Player Matchup

Arachne
Arachne
KaiserKaktus
Arachne
Level 49
God Stats
0W - 2L
1,253 SR
Queue Stats
88W - 100L
1,425 Elo+
Party 1
Izanami
Izanami
LaFatalite
Izanami
Level 150
God Stats
10W - 13L
1,480 SR
Queue Stats
603W - 605L
1,483 Elo+
Solo
King Arthur
King Arthur
TillyGB
King Arthur
Level 217
God Stats
6W - 6L
1,657 SR
Queue Stats
254W - 251L
1,453 Elo+
Solo
Khepri
Khepri
WhiteBeard53295
Khepri
Level 37
God Stats
27W - 23L
1,581 SR
Queue Stats
73W - 86L
1,491 Elo+
Party 1
Ra
Ra
sxcfgb
Ra
Level 49
God Stats
5W - 11L
1,325 SR
Queue Stats
97W - 104L
1,487 Elo+
Party 1
Team Averages
Level 100
1,459 SR
1,468 Elo+

VS

Team Averages
Level 149
1,553 SR
1,482 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Davedav
Loki
Level 121
God Stats
7W - 5L
1,324 SR
Queue Stats
350W - 340L
1,395 Elo+
Solo
Baba Yaga
Baba Yaga
Lowlifeswine
Baba Yaga
Level 157
God Stats
4W - 1L
1,900 SR
Queue Stats
373W - 358L
1,506 Elo+
Solo
Cabrakan
Cabrakan
flavourdave1986
Cabrakan
Level 162
God Stats
293W - 245L
1,543 SR
Queue Stats
669W - 635L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KaiserKaktus
Arachne
7
0 / 2 / 0
3,979
497
2,660
5,472
1,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Izanami
LaFatalite
Izanami
1
0 / 0 / 0
3,011
376
0
0
0
King Arthur
TillyGB
King Arthur
9
0 / 0 / 0
4,931
616
2,551
6,793
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 0
3,900
488
1,333
7,365
2,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
9
1 / 1 / 0
4,728
591
1,001
3,639
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
4 / 0 / 2
5,468
684
4,140
3,693
992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Jormungandr
 
Jormungandr
8
1 / 0 / 3
5,138
642
4,477
4,793
2,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
Davedav
Loki
8
0 / 0 / 1
4,327
541
1,035
4,237
1,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baba Yaga
Lowlifeswine
Baba Yaga
10
1 / 0 / 1
5,416
677
1,346
2,022
642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cabrakan
9
0 / 1 / 0
5,015
627
2,543
4,673
2,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
6
6
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
2
5
W
Jormungandr
 
Jormungandr
1
0
3
2.5
W
Loki
Davedav
Loki
0
0
1
0.5
L
Arachne
KaiserKaktus
Arachne
0
2
0
0
L
Izanami
LaFatalite
Izanami
0
0
0
0
W
Baba Yaga
Lowlifeswine
Baba Yaga
1
0
1
1.5
L
King Arthur
TillyGB
King Arthur
0
0
0
0
L
0
3
0
0
W
Cabrakan
0
1
0
0
L
Ra
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,545
Damage
13,541
23,269
Taken
19,418
9,195
Mitigated
7,730
7,346
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,140
1,056
0
1,306
3,693
992
0
447
3,246
0
26,839
W
Jormungandr
 
Jormungandr
4,477
1,367
0
1,046
4,793
2,213
68
1,111
3,682
26,615
1,331
W
Loki
Davedav
Loki
1,035
183
0
2,926
4,237
1,083
0
260
3,977
0
27,168
L
Arachne
KaiserKaktus
Arachne
2,660
2,036
0
2,044
5,472
1,974
0
1,622
3,850
0
21,863
L
Izanami
LaFatalite
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
Lowlifeswine
Baba Yaga
1,346
0
0
640
2,022
642
0
211
1,811
34,590
1,178
L
King Arthur
TillyGB
King Arthur
2,551
473
0
2,120
6,793
3,625
0
2,260
4,533
0
34,176
L
1,333
414
554
1,139
7,365
2,482
0
2,723
4,642
12,290
0
W
Cabrakan
2,543
334
0
736
4,673
2,800
0
305
4,368
29,774
2,105
L
Ra
1,001
123
84
1,405
3,639
1,114
0
1,103
2,536
27,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,549
Gold Earned
25,364
206
Minions Killed
288
0
Camps Cleared
0
655,185
Distance Traveled
803,763
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,468
684
40
5
0
137,225
0
W
Jormungandr
5,138
642
54
7
0
149,244
0
W
Loki
4,327
541
56
7
0
199,411
2
L
Arachne
3,979
497
51
6
0
172,913
0
L
Izanami
3,011
376
0
0
0
0
0
W
Baba Yaga
5,416
677
79
10
0
184,076
2
L
King Arthur
4,931
616
80
10
0
174,699
0
L
Khepri
3,900
488
18
2
0
143,482
0
W
Cabrakan
5,015
627
59
7
0
133,807
0
L
Ra
4,728
591
57
7
0
164,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role