Player Matchup

Charybdis
Charybdis
BigDaddySimpCrim
Charybdis
Level 149
God Stats
8W - 4L
1,764 SR
Queue Stats
54W - 36L
1,654 Elo+
Solo
Sylvanus
Sylvanus
Do1ngCr1mes
Sylvanus
Level 193
God Stats
35W - 32L
1,598 SR
Queue Stats
216W - 212L
1,564 Elo+
Party 1
Hel
Hel
jxosh555pr
Hel
Level 114
God Stats
10W - 11L
1,505 SR
Queue Stats
347W - 388L
1,502 Elo+
Solo
Aphrodite
Aphrodite
peregrina666
Aphrodite
Level 158
God Stats
1W - 4L
1,434 SR
Queue Stats
95W - 106L
1,454 Elo+
Solo
Odin
Odin
xZombi3N1njax
Odin
Level 159
God Stats
0W - 2L
1,686 SR
Queue Stats
201W - 174L
1,513 Elo+
Party 1
Team Averages
Level 155
1,597 SR
1,537 Elo+

VS

Team Averages
Level 165
1,510 SR
1,513 Elo+
Danzaburou
Danzaburou
Aunnau
Danzaburou
Level 157
God Stats
8W - 10L
1,626 SR
Queue Stats
185W - 161L
1,499 Elo+
Solo
Shiva
Shiva
BlinkersxD
Shiva
Level 191
God Stats
3W - 2L
1,585 SR
Queue Stats
135W - 136L
1,545 Elo+
Solo
Merlin
Merlin
Iced vGxd
Merlin
Level 152
God Stats
36W - 38L
1,540 SR
Queue Stats
227W - 227L
1,504 Elo+
Solo
Anubis
Anubis
Playboii Pres
Anubis
Level 156
God Stats
14W - 25L
1,461 SR
Queue Stats
327W - 332L
1,563 Elo+
Solo
Freya
Freya
tonebone8003
Freya
Level 168
God Stats
1W - 0L
1,339 SR
Queue Stats
57W - 66L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
16
0 / 0 / 0
9,145
915
10,321
15,390
6,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Do1ngCr1mes
Sylvanus
11
0 / 0 / 1
7,714
771
1,130
2,704
1,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 2 / 1
7,894
789
3,602
4,956
1,384
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
peregrina666
Aphrodite
13
0 / 4 / 1
8,091
809
1,916
9,419
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 0
7,879
788
571
6,206
5,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aunnau
Danzaburou
15
4 / 0 / 4
10,073
1,007
6,030
5,170
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shiva
14
0 / 0 / 5
8,989
899
7,527
10,464
9,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Iced vGxd
Merlin
15
2 / 0 / 5
9,762
976
9,628
6,345
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 0 / 6
10,573
1,057
7,681
3,487
1,625
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 1 / 5
9,740
974
1,777
7,137
3,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
1
Kills
9
9
Deaths
1
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aunnau
Danzaburou
4
0
4
6
L
Charybdis
0
0
0
0
W
Shiva
0
0
5
2.5
L
Sylvanus
Do1ngCr1mes
Sylvanus
0
0
1
0.5
W
Merlin
Iced vGxd
Merlin
2
0
5
4.5
W
3
0
6
6
L
0
2
1
0.25
L
Aphrodite
peregrina666
Aphrodite
0
4
1
0.13
W
0
1
5
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,540
Damage
32,643
38,675
Taken
32,603
18,294
Mitigated
18,493
13,118
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aunnau
Danzaburou
6,030
1,892
0
1,971
5,170
2,112
3,737
571
4,599
0
20,389
L
Charybdis
10,321
4,918
0
3,024
15,390
6,611
0
4,680
10,710
0
42,344
W
Shiva
7,527
1,118
280
1,626
10,464
9,451
0
1,622
8,842
0
18,539
L
Sylvanus
Do1ngCr1mes
Sylvanus
1,130
274
1,149
1,113
2,704
1,203
0
1,621
1,083
2,116
0
W
Merlin
Iced vGxd
Merlin
9,628
354
0
1,125
6,345
2,304
1,651
730
5,615
38,041
1,193
W
7,681
424
0
1,874
3,487
1,625
3,012
1,692
1,795
40,702
1,118
L
3,602
49
1,750
626
4,956
1,384
0
2,749
2,207
12,447
0
L
Aphrodite
peregrina666
Aphrodite
1,916
326
1,700
3,487
9,419
3,214
0
6,564
2,855
10,928
0
W
1,777
415
0
2,448
7,137
3,001
1,428
2,033
5,104
11,721
0
L
571
42
0
269
6,206
5,882
0
2,972
3,234
0
6,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,723
Gold Earned
49,137
123
Minions Killed
243
0
Camps Cleared
0
756,237
Distance Traveled
1,009,495
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,073
1,007
40
4
0
200,695
4
L
Charybdis
9,145
915
75
8
0
203,210
0
W
Shiva
8,989
899
29
3
0
224,710
0
L
Sylvanus
7,714
771
2
0
0
96,114
0
W
Merlin
9,762
976
62
6
0
208,078
0
W
Anubis
10,573
1,057
86
9
0
183,976
0
L
Hel
7,894
789
19
2
0
152,599
3
L
Aphrodite
8,091
809
20
2
0
193,126
0
W
Freya
9,740
974
26
3
0
192,036
0
L
Odin
7,879
788
7
1
0
111,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role