Player Matchup

Hou Yi
Hou Yi
Ballislife12882
Hou Yi
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 95L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Luxxnn
Morgan Le Fay
Level 120
God Stats
2W - 0L
1,553 SR
Queue Stats
96W - 97L
1,525 Elo+
Solo
Sylvanus
Sylvanus
dkleoo
Sylvanus
Level 128
God Stats
12W - 14L
1,483 SR
Queue Stats
158W - 157L
1,544 Elo+
Solo
Team Averages
Level 123
1,512 SR
1,510 Elo+

VS

Team Averages
Level 136
1,556 SR
1,644 Elo+
Lancelot
Lancelot
DahyunBestWaifu
Lancelot
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 87L
1,637 Elo+
Party 1
Yu Huang
Yu Huang
Halstedd
Yu Huang
Level 125
God Stats
1W - 1L
1,594 SR
Queue Stats
28W - 24L
1,579 Elo+
Solo
Hercules
Hercules
Longueuil
Hercules
Level 125
God Stats
1W - 2L
1,574 SR
Queue Stats
62W - 28L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 7
10,936
994
9,815
7,289
3,165
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Luxxnn
Morgan Le Fay
17
7 / 2 / 6
10,331
939
11,565
8,464
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
dkleoo
Sylvanus
16
0 / 3 / 13
9,196
836
8,279
13,125
11,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
2 / 5 / 2
8,899
809
9,186
13,222
5,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
Halstedd
Yu Huang
11
2 / 4 / 0
7,861
715
3,191
7,043
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Longueuil
Hercules
14
0 / 5 / 5
8,463
769
5,034
14,077
9,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
14
Kills
4
5
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
L
Lancelot
2
5
2
0.6
L
Yu Huang
Halstedd
Yu Huang
2
4
0
0.5
L
Hercules
Longueuil
Hercules
0
5
5
0.5
W
Morgan Le Fay
Luxxnn
Morgan Le Fay
7
2
6
5
W
Sylvanus
dkleoo
Sylvanus
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,659
Damage
17,411
28,878
Taken
34,342
18,341
Mitigated
16,641
9,355
Healing
5,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,815
4,332
0
2,082
7,289
3,165
2,994
1,295
5,994
0
52,803
L
Lancelot
9,186
1,034
0
2,501
13,222
5,923
0
7,530
5,282
0
27,746
L
Yu Huang
Halstedd
Yu Huang
3,191
224
0
250
7,043
1,465
0
3,033
3,906
12,343
0
L
Hercules
Longueuil
Hercules
5,034
1,270
0
2,739
14,077
9,253
0
8,064
5,534
0
14,725
W
Morgan Le Fay
Luxxnn
Morgan Le Fay
11,565
516
0
2,187
8,464
3,722
520
889
7,575
39,437
0
W
Sylvanus
dkleoo
Sylvanus
8,279
1,026
1,502
3,584
13,125
11,454
381
1,027
12,098
19,417
259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
25,223
172
Minions Killed
80
0
Camps Cleared
0
585,879
Distance Traveled
476,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,936
994
81
7
0
187,215
0
L
Lancelot
8,899
809
26
2
0
191,243
0
L
Yu Huang
7,861
715
32
3
0
94,856
0
L
Hercules
8,463
769
22
2
0
189,930
0
W
Morgan Le Fay
10,331
939
55
5
0
202,920
0
W
Sylvanus
9,196
836
36
3
0
195,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role