Player Matchup

Scylla
Scylla
Ahmed_iBlis
Scylla
Level 159
God Stats
15W - 14L
1,562 SR
Queue Stats
949W - 1,070L
1,420 Elo+
Solo
Merlin
Merlin
BlueSheDare
Merlin
Level 87
God Stats
3W - 3L
1,424 SR
Queue Stats
124W - 147L
1,566 Elo+
Solo
Apollo
Apollo
ELNAVASCUIDADO
Apollo
Level 108
God Stats
2W - 4L
1,521 SR
Queue Stats
261W - 268L
1,448 Elo+
Solo
Eset
Eset
GabrielBandeira1
Eset
Level 48
God Stats
0W - 2L
1,338 SR
Queue Stats
18W - 37L
1,355 Elo+
Solo
Vamana
Vamana
Shaaaa87
Vamana
Level 82
God Stats
1W - 3L
1,325 SR
Queue Stats
317W - 324L
1,419 Elo+
Solo
Team Averages
Level 97
1,434 SR
1,442 Elo+

VS

Team Averages
Level 95
1,440 SR
1,452 Elo+
Persephone
Persephone
Angryz_Ed216
Persephone
Level 129
God Stats
3W - 0L
1,487 SR
Queue Stats
177W - 151L
1,509 Elo+
Party 1
Sol
Sol
Panda-Thuggin
Sol
Level 44
God Stats
1W - 1L
1,273 SR
Queue Stats
82W - 91L
1,439 Elo+
Party 1
Eset
Eset
RobenLockzley
Eset
Level 149
God Stats
3W - 1L
1,521 SR
Queue Stats
185W - 186L
1,430 Elo+
Party 1
Bastet
Bastet
SleezyMI
Bastet
Level 68
God Stats
4W - 1L
1,707 SR
Queue Stats
132W - 126L
1,470 Elo+
Party 1
Amaterasu
Amaterasu
WaterLeafImports
Amaterasu
Level 85
God Stats
1W - 3L
1,211 SR
Queue Stats
600W - 591L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 7 / 5
6,827
621
2,387
8,168
2,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Merlin
15
2 / 5 / 8
8,354
759
10,826
7,552
2,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 3 / 7
9,748
886
7,851
9,380
3,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 6
7,596
691
6,136
9,835
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
Shaaaa87
Vamana
16
5 / 4 / 9
9,102
827
10,952
19,404
14,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Angryz_Ed216
Persephone
16
6 / 4 / 12
10,376
943
16,006
12,631
5,692
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 12
8,206
746
7,817
10,067
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 4 / 8
9,940
904
13,182
8,484
3,364
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
SleezyMI
Bastet
15
5 / 2 / 11
9,072
825
7,648
9,702
3,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
15
4 / 5 / 14
9,496
863
7,315
15,109
15,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
80
19
Kills
23
23
Deaths
20
35
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
7
5
0.5
W
Persephone
Angryz_Ed216
Persephone
6
4
12
3
L
Merlin
2
5
8
1.2
L
9
3
7
4.17
L
2
4
6
1.25
W
1
5
12
1.4
W
7
4
8
2.75
L
Vamana
Shaaaa87
Vamana
5
4
9
2.38
W
Bastet
SleezyMI
Bastet
5
2
11
5.25
W
Amaterasu
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,152
Damage
51,968
54,339
Taken
55,993
25,623
Mitigated
31,033
14,448
Healing
15,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,387
90
588
675
8,168
2,174
0
5,030
3,019
5,237
0
W
Persephone
Angryz_Ed216
Persephone
16,006
476
1,031
3,349
12,631
5,692
0
3,240
9,122
26,236
0
L
Merlin
10,826
250
167
507
7,552
2,401
0
5,129
2,267
27,049
289
L
7,851
3,361
1,351
2,019
9,380
3,998
255
5,392
3,912
0
17,711
L
6,136
614
545
2,965
9,835
2,839
0
7,449
2,346
14,681
222
W
7,817
3,103
427
1,636
10,067
3,288
640
3,841
6,007
19,409
105
W
13,182
831
850
1,006
8,484
3,364
995
3,418
4,957
27,498
1,001
L
Vamana
Shaaaa87
Vamana
10,952
2,317
440
5,191
19,404
14,211
0
13,205
6,002
0
18,252
W
Bastet
SleezyMI
Bastet
7,648
1,215
1,079
2,303
9,702
3,638
0
2,071
7,304
0
11,507
W
Amaterasu
7,315
2,435
610
2,969
15,109
15,051
21
6,507
8,390
0
15,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,627
Gold Earned
47,090
125
Minions Killed
104
0
Camps Cleared
0
964,472
Distance Traveled
1,063,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,827
621
7
1
0
146,787
0
W
Persephone
10,376
943
20
2
0
218,347
0
L
Merlin
8,354
759
37
3
0
202,018
0
L
Apollo
9,748
886
42
4
0
188,161
0
L
Eset
7,596
691
18
2
0
188,004
0
W
Sol
8,206
746
31
3
0
174,210
0
W
Eset
9,940
904
33
3
0
198,575
0
L
Vamana
9,102
827
21
2
0
239,502
0
W
Bastet
9,072
825
13
1
0
256,193
0
W
Amaterasu
9,496
863
7
1
0
216,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role