Player Matchup

Ullr
Ullr
Gold IV
 
Ullr
Gold IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold IV
BlazingWings34
Lancelot
Gold IV
Level 73
God Stats
16W - 15L
1,535 SR
Queue Stats
110W - 116L
1,387 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
danygokubs
Sun Wukong
Silver I
Level 139
God Stats
2W - 0L
1,893 SR
Queue Stats
68W - 77L
1,209 MMR
Solo
Horus
Horus
Platinum IV
rVPickle
Horus
Platinum IV
Level 128
God Stats
27W - 16L
1,667 SR
Queue Stats
370W - 377L
1,765 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,619 SR
1,472 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 82
1,513 SR
1,468 MMR
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
 
Cu Chulainn
Bronze III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold III
Band-Guy2009
Ravana
Gold III
Level 126
God Stats
1W - 4L
1,360 SR
Queue Stats
89W - 97L
1,544 MMR
Solo
Chang'e
Chang'e
Gold III
Keezose17
Chang'e
Gold III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 86L
1,465 MMR
Solo
Freya
Freya
Silver II
Kraken1178
Freya
Silver II
Level 85
God Stats
0W - 1L
1,705 SR
Queue Stats
23W - 32L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
7 / 2 / 4
7,479
623
7,109
7,001
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
 
Vulcan
11
1 / 3 / 3
6,632
553
4,999
5,992
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
11
3 / 1 / 3
6,639
553
4,501
7,590
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
danygokubs
Sun Wukong
13
3 / 0 / 0
7,624
635
6,934
8,898
4,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
rVPickle
Horus
10
3 / 0 / 9
6,775
565
4,030
6,398
3,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AgniJormungandrKing ArthurCharybdis

VS

Bans
LokiCabrakanScyllaAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 5 / 2
5,856
488
3,986
7,413
2,476
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
 
Cu Chulainn
10
0 / 3 / 0
5,652
471
4,064
10,404
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
11
2 / 1 / 3
6,208
517
7,194
5,441
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
Keezose17
Chang'e
11
2 / 2 / 0
6,062
505
3,303
7,567
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
9
0 / 6 / 2
5,136
428
2,554
7,394
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
17
Kills
6
6
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
2
4
4.5
W
Vulcan
 
Vulcan
1
3
3
0.83
L
Anubis
 
Anubis
2
5
2
0.6
L
Cu Chulainn
 
Cu Chulainn
0
3
0
0
L
Ravana
2
1
3
3.5
W
Lancelot
3
1
3
4.5
L
Chang'e
Keezose17
Chang'e
2
2
0
1
L
Freya
0
6
2
0.17
W
Sun Wukong
danygokubs
Sun Wukong
3
0
0
3
W
Horus
rVPickle
Horus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,573
Damage
21,101
35,879
Taken
38,219
15,215
Mitigated
14,093
13,825
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,109
3,138
0
1,017
7,001
1,972
0
2,156
4,669
0
52,061
W
Vulcan
 
Vulcan
4,999
195
0
1,664
5,992
1,729
42
2,605
3,347
47,130
870
L
Anubis
 
Anubis
3,986
333
0
2,293
7,413
2,476
0
439
6,974
26,162
0
L
Cu Chulainn
 
Cu Chulainn
4,064
778
0
4,404
10,404
5,278
0
133
10,271
0
32,501
L
Ravana
7,194
2,020
0
2,301
5,441
2,073
0
664
4,777
0
42,243
W
Lancelot
4,501
902
0
760
7,590
3,118
0
1,657
5,853
0
47,468
L
Chang'e
Keezose17
Chang'e
3,303
172
320
2,304
7,567
2,143
0
3,347
4,220
34,322
0
L
Freya
2,554
649
0
251
7,394
2,123
0
476
6,918
16,130
0
W
Sun Wukong
danygokubs
Sun Wukong
6,934
1,658
0
4,108
8,898
4,642
19
236
8,662
243
57,022
W
Horus
rVPickle
Horus
4,030
1,909
2,514
3,762
6,398
3,754
0
2,593
3,505
0
13,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,149
Gold Earned
28,914
345
Minions Killed
299
0
Camps Cleared
0
1,246,458
Distance Traveled
1,168,223
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,479
623
78
7
0
219,847
2
W
Vulcan
6,632
553
79
7
0
246,560
2
L
Anubis
5,856
488
36
3
0
200,203
0
L
Cu Chulainn
5,652
471
51
4
0
214,140
0
L
Ravana
6,208
517
93
8
0
268,589
3
W
Lancelot
6,639
553
74
6
0
314,770
1
L
Chang'e
6,062
505
73
6
0
258,741
0
L
Freya
5,136
428
46
4
0
226,550
0
W
Sun Wukong
7,624
635
94
8
0
210,106
0
W
Horus
6,775
565
20
2
0
255,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role