Player Matchup

Thanatos
Thanatos
ESPABILA
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,302 Elo+
Party 2
Anubis
Anubis
Mooonfire
Anubis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,465 Elo+
Solo
Ares
Ares
Staxxito
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,302 Elo+
Party 2
Horus
Horus
XxZorkxX
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,302 Elo+
Party 2
Hachiman
Hachiman
krepin52
Hachiman
Level 148
God Stats
9W - 9L
1,525 SR
Queue Stats
740W - 746L
1,474 Elo+
Solo
Team Averages
Level 60
1,505 SR
1,369 Elo+

VS

Team Averages
Level 70
1,545 SR
1,506 Elo+
Agni
Agni
 
Agni
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
ElRuben1999
Vamana
Level 50
God Stats
1W - 0L
1,514 SR
Queue Stats
10W - 4L
1,606 Elo+
Party 3
Medusa
Medusa
SanchezSt__
Medusa
Level 43
God Stats
4W - 0L
1,609 SR
Queue Stats
6W - 7L
1,395 Elo+
Party 3
Athena
Athena
reasagre
Athena
Level 108
God Stats
1W - 1L
1,604 SR
Queue Stats
19W - 13L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ESPABILA
Thanatos
9
2 / 3 / 0
5,352
535
3,990
8,053
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
Mooonfire
Anubis
9
0 / 5 / 0
4,815
482
954
5,927
2,170
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
7
0 / 4 / 0
4,589
459
1,511
7,657
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
XxZorkxX
Horus
9
0 / 1 / 0
5,149
515
1,908
6,853
3,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
krepin52
Hachiman
9
0 / 3 / 0
5,014
501
3,043
6,174
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
4 / 0 / 3
6,703
670
4,882
3,156
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
 
Thanatos
12
5 / 1 / 5
6,048
605
4,647
5,798
2,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
11
0 / 0 / 2
6,079
608
2,122
4,286
3,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Medusa
11
4 / 1 / 4
5,810
581
4,065
4,790
1,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Athena
reasagre
Athena
10
3 / 0 / 10
6,410
641
4,925
7,629
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
2
Kills
16
16
Deaths
2
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
0
3
5.5
W
Thanatos
 
Thanatos
5
1
5
7.5
L
Thanatos
ESPABILA
Thanatos
2
3
0
0.67
W
Vamana
0
0
2
1
L
Anubis
Mooonfire
Anubis
0
5
0
0
W
Medusa
4
1
4
6
L
Ares
0
4
0
0
L
Horus
XxZorkxX
Horus
0
1
0
0
L
Hachiman
krepin52
Hachiman
0
3
0
0
W
Athena
reasagre
Athena
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,406
Damage
20,641
34,664
Taken
25,659
13,932
Mitigated
13,667
11,137
Healing
10,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,882
562
0
902
3,156
774
0
602
2,554
39,013
1,703
W
Thanatos
 
Thanatos
4,647
1,323
0
5,523
5,798
2,124
0
114
5,684
0
43,439
L
Thanatos
ESPABILA
Thanatos
3,990
965
0
5,380
8,053
2,214
0
2,032
5,800
0
25,288
W
Vamana
2,122
599
0
799
4,286
3,030
0
0
3,972
0
40,251
L
Anubis
Mooonfire
Anubis
954
72
0
1,162
5,927
2,170
0
2,828
2,859
26,800
0
W
Medusa
4,065
1,460
0
904
4,790
1,538
266
396
4,394
0
35,531
L
Ares
1,511
296
0
897
7,657
4,280
0
1,857
5,766
6,521
0
L
Horus
XxZorkxX
Horus
1,908
1,018
40
1,286
6,853
3,568
0
648
5,937
0
27,518
L
Hachiman
krepin52
Hachiman
3,043
862
0
2,372
6,174
1,700
0
1,349
4,773
0
38,400
W
Athena
reasagre
Athena
4,925
1,049
0
2,426
7,629
6,201
30
1,353
6,276
20,202
2,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,919
Gold Earned
31,050
228
Minions Killed
324
0
Camps Cleared
0
1,014,868
Distance Traveled
1,076,918
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,703
670
97
10
0
223,595
0
W
Thanatos
6,048
605
70
7
0
237,888
0
L
Thanatos
5,352
535
55
6
0
225,529
0
W
Vamana
6,079
608
69
7
0
183,482
0
L
Anubis
4,815
482
40
4
0
198,477
1
W
Medusa
5,810
581
57
6
0
209,481
0
L
Ares
4,589
459
11
1
0
203,943
0
L
Horus
5,149
515
54
5
0
214,644
0
L
Hachiman
5,014
501
68
7
0
172,275
0
W
Athena
6,410
641
31
3
0
222,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role