Player Matchup

Chang'e
Chang'e
Angryz_Ed216
Chang'e
Level 129
God Stats
4W - 0L
1,766 SR
Queue Stats
177W - 151L
1,518 Elo+
Party 1
Bacchus
Bacchus
Panda-Thuggin
Bacchus
Level 44
God Stats
4W - 7L
1,340 SR
Queue Stats
82W - 91L
1,450 Elo+
Party 1
Discordia
Discordia
RobenLockzley
Discordia
Level 149
God Stats
6W - 1L
1,720 SR
Queue Stats
185W - 186L
1,441 Elo+
Party 1
Da Ji
Da Ji
SleezyMI
Da Ji
Level 68
God Stats
2W - 0L
1,671 SR
Queue Stats
132W - 126L
1,480 Elo+
Party 1
Cabrakan
Cabrakan
iRampaige
Cabrakan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 208L
1,466 Elo+
Solo
Team Averages
Level 99
1,600 SR
1,471 Elo+

VS

Team Averages
Level 116
1,571 SR
1,458 Elo+
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Chakismart93
Kuzenbo
Level 129
God Stats
8W - 5L
1,679 SR
Queue Stats
165W - 178L
1,548 Elo+
Solo
Merlin
Merlin
sundela
Merlin
Level 126
God Stats
4W - 2L
1,712 SR
Queue Stats
187W - 188L
1,405 Elo+
Solo
Ix Chel
Ix Chel
vieiraverso
Ix Chel
Level 18
God Stats
0W - 2L
1,247 SR
Queue Stats
5W - 11L
1,308 Elo+
Solo
Anhur
Anhur
yoweiiiii
Anhur
Level 153
God Stats
1W - 1L
1,715 SR
Queue Stats
171W - 153L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Angryz_Ed216
Chang'e
19
8 / 3 / 13
11,942
746
17,454
20,797
8,644
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
19
1 / 1 / 18
12,206
763
9,002
21,331
32,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
RobenLockzley
Discordia
18
6 / 2 / 10
11,446
715
17,737
11,257
5,822
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
SleezyMI
Da Ji
18
5 / 2 / 10
11,067
692
16,571
12,745
7,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cabrakan
iRampaige
Cabrakan
18
6 / 1 / 8
11,363
710
7,640
14,131
22,105
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 2 / 0
7,796
487
2,341
5,015
3,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kuzenbo
Chakismart93
Kuzenbo
19
1 / 3 / 6
11,190
699
12,561
25,827
24,115
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
sundela
Merlin
17
1 / 7 / 4
9,869
617
11,322
12,496
4,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
vieiraverso
Ix Chel
17
1 / 7 / 2
9,832
615
13,869
14,486
5,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
yoweiiiii
Anhur
18
6 / 7 / 0
11,177
699
15,716
17,307
5,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
21
26
Kills
9
9
Deaths
26
59
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
W
Chang'e
Angryz_Ed216
Chang'e
8
3
13
4.83
L
Kuzenbo
Chakismart93
Kuzenbo
1
3
6
1.33
W
Bacchus
1
1
18
10
W
Discordia
RobenLockzley
Discordia
6
2
10
5.5
W
Da Ji
SleezyMI
Da Ji
5
2
10
5
W
Cabrakan
iRampaige
Cabrakan
6
1
8
10
L
Merlin
sundela
Merlin
1
7
4
0.43
L
Ix Chel
vieiraverso
Ix Chel
1
7
2
0.29
L
Anhur
yoweiiiii
Anhur
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,404
Damage
55,809
80,261
Taken
75,131
76,287
Mitigated
42,578
44,146
Healing
25,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,341
134
901
754
5,015
3,903
0
3,310
1,705
3,671
0
W
Chang'e
Angryz_Ed216
Chang'e
17,454
908
17,861
10,703
20,797
8,644
240
8,362
12,435
36,253
1,484
L
Kuzenbo
Chakismart93
Kuzenbo
12,561
4,645
4,635
11,015
25,827
24,115
10
16,843
8,984
22,244
435
W
Bacchus
9,002
1,147
1,675
5,430
21,331
32,691
0
10,816
10,515
21,924
5,821
W
Discordia
RobenLockzley
Discordia
17,737
1,174
2,751
1,201
11,257
5,822
94
7,047
4,210
43,343
2,778
W
Da Ji
SleezyMI
Da Ji
16,571
3,655
1,176
1,617
12,745
7,025
0
5,561
7,184
0
26,992
W
Cabrakan
iRampaige
Cabrakan
7,640
1,099
876
856
14,131
22,105
1,136
7,872
6,259
16,314
1,701
L
Merlin
sundela
Merlin
11,322
32
554
888
12,496
4,014
0
8,004
4,492
28,211
0
L
Ix Chel
vieiraverso
Ix Chel
13,869
2,372
2,142
1,718
14,486
5,031
0
8,968
5,518
38,244
0
L
Anhur
yoweiiiii
Anhur
15,716
7,653
984
2,083
17,307
5,515
0
11,269
6,038
0
30,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,024
Gold Earned
49,864
185
Minions Killed
136
0
Camps Cleared
0
1,453,387
Distance Traveled
1,203,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,796
487
0
0
0
82,739
0
W
Chang'e
11,942
746
39
2
0
319,149
0
L
Kuzenbo
11,190
699
24
2
0
343,170
0
W
Bacchus
12,206
763
51
3
0
318,909
0
W
Discordia
11,446
715
54
3
0
257,895
0
W
Da Ji
11,067
692
18
1
0
281,421
0
W
Cabrakan
11,363
710
23
1
0
276,013
0
L
Merlin
9,869
617
31
2
0
269,449
0
L
Ix Chel
9,832
615
46
3
0
264,661
0
L
Anhur
11,177
699
35
2
0
243,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role