Player Matchup

Izanami
Izanami
 
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
PEDRO85647475
Loki
Level 107
God Stats
2W - 2L
1,506 SR
Queue Stats
80W - 82L
1,473 Elo+
Party 1
Janus
Janus
Parovka
Janus
Level 229
God Stats
25W - 29L
1,579 SR
Queue Stats
1,544W - 1,335L
1,581 Elo+
Solo
Serqet
Serqet
ZSÖMLE11
Serqet
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Team Averages
Level 123
1,517 SR
1,511 Elo+

VS

Team Averages
Level 120
1,522 SR
1,526 Elo+
Discordia
Discordia
A-K-S89
Discordia
Level 142
God Stats
5W - 1L
1,764 SR
Queue Stats
489W - 468L
1,566 Elo+
Solo
Mulan
Mulan
Defonotsmurf469
Mulan
Level 41
God Stats
9W - 7L
1,500 SR
Queue Stats
56W - 66L
1,422 Elo+
Solo
Charybdis
Charybdis
Ekiitaz
Charybdis
Level 105
God Stats
4W - 1L
1,274 SR
Queue Stats
17W - 7L
1,708 Elo+
Solo
Hun Batz
Hun Batz
Lowlifeswine
Hun Batz
Level 157
God Stats
8W - 5L
1,565 SR
Queue Stats
311W - 309L
1,498 Elo+
Solo
Khepri
Khepri
ofekPL
Khepri
Level 155
God Stats
10W - 8L
1,508 SR
Queue Stats
396W - 400L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 2 / 0
3,693
528
1,094
3,074
720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
 
Ymir
5
0 / 1 / 0
3,451
493
1,184
6,482
3,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
1 / 6 / 0
4,283
612
2,321
5,468
1,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Parovka
Janus
10
1 / 2 / 0
4,972
710
3,289
3,519
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
ZSÖMLE11
Serqet
3
0 / 0 / 0
3,182
455
488
1,552
305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A-K-S89
Discordia
8
3 / 1 / 0
4,626
661
2,460
3,005
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
5 / 1 / 0
5,952
850
3,766
5,304
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
Ekiitaz
Charybdis
9
3 / 0 / 0
5,044
721
4,879
2,294
655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hun Batz
Lowlifeswine
Hun Batz
9
0 / 0 / 3
4,540
649
1,490
4,856
1,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
ofekPL
Khepri
7
0 / 0 / 4
4,393
628
1,472
4,604
1,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
11
11
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
Ymir
 
Ymir
0
1
0
0
W
Discordia
A-K-S89
Discordia
3
1
0
3
W
5
1
0
5
W
Charybdis
Ekiitaz
Charybdis
3
0
0
3
W
Hun Batz
Lowlifeswine
Hun Batz
0
0
3
1.5
L
1
6
0
0.17
L
Janus
Parovka
Janus
1
2
0
0.5
L
Serqet
ZSÖMLE11
Serqet
0
0
0
0
W
Khepri
ofekPL
Khepri
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,376
Damage
14,067
20,095
Taken
20,063
6,318
Mitigated
6,704
3,929
Healing
6,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,094
762
0
508
3,074
720
0
312
2,762
0
19,186
L
Ymir
 
Ymir
1,184
333
0
1,984
6,482
3,174
0
744
5,738
8,603
186
W
Discordia
A-K-S89
Discordia
2,460
0
0
1,325
3,005
589
0
1,417
1,452
20,915
0
W
3,766
912
0
1,642
5,304
2,019
0
96
5,175
0
32,988
W
Charybdis
Ekiitaz
Charybdis
4,879
3,232
0
936
2,294
655
0
425
1,758
0
40,061
W
Hun Batz
Lowlifeswine
Hun Batz
1,490
369
0
1,065
4,856
1,444
0
841
3,895
0
31,062
L
2,321
416
0
515
5,468
1,207
0
794
4,608
0
14,913
L
Janus
Parovka
Janus
3,289
86
0
110
3,519
912
0
1,393
1,796
31,705
1,370
L
Serqet
ZSÖMLE11
Serqet
488
228
0
812
1,552
305
0
237
1,259
0
3,723
W
Khepri
ofekPL
Khepri
1,472
185
0
1,470
4,604
1,997
0
1,008
3,425
8,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,581
Gold Earned
24,555
155
Minions Killed
244
0
Camps Cleared
0
665,686
Distance Traveled
767,454
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,693
528
34
5
0
123,546
0
L
Ymir
3,451
493
17
2
0
152,539
0
W
Discordia
4,626
661
46
7
0
152,757
0
W
Mulan
5,952
850
66
9
0
146,894
0
W
Charybdis
5,044
721
70
10
0
135,339
1
W
Hun Batz
4,540
649
58
8
0
182,463
0
L
Loki
4,283
612
24
3
0
138,210
0
L
Janus
4,972
710
73
10
0
171,244
0
L
Serqet
3,182
455
7
1
0
80,147
0
W
Khepri
4,393
628
4
1
0
150,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role