Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
HugMeElmo4039
Tsukuyomi
Level 116
God Stats
1W - 2L
1,494 SR
Queue Stats
79W - 73L
1,589 Elo+
Solo
Athena
Athena
JAC espi R5
Athena
Level 143
God Stats
0W - 1L
1,375 SR
Queue Stats
4W - 4L
1,651 Elo+
Solo
Atlas
Atlas
Sickskater52
Atlas
Level 155
God Stats
3W - 2L
1,736 SR
Queue Stats
156W - 159L
1,454 Elo+
Solo
Bacchus
Bacchus
riedelicious22
Bacchus
Level 217
God Stats
0W - 1L
1,668 SR
Queue Stats
43W - 52L
1,466 Elo+
Solo
Team Averages
Level 147
1,555 SR
1,532 Elo+

VS

Team Averages
Level 150
1,632 SR
1,517 Elo+
Hera
Hera
Davidelmaton
Hera
Level 128
God Stats
5W - 1L
1,764 SR
Queue Stats
217W - 201L
1,589 Elo+
Solo
Janus
Janus
HankScorpi007
Janus
Level 159
God Stats
17W - 19L
1,436 SR
Queue Stats
788W - 810L
1,491 Elo+
Solo
Cernunnos
Cernunnos
Luckylogan2
Cernunnos
Level 159
God Stats
3W - 1L
1,761 SR
Queue Stats
180W - 164L
1,514 Elo+
Party 1
Odin
Odin
MarauderGuy
Odin
Level 181
God Stats
8W - 2L
1,629 SR
Queue Stats
296W - 298L
1,514 Elo+
Party 1
Cabrakan
Cabrakan
SadMammothGod
Cabrakan
Level 124
God Stats
5W - 3L
1,572 SR
Queue Stats
157W - 159L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 3 / 5
7,063
1,177
4,817
8,596
5,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
HugMeElmo4039
Tsukuyomi
6
0 / 1 / 2
4,909
818
95
1,149
383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Athena
1
0 / 0 / 0
1,612
269
0
0
0
12
4 / 4 / 3
6,939
1,157
5,198
9,489
7,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 4 / 2
6,528
1,088
6,092
8,383
5,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 7
7,634
1,272
6,008
4,513
1,705
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
1 / 2 / 4
6,661
1,110
5,065
3,078
1,454
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Luckylogan2
Cernunnos
13
5 / 2 / 3
7,920
1,320
6,576
5,412
1,962
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 1 / 7
7,292
1,215
4,156
3,346
3,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
SadMammothGod
Cabrakan
11
0 / 4 / 7
6,941
1,157
1,417
6,680
8,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
12
Kills
12
12
Deaths
12
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
3
5
2.5
W
3
3
7
2.17
W
1
2
4
1.5
L
Tsukuyomi
HugMeElmo4039
Tsukuyomi
0
1
2
1
L
Athena
0
0
0
0
W
Cernunnos
Luckylogan2
Cernunnos
5
2
3
3.25
W
3
1
7
6.5
W
Cabrakan
SadMammothGod
Cabrakan
0
4
7
0.88
L
4
4
3
1.38
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,202
Damage
23,222
27,617
Taken
23,029
19,698
Mitigated
16,412
3,784
Healing
5,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,817
846
153
1,282
8,596
5,869
0
4,397
4,199
0
8,217
W
6,008
1,280
351
640
4,513
1,705
1,766
2,588
1,708
15,704
0
W
5,065
367
167
340
3,078
1,454
308
1,706
1,332
11,345
374
L
Tsukuyomi
HugMeElmo4039
Tsukuyomi
95
0
0
0
1,149
383
0
764
385
0
708
L
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
Luckylogan2
Cernunnos
6,576
3,637
24
1,677
5,412
1,962
585
2,861
2,315
0
14,961
W
4,156
378
625
859
3,346
3,256
292
1,922
1,387
0
7,192
W
Cabrakan
SadMammothGod
Cabrakan
1,417
227
25
330
6,680
8,035
475
1,883
4,614
3,788
0
L
5,198
1,425
102
480
9,489
7,940
0
4,120
5,369
13,105
0
L
6,092
758
333
1,434
8,383
5,506
0
2,977
5,406
15,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,051
Gold Earned
36,448
39
Minions Killed
71
0
Camps Cleared
0
363,418
Distance Traveled
633,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,063
1,177
12
2
0
120,177
0
W
Hera
7,634
1,272
27
5
0
120,369
0
W
Janus
6,661
1,110
10
2
0
142,919
0
L
Tsukuyomi
4,909
818
3
1
0
26,403
0
L
Athena
1,612
269
0
0
0
0
0
W
Cernunnos
7,920
1,320
21
4
0
117,275
0
W
Odin
7,292
1,215
6
1
0
146,057
0
W
Cabrakan
6,941
1,157
7
1
0
107,217
0
L
Atlas
6,939
1,157
14
2
0
119,566
0
L
Bacchus
6,528
1,088
10
2
0
97,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role