Player Matchup

Chronos
Chronos
Outcastin
Chronos
Level 173
God Stats
9W - 5L
1,552 SR
Queue Stats
190W - 197L
1,563 Elo+
Party 2
Fenrir
Fenrir
STEVEN11
Fenrir
Level 174
God Stats
2W - 1L
1,186 SR
Queue Stats
46W - 64L
1,447 Elo+
Party 2
Ares
Ares
TheReturnOfLuis
Ares
Level 49
God Stats
1W - 1L
1,291 SR
Queue Stats
33W - 39L
1,463 Elo+
Party 2
Anubis
Anubis
bryanveinte
Anubis
Level 175
God Stats
2W - 2L
1,514 SR
Queue Stats
69W - 70L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
losxtratereste22
Danzaburou
Level 155
God Stats
3W - 1L
1,725 SR
Queue Stats
146W - 136L
1,541 Elo+
Solo
Team Averages
Level 145
1,454 SR
1,511 Elo+

VS

Team Averages
Level 119
1,450 SR
1,415 Elo+
Bellona
Bellona
 
Bellona
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RedBertSTARS
Neith
Level 129
God Stats
0W - 3L
1,380 SR
Queue Stats
13W - 16L
1,440 Elo+
Party 1
Nemesis
Nemesis
RenoLink
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,115 Elo+
Party 1
Vamana
Vamana
iEmotion
Vamana
Level 210
God Stats
0W - 1L
1,500 SR
Queue Stats
387W - 380L
1,504 Elo+
Solo
Hera
Hera
israel8
Hera
Level 146
God Stats
1W - 3L
1,369 SR
Queue Stats
317W - 312L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Outcastin
Chronos
12
3 / 1 / 1
7,017
702
6,230
7,653
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
STEVEN11
Fenrir
11
7 / 2 / 6
6,781
678
10,015
8,700
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
3 / 1 / 9
6,075
608
4,466
8,298
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
12
3 / 2 / 5
6,719
672
4,021
6,036
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
losxtratereste22
Danzaburou
12
5 / 1 / 1
6,917
692
5,373
5,760
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 6 / 1
5,575
558
5,566
11,112
8,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 5 / 1
5,232
523
2,375
6,671
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
RenoLink
Nemesis
8
1 / 6 / 0
4,794
479
1,851
8,124
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
iEmotion
Vamana
11
2 / 3 / 0
6,527
653
7,381
12,815
5,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hera
israel8
Hera
11
1 / 1 / 1
5,543
554
3,134
4,293
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
21
Kills
6
7
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
6
1
0.25
W
Chronos
Outcastin
Chronos
3
1
1
3.5
L
1
5
1
0.3
L
Nemesis
RenoLink
Nemesis
1
6
0
0.17
W
Fenrir
STEVEN11
Fenrir
7
2
6
5
W
3
1
9
7.5
W
Anubis
3
2
5
2.75
L
Vamana
iEmotion
Vamana
2
3
0
0.67
L
Hera
israel8
Hera
1
1
1
1.5
W
Danzaburou
losxtratereste22
Danzaburou
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,105
Damage
20,307
36,447
Taken
43,015
18,328
Mitigated
18,898
12,389
Healing
7,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,566
2,403
131
3,124
11,112
8,198
0
3,002
8,030
0
29,935
W
Chronos
Outcastin
Chronos
6,230
1,922
0
3,040
7,653
3,386
235
0
7,653
50,193
3,087
L
2,375
431
0
268
6,671
1,669
0
1,455
5,174
0
25,438
L
Nemesis
RenoLink
Nemesis
1,851
81
0
442
8,124
2,431
0
2,777
5,267
0
15,656
W
Fenrir
STEVEN11
Fenrir
10,015
3,944
0
2,936
8,700
4,290
280
975
7,661
0
36,074
W
4,466
600
0
1,596
8,298
6,038
161
366
7,727
13,363
0
W
Anubis
4,021
292
0
2,128
6,036
2,549
216
1,691
4,345
53,110
0
L
Vamana
iEmotion
Vamana
7,381
3,883
0
2,843
12,815
5,694
0
5,494
7,321
0
48,548
L
Hera
israel8
Hera
3,134
306
0
559
4,293
906
0
1,456
2,717
32,104
964
W
Danzaburou
losxtratereste22
Danzaburou
5,373
1,864
0
2,689
5,760
2,065
26
0
5,631
0
46,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,509
Gold Earned
27,671
316
Minions Killed
286
0
Camps Cleared
0
1,091,317
Distance Traveled
1,062,103
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,575
558
52
5
0
188,627
0
W
Chronos
7,017
702
89
9
0
210,615
2
L
Neith
5,232
523
51
5
0
200,923
1
L
Nemesis
4,794
479
38
4
0
246,083
2
W
Fenrir
6,781
678
44
4
0
237,710
3
W
Ares
6,075
608
14
1
0
229,425
6
W
Anubis
6,719
672
103
10
0
190,349
1
L
Vamana
6,527
653
82
8
0
214,320
2
L
Hera
5,543
554
63
6
0
212,150
0
W
Danzaburou
6,917
692
66
7
0
223,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role