SR
Queue Stats
141W - 144L
1,441 Elo+
Solo
Ares
Ares
rrek4one
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,565 Elo+
Party 1
Sol
Sol
tutor51
Sol
Level 108
God Stats
103W - 91L
1,532 SR
Queue Stats
194W - 186L
1,491 Elo+
Solo
Team Averages
Level 86
1,451 SR
1,498 Elo+

VS

Team Averages
Level 50
1,673 SR
1,435 Elo+
Mulan
Mulan
AlexFaq
Mulan
Level 36
God Stats
25W - 23L
1,519 SR
Queue Stats
53W - 50L
1,391 Elo+
Party 2
Persephone
Persephone
Jokodimano
Persephone
Level 62
God Stats
7W - 2L
1,500 SR
Queue Stats
54W - 44L
1,389 Elo+
Party 2
Charybdis
Charybdis
Solar070
Charybdis
Level 81
God Stats
6W - 0L
1,955 SR
Queue Stats
295W - 332L
1,532 Elo+
Solo
Da Ji
Da Ji
euberkan43
Da Ji
Level 29
God Stats
17W - 9L
1,514 SR
Queue Stats
56W - 58L
1,374 Elo+
Party 2
Bacchus
Bacchus
notKoLToN
Bacchus
Level 40
God Stats
4W - 0L
1,879 SR
Queue Stats
118W - 117L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 2
8,293
592
6,285
13,180
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
LoversOnTheSun
Charybdis
11
1 / 6 / 1
6,811
487
5,108
9,638
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 6 / 3
7,250
518
5,771
7,732
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
11
1 / 3 / 2
6,717
480
4,598
10,791
8,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
8
0 / 6 / 0
5,666
405
2,304
7,166
1,299
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AlexFaq
Mulan
16
8 / 1 / 3
10,316
737
10,232
10,520
6,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
Jokodimano
Persephone
14
3 / 5 / 3
8,902
636
5,609
8,421
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Solar070
Charybdis
14
5 / 1 / 3
8,351
597
7,347
7,192
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
15
7 / 2 / 6
8,929
638
5,671
10,893
4,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
notKoLToN
Bacchus
13
3 / 1 / 5
8,326
595
5,847
11,814
11,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
9
Kills
26
27
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
AlexFaq
Mulan
8
1
3
9.5
W
Persephone
Jokodimano
Persephone
3
5
3
0.9
L
4
6
2
0.83
L
Charybdis
LoversOnTheSun
Charybdis
1
6
1
0.25
W
Charybdis
Solar070
Charybdis
5
1
3
6.5
W
Da Ji
7
2
6
5
W
Bacchus
notKoLToN
Bacchus
3
1
5
5.5
L
3
6
3
0.75
L
Ares
1
3
2
0.67
L
Sol
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,066
Damage
34,706
48,507
Taken
48,840
19,193
Mitigated
27,664
11,168
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AlexFaq
Mulan
10,232
1,426
0
3,301
10,520
6,882
1,495
3,237
7,283
0
61,322
W
Persephone
Jokodimano
Persephone
5,609
87
0
932
8,421
2,515
480
3,856
3,918
45,853
242
L
6,285
1,614
0
4,405
13,180
4,310
0
2,839
10,341
0
51,222
L
Charybdis
LoversOnTheSun
Charybdis
5,108
2,573
0
2,063
9,638
2,917
369
3,163
6,475
0
43,967
W
Charybdis
Solar070
Charybdis
7,347
3,920
0
1,592
7,192
2,388
2,511
1,855
5,337
0
63,813
W
Da Ji
5,671
773
0
1,142
10,893
4,695
0
1,223
9,480
0
53,739
W
Bacchus
notKoLToN
Bacchus
5,847
626
0
2,443
11,814
11,184
128
2,535
9,279
23,498
1,885
L
5,771
90
0
580
7,732
2,114
0
2,738
4,994
29,789
494
L
Ares
4,598
834
0
1,896
10,791
8,553
0
2,450
8,341
18,107
0
L
Sol
2,304
758
0
2,224
7,166
1,299
0
0
7,166
15,718
487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,737
Gold Earned
44,824
271
Minions Killed
436
0
Camps Cleared
0
1,158,339
Distance Traveled
1,448,977
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,316
737
109
8
0
260,194
0
W
Persephone
8,902
636
93
7
0
278,774
0
L
Loki
8,293
592
95
7
0
255,857
0
L
Charybdis
6,811
487
77
6
0
242,046
0
W
Charybdis
8,351
597
112
8
0
249,001
0
W
Da Ji
8,929
638
78
6
0
355,915
0
W
Bacchus
8,326
595
44
3
0
305,093
0
L
Agni
7,250
518
53
4
0
225,683
4
L
Ares
6,717
480
21
2
0
275,513
0
L
Sol
5,666
405
25
2
0
159,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role