Player Matchup

Raijin
Raijin
 
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DiogoS1906
Chernobog
Level 26
God Stats
9W - 28L
1,247 SR
Queue Stats
10W - 35L
1,202 Elo+
Party 3
Ratatoskr
Ratatoskr
Fox7365
Ratatoskr
Level 17
God Stats
4W - 3L
1,600 SR
Queue Stats
6W - 16L
1,298 Elo+
Party 3
Sun Wukong
Sun Wukong
Luis10warYT
Sun Wukong
Level 67
God Stats
7W - 19L
1,301 SR
Queue Stats
118W - 152L
1,320 Elo+
Party 3
Cthulhu
Cthulhu
Pirees90
Cthulhu
Level 24
God Stats
3W - 5L
1,468 SR
Queue Stats
7W - 27L
1,209 Elo+
Party 3
Team Averages
Level 56
1,423 SR
1,306 Elo+

VS

Team Averages
Level 80
1,536 SR
1,447 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Albert_FO_FCB
Hera
Level 81
God Stats
11W - 9L
1,544 SR
Queue Stats
54W - 57L
1,431 Elo+
Party 2
Osiris
Osiris
DuqueQuiros2002
Osiris
Level 97
God Stats
11W - 3L
1,621 SR
Queue Stats
103W - 92L
1,422 Elo+
Party 1
Fafnir
Fafnir
LordGreen2002
Fafnir
Level 88
God Stats
11W - 9L
1,478 SR
Queue Stats
95W - 74L
1,451 Elo+
Party 1
Fenrir
Fenrir
PereMoney
Fenrir
Level 92
God Stats
39W - 33L
1,535 SR
Queue Stats
54W - 57L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
8 / 1 / 0
8,003
667
9,106
6,050
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
DiogoS1906
Chernobog
9
0 / 6 / 2
5,448
454
2,844
8,136
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ratatoskr
Fox7365
Ratatoskr
10
0 / 3 / 4
5,692
474
3,674
8,406
2,897
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
Luis10warYT
Sun Wukong
11
2 / 4 / 3
6,546
546
7,356
11,044
9,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Pirees90
Cthulhu
8
0 / 2 / 2
5,089
424
4,552
10,073
7,251
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
5 / 1 / 4
6,648
554
9,718
6,998
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
2 / 3 / 1
6,610
551
3,398
6,328
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 2
7,791
649
6,419
12,642
10,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
1 / 1 / 6
6,298
525
3,820
8,059
7,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
PereMoney
Fenrir
12
4 / 3 / 5
6,700
558
5,207
10,444
3,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
16
16
Deaths
10
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
8
1
0
8
W
Cernunnos
 
Cernunnos
5
1
4
7
W
2
3
1
0.83
L
Chernobog
DiogoS1906
Chernobog
0
6
2
0.17
W
4
2
2
2.5
L
Ratatoskr
Fox7365
Ratatoskr
0
3
4
0.67
W
1
1
6
4
L
Sun Wukong
Luis10warYT
Sun Wukong
2
4
3
0.88
W
Fenrir
PereMoney
Fenrir
4
3
5
2.17
L
Cthulhu
Pirees90
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,532
Damage
28,562
43,709
Taken
44,471
23,221
Mitigated
25,948
3,916
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,106
757
0
922
6,050
2,003
0
1,484
4,566
55,942
571
W
Cernunnos
 
Cernunnos
9,718
5,444
0
2,265
6,998
2,293
679
2,377
4,621
0
43,519
W
3,398
1,103
0
490
6,328
1,438
0
3,391
2,645
39,879
0
L
Chernobog
DiogoS1906
Chernobog
2,844
1,452
0
778
8,136
2,022
0
1,799
6,337
0
25,277
W
6,419
3,325
0
6,227
12,642
10,768
0
1,500
11,094
0
49,068
L
Ratatoskr
Fox7365
Ratatoskr
3,674
1,249
0
274
8,406
2,897
0
1,132
7,274
0
35,840
W
3,820
1,100
0
1,045
8,059
7,589
276
3,168
4,815
12,945
1,077
L
Sun Wukong
Luis10warYT
Sun Wukong
7,356
3,487
67
1,486
11,044
9,048
0
1,263
9,781
0
31,385
W
Fenrir
PereMoney
Fenrir
5,207
1,149
0
1,087
10,444
3,860
0
2,795
7,425
0
46,301
L
Cthulhu
Pirees90
Cthulhu
4,552
782
0
389
10,073
7,251
0
1,540
8,533
18,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,778
Gold Earned
34,047
257
Minions Killed
314
0
Camps Cleared
0
1,308,114
Distance Traveled
1,276,621
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,003
667
105
9
0
264,092
0
W
Cernunnos
6,648
554
58
5
0
232,196
0
W
Hera
6,610
551
78
7
0
259,409
2
L
Chernobog
5,448
454
39
3
0
221,437
0
W
Osiris
7,791
649
93
8
0
234,816
0
L
Ratatoskr
5,692
474
52
4
0
300,695
0
W
Fafnir
6,298
525
22
2
0
233,846
3
L
Sun Wukong
6,546
546
40
3
0
258,916
0
W
Fenrir
6,700
558
63
5
0
316,354
0
L
Cthulhu
5,089
424
21
2
0
262,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role