Player Matchup

Shiva
Shiva
Platinum III
LaMuffin
Shiva
Platinum III
Level 178
God Stats
5W - 1L
1,995 SR
Queue Stats
42W - 23L
1,879 MMR
Party 1
Ares
Ares
Platinum IV
iBrookesie
Ares
Platinum IV
Level 155
God Stats
7W - 2L
1,540 SR
Queue Stats
42W - 24L
1,847 MMR
Party 1
Olorun
Olorun
Platinum IV
xSilentsun
Olorun
Platinum IV
Level 128
God Stats
5W - 0L
1,578 SR
Queue Stats
38W - 20L
1,878 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,704 SR
1,868 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,621 SR
1,682 MMR
Tyr
Tyr
Gold III
Nick_1487
Tyr
Gold III
Level 195
God Stats
6W - 10L
1,495 SR
Queue Stats
335W - 376L
1,447 MMR
Solo
Discordia
Discordia
Platinum II
OsmosisXCVII
Discordia
Platinum II
Level 123
God Stats
12W - 12L
1,561 SR
Queue Stats
167W - 185L
1,878 MMR
Solo
Da Ji
Da Ji
Gold II
korupt-ad
Da Ji
Gold II
Level 118
God Stats
3W - 3L
1,807 SR
Queue Stats
56W - 53L
1,721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
LaMuffin
Shiva
12
1 / 4 / 8
7,234
904
6,473
8,453
5,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 1 / 8
7,320
915
2,633
9,632
8,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
xSilentsun
Olorun
13
8 / 3 / 3
8,816
1,102
7,588
8,784
4,139
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
KuzenboCthulhuNe ZhaXing TianPoseidon

VS

Bans
SerqetGaneshaCerberusHerculesJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 3
7,419
927
5,192
11,761
8,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Discordia
OsmosisXCVII
Discordia
13
4 / 3 / 4
7,676
960
6,893
5,909
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
korupt-ad
Da Ji
8
0 / 3 / 2
5,727
716
1,144
2,856
1,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
11
Kills
8
8
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
LaMuffin
Shiva
1
4
8
1.25
L
4
5
3
1.1
L
Discordia
OsmosisXCVII
Discordia
4
3
4
2
W
2
1
8
6
L
Da Ji
korupt-ad
Da Ji
0
3
2
0.33
W
Olorun
xSilentsun
Olorun
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,694
Damage
13,229
26,869
Taken
20,526
18,095
Mitigated
12,130
7,816
Healing
3,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
LaMuffin
Shiva
6,473
1,408
415
1,679
8,453
5,830
704
1,738
6,157
0
13,499
L
5,192
576
0
2,772
11,761
8,965
0
5,264
5,818
0
17,659
L
Discordia
OsmosisXCVII
Discordia
6,893
718
0
517
5,909
1,510
0
3,773
1,854
18,856
0
W
2,633
414
0
653
9,632
8,126
606
2,087
7,518
10,550
0
L
Da Ji
korupt-ad
Da Ji
1,144
289
0
166
2,856
1,655
0
766
1,985
0
2,087
W
Olorun
xSilentsun
Olorun
7,588
4,414
1,463
3,606
8,784
4,139
2,478
2,978
5,715
34,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,370
Gold Earned
20,822
85
Minions Killed
52
0
Camps Cleared
0
483,225
Distance Traveled
323,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,234
904
23
3
0
154,274
0
L
Tyr
7,419
927
23
3
0
142,025
0
L
Discordia
7,676
960
27
3
0
140,432
0
W
Ares
7,320
915
17
2
0
170,067
0
L
Da Ji
5,727
716
2
0
0
41,401
0
W
Olorun
8,816
1,102
45
6
0
158,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role