Player Matchup

Cerberus
Cerberus
BigBabyJackson
Cerberus
Level 154
God Stats
3W - 2L
1,460 SR
Queue Stats
212W - 202L
1,507 Elo+
Solo
Cthulhu
Cthulhu
DunderxMifflin1
Cthulhu
Level 159
God Stats
12W - 7L
1,440 SR
Queue Stats
343W - 337L
1,455 Elo+
Solo
Kumbhakarna
Kumbhakarna
RoADWoRkAhEaD2
Kumbhakarna
Level 142
God Stats
9W - 2L
1,686 SR
Queue Stats
269W - 304L
1,550 Elo+
Solo
Martichoras
Martichoras
T0XIC V0ID
Martichoras
Level 127
God Stats
2W - 4L
1,495 SR
Queue Stats
166W - 155L
1,569 Elo+
Party 2
Poseidon
Poseidon
TEX SUELO
Poseidon
Level 137
God Stats
7W - 2L
1,573 SR
Queue Stats
214W - 218L
1,573 Elo+
Party 2
Team Averages
Level 144
1,531 SR
1,531 Elo+

VS

Team Averages
Level 136
1,585 SR
1,507 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Luniiee
Gilgamesh
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 161L
1,602 Elo+
Solo
Hades
Hades
NiX_Exspiravit
Hades
Level 104
God Stats
4W - 5L
1,839 SR
Queue Stats
253W - 225L
1,491 Elo+
Solo
Xing Tian
Xing Tian
TearingCoyote59
Xing Tian
Level 155
God Stats
6W - 4L
1,584 SR
Queue Stats
208W - 194L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 2 / 11
8,945
895
5,017
10,510
8,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 0 / 15
9,489
949
7,613
6,703
5,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
RoADWoRkAhEaD2
Kumbhakarna
13
2 / 3 / 14
8,843
884
4,555
16,520
11,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Martichoras
T0XIC V0ID
Martichoras
15
8 / 2 / 7
9,582
958
11,081
9,466
4,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
TEX SUELO
Poseidon
15
6 / 1 / 7
9,151
915
10,855
5,369
2,166
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 4 / 1
7,297
730
5,081
6,363
1,845
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hou Yi
 
Hou Yi
10
0 / 2 / 1
6,321
632
3,212
3,808
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Luniiee
Gilgamesh
6
0 / 3 / 0
5,582
558
2,702
4,285
3,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 6 / 3
8,503
850
8,621
10,732
5,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
TearingCoyote59
Xing Tian
15
2 / 5 / 5
8,382
838
7,174
18,853
14,926
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
20
Kills
8
8
Deaths
20
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
1
0.88
L
Hou Yi
 
Hou Yi
0
2
1
0.25
W
Cerberus
1
2
11
3.25
W
3
0
15
10.5
L
Gilgamesh
Luniiee
Gilgamesh
0
3
0
0
L
3
6
3
0.75
W
Kumbhakarna
RoADWoRkAhEaD2
Kumbhakarna
2
3
14
3
W
Martichoras
T0XIC V0ID
Martichoras
8
2
7
5.75
W
Poseidon
TEX SUELO
Poseidon
6
1
7
9.5
L
Xing Tian
TearingCoyote59
Xing Tian
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,121
Damage
26,790
48,568
Taken
44,041
31,884
Mitigated
27,164
16,906
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,081
1,513
0
1,016
6,363
1,845
0
4,487
1,876
17,534
0
L
Hou Yi
 
Hou Yi
3,212
1,486
58
576
3,808
1,044
0
2,212
1,596
0
10,328
W
Cerberus
5,017
226
511
2,495
10,510
8,894
405
5,353
5,123
11,891
1,094
W
7,613
204
1,279
2,271
6,703
5,456
1,186
2,861
3,842
27,438
0
L
Gilgamesh
Luniiee
Gilgamesh
2,702
388
109
243
4,285
3,401
0
2,905
1,380
0
2,814
L
8,621
537
676
1,589
10,732
5,948
0
7,473
3,259
15,645
0
W
Kumbhakarna
RoADWoRkAhEaD2
Kumbhakarna
4,555
266
3,005
3,756
16,520
11,336
669
4,615
9,076
7,485
934
W
Martichoras
T0XIC V0ID
Martichoras
11,081
3,688
659
623
9,466
4,032
2,990
4,425
5,008
24
25,007
W
Poseidon
TEX SUELO
Poseidon
10,855
2,596
1,690
617
5,369
2,166
1,185
3,622
1,747
29,005
0
L
Xing Tian
TearingCoyote59
Xing Tian
7,174
419
164
4,335
18,853
14,926
0
10,305
8,548
13,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,010
Gold Earned
36,085
147
Minions Killed
66
0
Camps Cleared
0
942,093
Distance Traveled
564,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,297
730
23
2
0
110,083
0
L
Hou Yi
6,321
632
17
2
0
76,752
0
W
Cerberus
8,945
895
32
3
0
174,381
0
W
Cthulhu
9,489
949
43
4
0
184,344
0
L
Gilgamesh
5,582
558
1
0
0
42,627
0
L
Hades
8,503
850
16
2
0
157,972
0
W
Kumbhakarna
8,843
884
9
1
0
218,596
0
W
Martichoras
9,582
958
29
3
0
166,389
0
W
Poseidon
9,151
915
34
3
0
198,383
0
L
Xing Tian
8,382
838
9
1
0
177,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role