Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BotKate
Rama
Level 61
God Stats
2W - 1L
1,714 SR
Queue Stats
182W - 205L
1,498 Elo+
Solo
Sol
Sol
NotTensive
Sol
Level 28
God Stats
1W - 1L
1,703 SR
Queue Stats
10W - 29L
1,284 Elo+
Solo
Vulcan
Vulcan
chancyab
Vulcan
Level 153
God Stats
9W - 1L
1,674 SR
Queue Stats
354W - 368L
1,449 Elo+
Solo
Charon
Charon
t0XiC_Ph3wl
Charon
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 89L
1,476 Elo+
Solo
Team Averages
Level 115
1,618 SR
1,441 Elo+

VS

Team Averages
Level 128
1,490 SR
1,515 Elo+
Medusa
Medusa
 
Medusa
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
PaintingIowa
Tiamat
Level 145
God Stats
3W - 2L
1,635 SR
Queue Stats
369W - 365L
1,583 Elo+
Solo
Neith
Neith
Random_guy2342
Neith
Level 69
God Stats
5W - 5L
1,427 SR
Queue Stats
341W - 370L
1,470 Elo+
Solo
Artemis
Artemis
yoweiiiii
Artemis
Level 153
God Stats
7W - 6L
1,388 SR
Queue Stats
177W - 159L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 2 / 1
6,323
903
7,724
4,769
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
BotKate
Rama
11
0 / 5 / 2
5,696
814
5,446
8,117
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

5
0 / 2 / 0
4,880
697
412
1,891
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
chancyab
Vulcan
14
5 / 2 / 1
7,292
1,042
13,023
6,373
2,612
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
13
0 / 2 / 3
6,343
906
4,912
8,475
7,960
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 3 / 6
7,382
1,055
5,329
6,920
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
 
Hercules
11
1 / 1 / 9
6,647
950
3,319
13,638
7,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tiamat
12
1 / 1 / 6
7,356
1,051
4,331
5,932
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 1 / 5
7,328
1,047
7,590
7,228
2,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Artemis
yoweiiiii
Artemis
13
5 / 1 / 5
7,578
1,083
6,865
6,368
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
13
13
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
1
1.25
W
Medusa
 
Medusa
3
3
6
2
W
Hercules
 
Hercules
1
1
9
5.5
L
Rama
BotKate
Rama
0
5
2
0.2
L
0
2
0
0
W
Tiamat
1
1
6
4
W
3
1
5
5.5
L
Vulcan
chancyab
Vulcan
5
2
1
2.75
L
Charon
0
2
3
0.75
W
Artemis
yoweiiiii
Artemis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,517
Damage
27,434
29,625
Taken
40,086
16,185
Mitigated
17,323
4,834
Healing
19,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,724
0
494
326
4,769
1,996
0
521
4,248
17,520
558
W
Medusa
 
Medusa
5,329
1,083
144
529
6,920
1,861
177
4,726
2,194
0
18,298
W
Hercules
 
Hercules
3,319
93
2,386
7,641
13,638
7,444
0
8,048
5,590
0
5,163
L
Rama
BotKate
Rama
5,446
1,983
37
642
8,117
2,992
0
1,633
6,484
0
11,118
L
412
42
0
15
1,891
625
0
103
1,788
412
0
W
Tiamat
4,331
307
997
2,463
5,932
3,888
0
3,882
2,050
17,302
0
W
7,590
1,863
1,157
2,231
7,228
2,240
308
4,626
2,602
0
19,173
L
Vulcan
chancyab
Vulcan
13,023
91
799
463
6,373
2,612
0
633
5,740
22,247
0
L
Charon
4,912
704
482
1,576
8,475
7,960
0
1,441
7,034
9,918
0
W
Artemis
yoweiiiii
Artemis
6,865
612
811
679
6,368
1,890
872
4,563
1,805
0
13,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,534
Gold Earned
36,291
52
Minions Killed
98
0
Camps Cleared
0
624,092
Distance Traveled
832,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,323
903
17
2
0
132,238
0
W
Medusa
7,382
1,055
19
3
0
154,268
0
W
Hercules
6,647
950
6
1
0
187,071
0
L
Rama
5,696
814
13
2
0
126,244
0
L
Sol
4,880
697
0
0
0
50,827
0
W
Tiamat
7,356
1,051
23
3
0
179,019
0
W
Neith
7,328
1,047
34
5
0
160,573
0
L
Vulcan
7,292
1,042
18
3
0
170,148
0
L
Charon
6,343
906
4
1
0
144,635
0
W
Artemis
7,578
1,083
16
2
0
151,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role