Player Matchup

Ra
Ra
Azantyos
Ra
Level 149
God Stats
3W - 2L
1,556 SR
Queue Stats
211W - 213L
1,480 Elo+
Party 1
Scylla
Scylla
Glazinho
Scylla
Level 143
God Stats
3W - 2L
1,630 SR
Queue Stats
260W - 261L
1,457 Elo+
Party 1
Medusa
Medusa
Insomniaque5756
Medusa
Level 141
God Stats
16W - 8L
1,601 SR
Queue Stats
820W - 808L
1,555 Elo+
Solo
Tyr
Tyr
Time-To-Evolve
Tyr
Level 212
God Stats
2W - 1L
1,514 SR
Queue Stats
271W - 264L
1,467 Elo+
Solo
Jing Wei
Jing Wei
onkzt
Jing Wei
Level 66
God Stats
2W - 1L
1,507 SR
Queue Stats
175W - 185L
1,584 Elo+
Solo
Team Averages
Level 142
1,562 SR
1,509 Elo+

VS

Team Averages
Level 131
1,501 SR
1,559 Elo+
Jing Wei
Jing Wei
ADCarryed
Jing Wei
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,610 Elo+
Party 3
Heimdallr
Heimdallr
Araujo01
Heimdallr
Level 148
God Stats
0W - 2L
1,270 SR
Queue Stats
325W - 325L
1,562 Elo+
Party 3
Nut
Nut
Edelherb
Nut
Level 25
God Stats
0W - 2L
1,351 SR
Queue Stats
22W - 20L
1,543 Elo+
Solo
Horus
Horus
Gearzay
Horus
Level 164
God Stats
1W - 3L
1,714 SR
Queue Stats
209W - 203L
1,537 Elo+
Party 2
Chiron
Chiron
Phaetje
Chiron
Level 168
God Stats
3W - 3L
1,672 SR
Queue Stats
236W - 227L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 15
10,297
858
10,449
14,479
12,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Glazinho
Scylla
17
5 / 2 / 14
10,486
874
9,595
9,603
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 1 / 14
11,236
936
17,799
10,071
5,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
2 / 1 / 12
10,006
834
7,409
15,988
24,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Jing Wei
onkzt
Jing Wei
16
3 / 1 / 8
9,466
789
7,763
6,779
3,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ADCarryed
Jing Wei
13
1 / 6 / 2
7,906
659
8,762
10,544
4,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Araujo01
Heimdallr
13
1 / 5 / 3
7,631
636
6,384
9,360
4,092
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 3
8,124
677
7,817
9,300
4,249
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Gearzay
Horus
13
0 / 5 / 3
7,756
646
5,215
15,648
15,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Phaetje
Chiron
18
3 / 3 / 2
9,370
781
10,278
11,010
5,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
19
23
Kills
6
7
Deaths
23
63
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ADCarryed
Jing Wei
1
6
2
0.33
L
Heimdallr
Araujo01
Heimdallr
1
5
3
0.5
W
6
2
15
6.75
L
1
4
3
0.63
L
Horus
Gearzay
Horus
0
5
3
0.3
W
Scylla
Glazinho
Scylla
5
2
14
6
W
7
1
14
14
L
Chiron
Phaetje
Chiron
3
3
2
1.33
W
2
1
12
8
W
Jing Wei
onkzt
Jing Wei
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,015
Damage
38,456
56,920
Taken
55,862
49,402
Mitigated
33,707
22,818
Healing
16,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ADCarryed
Jing Wei
8,762
6,523
64
1,732
10,544
4,427
0
4,495
6,049
0
18,398
L
Heimdallr
Araujo01
Heimdallr
6,384
3,055
165
1,144
9,360
4,092
0
3,905
5,455
0
10,709
W
10,449
839
7,197
4,932
14,479
12,052
1,202
128
14,351
17,499
0
L
7,817
2,906
709
2,089
9,300
4,249
0
3,685
5,615
0
15,430
L
Horus
Gearzay
Horus
5,215
1,439
2,755
3,958
15,648
15,596
0
3,596
12,052
2,580
7,925
W
Scylla
Glazinho
Scylla
9,595
185
726
536
9,603
4,201
535
376
9,227
29,942
0
W
17,799
4,369
1,070
1,736
10,071
5,694
2,054
348
9,723
0
39,512
L
Chiron
Phaetje
Chiron
10,278
864
560
3,049
11,010
5,343
0
4,363
6,647
0
37,865
W
7,409
189
320
4,008
15,988
24,086
335
587
15,401
0
12,240
W
Jing Wei
onkzt
Jing Wei
7,763
5,486
1,067
1,226
6,779
3,369
2,674
293
6,486
0
29,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,491
Gold Earned
40,787
162
Minions Killed
116
0
Camps Cleared
0
1,181,910
Distance Traveled
943,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,906
659
24
2
0
191,233
0
L
Heimdallr
7,631
636
15
1
0
154,642
0
W
Ra
10,297
858
9
1
0
270,507
0
L
Nut
8,124
677
17
1
0
212,931
0
L
Horus
7,756
646
8
1
0
194,572
0
W
Scylla
10,486
874
51
4
0
239,867
0
W
Medusa
11,236
936
49
4
0
245,059
0
L
Chiron
9,370
781
52
4
0
189,771
0
W
Tyr
10,006
834
11
1
0
218,019
0
W
Jing Wei
9,466
789
42
4
0
208,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role