Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Aruca_H
Poseidon
Level 126
God Stats
19W - 14L
1,508 SR
Queue Stats
220W - 219L
1,493 Elo+
Solo
Medusa
Medusa
CameloAstronomo
Medusa
Level 88
God Stats
5W - 2L
1,641 SR
Queue Stats
63W - 52L
1,503 Elo+
Solo
Arachne
Arachne
Sagu0730
Arachne
Level 107
God Stats
69W - 55L
1,627 SR
Queue Stats
437W - 425L
1,494 Elo+
Solo
Ares
Ares
mossitabrenande
Ares
Level 110
God Stats
1W - 1L
1,555 SR
Queue Stats
31W - 38L
1,410 Elo+
Solo
Team Averages
Level 118
1,566 SR
1,480 Elo+

VS

Team Averages
Level 142
1,595 SR
1,408 Elo+
Bellona
Bellona
 
Bellona
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DockingPickle
Chang'e
Level 138
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 3L
1,254 Elo+
Solo
Ganesha
Ganesha
Lobato1432
Ganesha
Level 148
God Stats
0W - 1L
1,687 SR
Queue Stats
11W - 9L
1,310 Elo+
Solo
Arachne
Arachne
PeachyKid
Arachne
Level 94
God Stats
24W - 17L
1,585 SR
Queue Stats
159W - 124L
1,513 Elo+
Solo
Danzaburou
Danzaburou
spacepanda23
Danzaburou
Level 194
God Stats
30W - 15L
1,700 SR
Queue Stats
629W - 624L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
9 / 0 / 1
9,211
709
12,485
11,361
8,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Aruca_H
Poseidon
11
1 / 1 / 1
6,523
502
4,412
4,044
1,132
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

14
3 / 2 / 2
7,822
602
6,746
10,425
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Sagu0730
Arachne
13
2 / 0 / 3
7,142
549
5,261
8,635
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
1 / 2 / 2
6,105
470
1,674
5,900
2,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 7 / 0
6,591
507
3,988
15,420
10,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
11
0 / 0 / 0
6,241
480
2,548
6,450
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Lobato1432
Ganesha
10
1 / 1 / 2
6,472
498
3,250
7,586
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
PeachyKid
Arachne
10
0 / 5 / 0
5,697
438
2,684
9,960
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
spacepanda23
Danzaburou
12
3 / 3 / 0
7,372
567
6,654
8,406
2,615
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
16
Kills
5
5
Deaths
16
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
0
1
9.5
L
Bellona
 
Bellona
1
7
0
0.14
W
Poseidon
Aruca_H
Poseidon
1
1
1
1.5
W
3
2
2
2
L
Chang'e
0
0
0
0
L
Ganesha
Lobato1432
Ganesha
1
1
2
2
L
Arachne
PeachyKid
Arachne
0
5
0
0
W
Arachne
Sagu0730
Arachne
2
0
3
3.5
W
1
2
2
1
L
Danzaburou
spacepanda23
Danzaburou
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,578
Damage
19,124
40,365
Taken
47,822
19,703
Mitigated
25,805
11,368
Healing
14,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,485
1,962
0
2,942
11,361
8,816
0
490
10,871
0
66,521
L
Bellona
 
Bellona
3,988
2,115
0
4,814
15,420
10,034
0
104
15,316
0
39,271
W
Poseidon
Aruca_H
Poseidon
4,412
549
0
1,400
4,044
1,132
0
1,276
2,768
37,130
1,396
W
6,746
3,252
0
4,221
10,425
3,380
1,014
1,897
8,528
0
59,300
L
Chang'e
2,548
124
128
3,655
6,450
1,989
375
1,347
5,103
34,271
106
L
Ganesha
Lobato1432
Ganesha
3,250
862
0
1,846
7,586
7,277
73
1,297
6,289
21,846
0
L
Arachne
PeachyKid
Arachne
2,684
2,307
0
1,923
9,960
3,890
0
1,906
8,054
0
37,534
W
Arachne
Sagu0730
Arachne
5,261
4,804
0
2,396
8,635
3,396
128
857
7,778
0
64,697
W
1,674
383
0
409
5,900
2,979
50
1,353
4,547
7,653
0
L
Danzaburou
spacepanda23
Danzaburou
6,654
3,261
0
2,131
8,406
2,615
1,504
1,393
7,013
0
51,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,803
Gold Earned
32,373
376
Minions Killed
325
0
Camps Cleared
0
1,178,468
Distance Traveled
1,280,350
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,211
709
102
8
0
298,173
0
L
Bellona
6,591
507
68
5
0
262,898
0
W
Poseidon
6,523
502
55
4
0
194,929
3
W
Medusa
7,822
602
112
9
0
233,515
8
L
Chang'e
6,241
480
67
5
0
242,651
0
L
Ganesha
6,472
498
20
2
0
265,834
1
L
Arachne
5,697
438
64
5
0
278,461
1
W
Arachne
7,142
549
101
8
0
311,516
0
W
Ares
6,105
470
6
0
0
140,335
0
L
Danzaburou
7,372
567
106
8
0
230,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role