Player Matchup

Olorun
Olorun
 
Olorun
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Ahmed1911
Vamana
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 31L
1,466 Elo+
Party 2
Shiva
Shiva
KhaledFelfal
Shiva
Level 103
God Stats
2W - 1L
1,422 SR
Queue Stats
70W - 75L
1,452 Elo+
Party 2
Poseidon
Poseidon
Ratiborus
Poseidon
Level 108
God Stats
2W - 4L
1,340 SR
Queue Stats
149W - 139L
1,450 Elo+
Solo
Team Averages
Level 111
1,453 SR
1,474 Elo+

VS

Team Averages
Level 102
1,522 SR
1,432 Elo+
Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Jitka21
Nu Wa
Level 36
God Stats
17W - 24L
1,510 SR
Queue Stats
34W - 52L
1,405 Elo+
Solo
Neith
Neith
Wavesoul_94
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Solo
Susano
Susano
miranor
Susano
Level 158
God Stats
28W - 20L
1,598 SR
Queue Stats
901W - 944L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
5 / 0 / 4
6,785
1,357
3,526
3,061
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
 
Arachne
11
1 / 0 / 5
6,041
1,208
5,162
1,114
451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Ahmed1911
Vamana
11
3 / 0 / 7
6,309
1,262
4,167
5,449
4,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 1 / 7
6,334
1,267
6,029
4,584
4,030
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Ratiborus
Poseidon
11
0 / 0 / 5
5,748
1,150
2,396
3,454
1,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

410

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 4 / 0
5,919
1,184
3,861
5,783
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tiamat
 
Tiamat
10
0 / 1 / 1
5,375
1,075
3,595
4,707
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Jitka21
Nu Wa
10
0 / 5 / 0
5,312
1,062
3,403
5,955
2,888
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 0
4,866
973
0
0
0
Susano
miranor
Susano
10
0 / 1 / 1
5,420
1,084
1,982
6,904
2,816
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
11
Kills
1
1
Deaths
11
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
0
4
7
W
Arachne
 
Arachne
1
0
5
3.5
L
Charybdis
 
Charybdis
1
4
0
0.25
L
Tiamat
 
Tiamat
0
1
1
0.5
W
Vamana
Ahmed1911
Vamana
3
0
7
6.5
L
Nu Wa
Jitka21
Nu Wa
0
5
0
0
W
2
1
7
5.5
W
Poseidon
Ratiborus
Poseidon
0
0
5
2.5
L
0
0
0
0
L
Susano
miranor
Susano
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,280
Damage
12,841
17,662
Taken
23,349
11,036
Mitigated
8,941
3,931
Healing
1,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,526
1,480
80
1,289
3,061
1,064
0
821
2,240
16,521
0
W
Arachne
 
Arachne
5,162
4,605
0
319
1,114
451
0
593
521
0
9,978
L
Charybdis
 
Charybdis
3,861
1,446
0
889
5,783
1,742
0
2,112
3,607
0
20,428
L
Tiamat
 
Tiamat
3,595
245
0
519
4,707
1,495
0
345
4,290
13,210
0
W
Vamana
Ahmed1911
Vamana
4,167
1,177
0
290
5,449
4,371
0
2,138
3,311
0
8,187
L
Nu Wa
Jitka21
Nu Wa
3,403
1,028
0
146
5,955
2,888
0
2,143
3,772
11,852
0
W
6,029
606
488
523
4,584
4,030
0
2,261
2,323
0
16,125
W
Poseidon
Ratiborus
Poseidon
2,396
180
0
942
3,454
1,120
0
1,185
2,269
13,242
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Susano
miranor
Susano
1,982
663
0
0
6,904
2,816
0
1,322
5,441
0
7,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,217
Gold Earned
26,892
93
Minions Killed
89
5
Camps Cleared
7
516,194
Distance Traveled
346,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,785
1,357
30
6
2
106,651
0
W
Arachne
6,041
1,208
12
2
1
94,003
0
L
Charybdis
5,919
1,184
34
7
5
82,399
0
L
Tiamat
5,375
1,075
17
3
1
90,797
0
W
Vamana
6,309
1,262
9
2
1
129,987
0
L
Nu Wa
5,312
1,062
19
4
1
65,987
0
W
Shiva
6,334
1,267
18
4
1
101,915
0
W
Poseidon
5,748
1,150
24
5
0
83,638
0
L
Neith
4,866
973
0
0
0
0
0
L
Susano
5,420
1,084
19
4
0
107,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role