Player Matchup

Camazotz
Camazotz
Nurpz
Camazotz
Level 145
God Stats
1W - 3L
1,310 SR
Queue Stats
120W - 104L
1,587 Elo+
Solo
Ganesha
Ganesha
Stainkee
Ganesha
Level 180
God Stats
3W - 3L
1,789 SR
Queue Stats
171W - 170L
1,484 Elo+
Solo
Tyr
Tyr
TET03000
Tyr
Level 178
God Stats
13W - 14L
1,541 SR
Queue Stats
961W - 881L
1,517 Elo+
Solo
Anubis
Anubis
Vbramm23
Anubis
Level 126
God Stats
22W - 20L
1,530 SR
Queue Stats
207W - 214L
1,518 Elo+
Solo
Charybdis
Charybdis
treebranch1
Charybdis
Level 145
God Stats
257W - 199L
1,580 SR
Queue Stats
735W - 696L
1,449 Elo+
Solo
Team Averages
Level 155
1,550 SR
1,511 Elo+

VS

Team Averages
Level 151
1,549 SR
1,525 Elo+
Eset
Eset
 
Eset
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Quistori
Mercury
Level 102
God Stats
11W - 6L
1,760 SR
Queue Stats
99W - 72L
1,621 Elo+
Solo
Maui
Maui
X x V M I x X
Maui
Level 152
God Stats
34W - 27L
1,484 SR
Queue Stats
420W - 379L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Nurpz
Camazotz
10
1 / 3 / 2
5,539
554
4,496
9,466
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
Stainkee
Ganesha
10
0 / 2 / 1
5,037
504
1,875
7,859
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
1 / 0 / 1
6,073
607
5,845
6,470
4,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
Vbramm23
Anubis
11
3 / 3 / 1
6,179
618
3,654
7,111
3,024
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
treebranch1
Charybdis
4
0 / 2 / 0
3,823
382
1,712
2,792
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
2 / 1 / 3
5,629
563
5,137
4,943
1,198
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
 
Chronos
10
0 / 1 / 3
5,508
551
5,990
6,880
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
 
Cu Chulainn
10
0 / 1 / 1
5,404
540
3,883
9,562
4,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
Quistori
Mercury
10
4 / 1 / 0
5,677
568
2,171
3,790
1,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 1 / 4
5,817
582
3,974
6,673
4,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
9
10
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
1
3
3.5
W
Chronos
 
Chronos
0
1
3
1.5
W
Cu Chulainn
 
Cu Chulainn
0
1
1
0.5
L
Camazotz
Nurpz
Camazotz
1
3
2
0.67
W
Mercury
Quistori
Mercury
4
1
0
4
L
Ganesha
Stainkee
Ganesha
0
2
1
0.25
L
1
0
1
1.5
L
Anubis
Vbramm23
Anubis
3
3
1
1.17
W
3
1
4
5
L
Charybdis
treebranch1
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,582
Damage
21,155
33,698
Taken
31,848
15,163
Mitigated
13,419
12,877
Healing
10,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,137
482
160
1,699
4,943
1,198
0
1,772
3,171
37,045
0
W
Chronos
 
Chronos
5,990
2,575
0
2,773
6,880
1,989
693
1,263
5,617
37,916
3,635
W
Cu Chulainn
 
Cu Chulainn
3,883
544
0
3,570
9,562
4,582
0
0
9,562
0
31,269
L
Camazotz
Nurpz
Camazotz
4,496
1,352
0
5,977
9,466
2,639
0
2,078
7,354
0
39,148
W
Mercury
Quistori
Mercury
2,171
1,033
0
381
3,790
1,125
0
617
3,173
0
27,415
L
Ganesha
Stainkee
Ganesha
1,875
268
0
1,447
7,859
4,317
0
5,069
2,790
23,769
0
L
5,845
1,141
0
1,981
6,470
4,430
0
401
5,519
0
39,568
L
Anubis
Vbramm23
Anubis
3,654
353
0
2,514
7,111
3,024
0
4,938
2,173
38,677
1,276
W
3,974
1,107
0
1,551
6,673
4,525
0
1,997
4,676
15,391
0
L
Charybdis
treebranch1
Charybdis
1,712
1,066
0
958
2,792
753
0
2,261
531
0
11,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,651
Gold Earned
28,035
274
Minions Killed
279
0
Camps Cleared
0
872,203
Distance Traveled
933,755
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,629
563
64
6
0
198,180
6
W
Chronos
5,508
551
78
8
0
174,179
0
W
Cu Chulainn
5,404
540
71
7
0
210,124
2
L
Camazotz
5,539
554
68
7
0
222,585
0
W
Mercury
5,677
568
43
4
0
157,568
0
L
Ganesha
5,037
504
21
2
0
190,174
0
L
Tyr
6,073
607
73
7
0
221,718
0
L
Anubis
6,179
618
82
8
0
175,442
4
W
Maui
5,817
582
23
2
0
193,704
3
L
Charybdis
3,823
382
30
3
0
62,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role