Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Malalaya
Gilgamesh
Level 203
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 93L
1,480 Elo+
Solo
Kuzenbo
Kuzenbo
OlDirtyMeowMeow
Kuzenbo
Level 112
God Stats
3W - 1L
1,907 SR
Queue Stats
483W - 487L
1,495 Elo+
Solo
Hachiman
Hachiman
WiIIiamsBrother
Hachiman
Level 235
God Stats
8W - 14L
1,393 SR
Queue Stats
871W - 924L
1,458 Elo+
Solo
Poseidon
Poseidon
xxpadixx3
Poseidon
Level 157
God Stats
7W - 7L
1,547 SR
Queue Stats
456W - 476L
1,464 Elo+
Solo
Team Averages
Level 167
1,569 SR
1,479 Elo+

VS

Team Averages
Level 107
1,481 SR
1,477 Elo+
Ne Zha
Ne Zha
Sulsher
Ne Zha
Level 103
God Stats
3W - 7L
1,225 SR
Queue Stats
331W - 335L
1,496 Elo+
Party 1
Merlin
Merlin
Tom3679
Merlin
Level 89
God Stats
6W - 0L
1,862 SR
Queue Stats
101W - 109L
1,425 Elo+
Solo
Horus
Horus
XellimTheOnlyOne
Horus
Level 100
God Stats
1W - 1L
1,297 SR
Queue Stats
49W - 51L
1,494 Elo+
Solo
Thor
Thor
mad-dealer123
Thor
Level 157
God Stats
4W - 4L
1,525 SR
Queue Stats
227W - 239L
1,477 Elo+
Solo
Bellona
Bellona
oFILo
Bellona
Level 87
God Stats
2W - 1L
1,496 SR
Queue Stats
285W - 287L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
4 / 4 / 8
7,851
872
5,462
14,724
15,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Malalaya
Gilgamesh
15
4 / 3 / 2
8,212
912
5,256
8,174
7,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
0 / 0 / 0
5,388
599
0
422
74
Hachiman
5
0 / 1 / 0
5,388
599
0
841
0
Poseidon
xxpadixx3
Poseidon
16
4 / 7 / 3
8,088
899
10,024
10,842
2,910
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Sulsher
Ne Zha
16
4 / 2 / 8
9,445
1,049
9,326
8,657
3,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
Tom3679
Merlin
14
4 / 2 / 5
8,997
1,000
8,908
3,968
1,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 9
7,672
852
2,636
9,516
5,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
5 / 5 / 5
9,531
1,059
6,078
9,515
3,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bellona
oFILo
Bellona
16
2 / 2 / 9
9,359
1,040
5,281
11,786
9,502
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
12
Kills
15
15
Deaths
16
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
4
8
2
L
Gilgamesh
Malalaya
Gilgamesh
4
3
2
1.67
L
0
0
0
0
W
Ne Zha
Sulsher
Ne Zha
4
2
8
4
W
Merlin
Tom3679
Merlin
4
2
5
3.25
L
Hachiman
0
1
0
0
W
0
5
9
0.9
W
5
5
5
1.5
W
Bellona
oFILo
Bellona
2
2
9
3.25
L
Poseidon
xxpadixx3
Poseidon
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,742
Damage
32,229
35,003
Taken
43,442
25,653
Mitigated
24,680
6,185
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,462
1,404
1,222
3,183
14,724
15,356
0
4,357
10,160
1,306
9,018
L
Gilgamesh
Malalaya
Gilgamesh
5,256
1,376
159
313
8,174
7,313
0
1,007
6,893
0
13,408
L
0
0
0
0
422
74
0
0
422
0
0
W
Ne Zha
Sulsher
Ne Zha
9,326
2,276
1,393
1,798
8,657
3,937
1,185
2,266
5,831
0
26,857
W
Merlin
Tom3679
Merlin
8,908
1,235
154
198
3,968
1,567
3,034
1,547
2,421
20,237
0
L
Hachiman
0
0
0
0
841
0
0
0
841
0
0
W
2,636
1,534
2,140
1,334
9,516
5,774
0
1,729
7,787
0
6,840
W
6,078
746
312
1,550
9,515
3,900
132
3,221
6,294
0
14,250
W
Bellona
oFILo
Bellona
5,281
1,142
932
4,426
11,786
9,502
1,466
2,567
9,219
0
20,021
L
Poseidon
xxpadixx3
Poseidon
10,024
1,965
114
1,194
10,842
2,910
0
3,544
7,259
26,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,927
Gold Earned
45,004
51
Minions Killed
112
0
Camps Cleared
0
369,102
Distance Traveled
882,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,851
872
4
0
0
167,692
0
L
Gilgamesh
8,212
912
13
1
0
85,778
0
L
Kuzenbo
5,388
599
0
0
0
0
0
W
Ne Zha
9,445
1,049
21
2
0
195,964
0
W
Merlin
8,997
1,000
28
3
0
145,438
0
L
Hachiman
5,388
599
0
0
0
28
0
W
Horus
7,672
852
12
1
0
187,013
0
W
Thor
9,531
1,059
17
2
0
168,714
0
W
Bellona
9,359
1,040
34
4
0
185,569
0
L
Poseidon
8,088
899
34
4
0
115,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role