Player Matchup

Scylla
Scylla
Mar-Szu_N1
Scylla
Level 120
God Stats
267W - 288L
1,442 SR
Queue Stats
268W - 289L
1,377 Elo+
Solo
Chaac
Chaac
Takanome44
Chaac
Level 33
God Stats
1W - 0L
1,416 SR
Queue Stats
1W - 3L
1,152 Elo+
Solo
Danzaburou
Danzaburou
evano174
Danzaburou
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,560 Elo+
Solo
Team Averages
Level 93
1,452 SR
1,363 Elo+

VS

Team Averages
Level 31
1,243 SR
1,308 Elo+
Izanami
Izanami
DeGlarus
Izanami
Level 28
God Stats
4W - 11L
1,254 SR
Queue Stats
6W - 18L
1,262 Elo+
Party 1
Ravana
Ravana
DoctorPepper307
Ravana
Level 37
God Stats
0W - 7L
1,215 SR
Queue Stats
17W - 26L
1,363 Elo+
Party 1
Mulan
Mulan
Haschganove433
Mulan
Level 28
God Stats
3W - 14L
1,261 SR
Queue Stats
10W - 23L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mar-Szu_N1
Scylla
14
4 / 0 / 5
8,380
931
6,857
4,804
1,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chaac
13
5 / 2 / 4
8,532
948
8,001
6,822
5,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
evano174
Danzaburou
14
2 / 0 / 9
8,554
950
6,157
5,178
1,908
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeGlarus
Izanami
12
1 / 4 / 1
6,739
749
2,161
6,906
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 1
6,706
745
5,581
8,562
5,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
0 / 4 / 1
6,519
724
3,555
9,007
6,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
DeGlarus
Izanami
1
4
1
0.38
L
1
3
1
0.5
L
0
4
1
0.13
W
Scylla
Mar-Szu_N1
Scylla
4
0
5
6.5
W
Chaac
5
2
4
3.5
W
Danzaburou
evano174
Danzaburou
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,015
Damage
11,297
16,804
Taken
24,475
8,516
Mitigated
14,247
3,622
Healing
1,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DeGlarus
Izanami
2,161
1,642
0
0
6,906
2,180
0
901
5,858
0
13,384
L
5,581
1,611
0
699
8,562
5,178
0
2,351
6,110
0
24,192
L
3,555
590
0
992
9,007
6,889
0
3,493
5,189
0
13,106
W
Scylla
Mar-Szu_N1
Scylla
6,857
451
0
328
4,804
1,489
1,129
36
4,653
25,578
0
W
Chaac
8,001
483
0
1,772
6,822
5,119
284
45
6,574
0
25,233
W
Danzaburou
evano174
Danzaburou
6,157
2,519
0
1,522
5,178
1,908
1,956
16
5,084
0
29,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,466
Gold Earned
19,964
120
Minions Killed
85
0
Camps Cleared
0
502,440
Distance Traveled
468,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,739
749
31
3
0
146,257
0
L
Ravana
6,706
745
34
4
0
170,405
0
L
Mulan
6,519
724
20
2
0
151,955
0
W
Scylla
8,380
931
52
6
0
177,894
0
W
Chaac
8,532
948
28
3
0
152,435
0
W
Danzaburou
8,554
950
40
4
0
172,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role