Player Matchup

Khepri
Khepri
SOTSUBEHT
Khepri
Level 16
God Stats
2W - 0L
1,749 SR
Queue Stats
4W - 6L
1,494 Elo+
Solo
Vulcan
Vulcan
SampleText00
Vulcan
Level 84
God Stats
3W - 1L
1,461 SR
Queue Stats
210W - 207L
1,503 Elo+
Party 2
Agni
Agni
dropma
Agni
Level 153
God Stats
11W - 7L
1,569 SR
Queue Stats
290W - 275L
1,505 Elo+
Solo
Jormungandr
Jormungandr
flackin
Jormungandr
Level 114
God Stats
3W - 5L
1,344 SR
Queue Stats
292W - 291L
1,488 Elo+
Solo
Nox
Nox
joornah
Nox
Level 99
God Stats
7W - 11L
1,379 SR
Queue Stats
425W - 423L
1,513 Elo+
Party 2
Team Averages
Level 93
1,500 SR
1,501 Elo+

VS

Team Averages
Level 134
1,578 SR
1,485 Elo+
Anhur
Anhur
 
Anhur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
KINGKALARE52
Camazotz
Level 124
God Stats
1W - 5L
1,502 SR
Queue Stats
98W - 85L
1,545 Elo+
Party 1
Rama
Rama
MNx ARTICUNO
Rama
Level 125
God Stats
0W - 3L
1,312 SR
Queue Stats
89W - 119L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Nightmare_Ifrit
Cthulhu
Level 125
God Stats
1W - 1L
1,746 SR
Queue Stats
98W - 116L
1,504 Elo+
Solo
Kuzenbo
Kuzenbo
chapi166
Kuzenbo
Level 157
God Stats
1W - 1L
1,828 SR
Queue Stats
152W - 160L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
SOTSUBEHT
Khepri
15
1 / 4 / 11
10,077
775
3,453
16,463
22,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
19
6 / 2 / 16
11,637
895
20,737
13,424
8,563
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Agni
dropma
Agni
18
4 / 1 / 12
11,541
888
13,929
10,314
6,856
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
flackin
Jormungandr
18
5 / 2 / 13
10,872
836
13,405
12,867
19,421
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nox
18
8 / 1 / 13
11,019
848
10,172
7,159
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
0 / 2 / 6
7,990
615
3,748
6,937
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
KINGKALARE52
Camazotz
15
4 / 5 / 4
8,976
690
9,867
17,832
7,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 5 / 5
8,823
679
7,697
13,157
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 5 / 5
9,404
723
12,867
11,979
13,514
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
chapi166
Kuzenbo
15
1 / 7 / 4
8,392
646
8,617
17,750
30,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
34
24
Kills
10
10
Deaths
24
65
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
6
1.5
L
Camazotz
KINGKALARE52
Camazotz
4
5
4
1.2
L
2
5
5
0.9
L
3
5
5
1.1
W
Khepri
SOTSUBEHT
Khepri
1
4
11
1.63
W
Vulcan
6
2
16
7
L
Kuzenbo
chapi166
Kuzenbo
1
7
4
0.43
W
Agni
dropma
Agni
4
1
12
10
W
Jormungandr
flackin
Jormungandr
5
2
13
5.75
W
Nox
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,696
Damage
42,796
60,227
Taken
67,655
62,406
Mitigated
58,581
16,876
Healing
19,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,748
1,685
959
2,565
6,937
2,502
0
6,440
416
0
9,845
L
Camazotz
KINGKALARE52
Camazotz
9,867
1,195
984
6,087
17,832
7,293
0
15,608
1,717
0
16,253
L
7,697
6,469
0
3,845
13,157
4,726
0
11,729
1,107
0
26,961
L
12,867
382
1,555
1,024
11,979
13,514
0
10,153
1,425
24,366
654
W
Khepri
SOTSUBEHT
Khepri
3,453
94
397
2,023
16,463
22,847
31
3,877
12,002
7,553
1,014
W
Vulcan
20,737
2,043
1,508
3,108
13,424
8,563
973
4,019
8,990
44,015
0
L
Kuzenbo
chapi166
Kuzenbo
8,617
2,044
0
2,828
17,750
30,546
0
14,365
2,850
20,516
337
W
Agni
dropma
Agni
13,929
1,928
1,739
2,255
10,314
6,856
1,455
4,704
5,118
32,314
2,758
W
Jormungandr
flackin
Jormungandr
13,405
1,831
1,508
2,384
12,867
19,421
333
3,345
8,925
25,743
1,521
W
Nox
10,172
508
1,569
385
7,159
4,719
375
2,436
4,284
20,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,146
Gold Earned
43,585
195
Minions Killed
141
0
Camps Cleared
0
1,294,387
Distance Traveled
1,147,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,990
615
18
1
0
245,533
0
L
Camazotz
8,976
690
11
1
0
230,312
0
L
Rama
8,823
679
49
4
0
211,673
0
L
Cthulhu
9,404
723
35
3
0
241,085
0
W
Khepri
10,077
775
11
1
0
239,024
0
W
Vulcan
11,637
895
65
5
0
285,850
0
L
Kuzenbo
8,392
646
28
2
0
219,253
0
W
Agni
11,541
888
67
5
0
248,802
0
W
Jormungandr
10,872
836
24
2
0
263,805
0
W
Nox
11,019
848
28
2
0
256,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role