Player Matchup

King Arthur
King Arthur
Bouifyoudont
King Arthur
Level 154
God Stats
9W - 7L
1,577 SR
Queue Stats
173W - 136L
1,537 Elo+
Party 2
Chiron
Chiron
Yougotcagexd
Chiron
Level 121
God Stats
1W - 0L
1,303 SR
Queue Stats
46W - 39L
1,477 Elo+
Solo
Nemesis
Nemesis
esmeraldina
Nemesis
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 73L
1,358 Elo+
Solo
Bacchus
Bacchus
matt_robb_
Bacchus
Level 126
God Stats
2W - 2L
1,441 SR
Queue Stats
154W - 146L
1,495 Elo+
Party 2
Poseidon
Poseidon
titovnikita34
Poseidon
Level 65
God Stats
30W - 35L
1,499 SR
Queue Stats
121W - 133L
1,419 Elo+
Solo
Team Averages
Level 101
1,464 SR
1,457 Elo+

VS

Team Averages
Level 76
1,405 SR
1,473 Elo+
Poseidon
Poseidon
Ruseneca
Poseidon
Level 127
God Stats
12W - 17L
1,492 SR
Queue Stats
391W - 393L
1,459 Elo+
Solo
Bellona
Bellona
Takanome44
Bellona
Level 33
God Stats
1W - 1L
1,196 SR
Queue Stats
3W - 3L
1,386 Elo+
Solo
Bacchus
Bacchus
WooDyMenPL
Bacchus
Level 26
God Stats
0W - 1L
1,257 SR
Queue Stats
13W - 9L
1,536 Elo+
Party 1
Artemis
Artemis
bladzior420
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 134L
1,470 Elo+
Party 1
Ao Kuang
Ao Kuang
tarif_direct8
Ao Kuang
Level 127
God Stats
127W - 111L
1,580 SR
Queue Stats
254W - 258L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bouifyoudont
King Arthur
17
7 / 1 / 2
10,597
623
14,632
14,849
13,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
17
11 / 2 / 8
10,940
644
19,884
13,868
5,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nemesis
esmeraldina
Nemesis
15
7 / 6 / 11
9,619
566
9,333
14,965
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
matt_robb_
Bacchus
15
9 / 3 / 10
10,971
645
9,047
13,962
17,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
titovnikita34
Poseidon
15
0 / 7 / 5
8,651
509
2,874
10,355
3,407
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ruseneca
Poseidon
16
4 / 8 / 7
10,211
601
11,363
10,618
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Takanome44
Bellona
13
0 / 7 / 0
7,787
458
5,913
17,267
9,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
WooDyMenPL
Bacchus
11
0 / 6 / 2
7,214
424
7,131
19,332
19,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
bladzior420
Artemis
11
0 / 10 / 0
6,969
410
5,794
12,976
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
tarif_direct8
Ao Kuang
18
15 / 4 / 2
11,835
696
16,768
16,824
7,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
34
Kills
19
19
Deaths
35
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bouifyoudont
King Arthur
7
1
2
8
L
Poseidon
Ruseneca
Poseidon
4
8
7
0.94
L
Bellona
Takanome44
Bellona
0
7
0
0
L
Bacchus
WooDyMenPL
Bacchus
0
6
2
0.17
W
Chiron
11
2
8
7.5
L
Artemis
bladzior420
Artemis
0
10
0
0
W
Nemesis
esmeraldina
Nemesis
7
6
11
2.08
W
Bacchus
matt_robb_
Bacchus
9
3
10
4.67
L
Ao Kuang
tarif_direct8
Ao Kuang
15
4
2
4
W
Poseidon
titovnikita34
Poseidon
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,770
Damage
46,969
67,999
Taken
77,017
44,855
Mitigated
44,214
19,492
Healing
14,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bouifyoudont
King Arthur
14,632
1,607
0
4,480
14,849
13,332
0
3,669
11,180
0
77,600
L
Poseidon
Ruseneca
Poseidon
11,363
1,095
0
0
10,618
3,771
1,105
3,276
7,342
69,724
2,173
L
Bellona
Takanome44
Bellona
5,913
1,363
0
4,420
17,267
9,704
0
911
16,356
0
47,658
L
Bacchus
WooDyMenPL
Bacchus
7,131
1,935
0
3,816
19,332
19,150
0
2,589
16,743
23,014
1,489
W
Chiron
19,884
8,343
541
6,082
13,868
5,553
396
7,315
6,553
0
79,274
L
Artemis
bladzior420
Artemis
5,794
2,014
0
662
12,976
4,178
0
2,125
10,851
0
39,549
W
Nemesis
esmeraldina
Nemesis
9,333
3,422
0
2,150
14,965
5,370
226
9,163
5,802
0
40,942
W
Bacchus
matt_robb_
Bacchus
9,047
1,411
0
3,225
13,962
17,193
73
6,256
7,706
33,469
1,791
L
Ao Kuang
tarif_direct8
Ao Kuang
16,768
4,941
0
5,989
16,824
7,411
0
2,510
14,314
83,361
9,556
W
Poseidon
titovnikita34
Poseidon
2,874
259
0
3,014
10,355
3,407
925
7,232
3,123
69,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,778
Gold Earned
44,016
462
Minions Killed
438
0
Camps Cleared
0
1,644,241
Distance Traveled
1,613,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,597
623
127
7
0
322,015
0
L
Poseidon
10,211
601
135
8
0
283,763
0
L
Bellona
7,787
458
77
5
0
308,043
0
L
Bacchus
7,214
424
21
1
0
332,471
0
W
Chiron
10,940
644
116
7
0
279,546
0
L
Artemis
6,969
410
75
4
0
292,882
0
W
Nemesis
9,619
566
58
3
0
371,760
0
W
Bacchus
10,971
645
47
3
0
340,326
0
L
Ao Kuang
11,835
696
130
8
0
396,263
0
W
Poseidon
8,651
509
114
7
0
330,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role