Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Kuzis
Ix Chel
Level 129
God Stats
1W - 2L
1,761 SR
Queue Stats
120W - 114L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
TTrophiess
Sun Wukong
Level 45
God Stats
3W - 1L
1,579 SR
Queue Stats
47W - 46L
1,513 Elo+
Party 2
Xbalanque
Xbalanque
idkhow2playsmite
Xbalanque
Level 79
God Stats
14W - 5L
1,763 SR
Queue Stats
254W - 253L
1,500 Elo+
Solo
Ganesha
Ganesha
ssunnyydee
Ganesha
Level 40
God Stats
12W - 15L
1,473 SR
Queue Stats
16W - 21L
1,450 Elo+
Party 2
Team Averages
Level 91
1,615 SR
1,503 Elo+

VS

Team Averages
Level 122
1,576 SR
1,549 Elo+
Rama
Rama
 
Rama
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
JaKeTheSniZZake4
Cu Chulainn
Level 157
God Stats
34W - 24L
1,591 SR
Queue Stats
499W - 477L
1,468 Elo+
Solo
Ymir
Ymir
PapaFrankoo
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,709 Elo+
Party 1
Zhong Kui
Zhong Kui
decent-arbour
Zhong Kui
Level 75
God Stats
12W - 7L
1,662 SR
Queue Stats
297W - 288L
1,493 Elo+
Solo
Fenrir
Fenrir
iTempted
Fenrir
Level 170
God Stats
1W - 1L
1,625 SR
Queue Stats
83W - 73L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
1
0 / 0 / 0
918
184
0
0
0
Ix Chel
Kuzis
Ix Chel
6
1 / 2 / 0
3,518
704
2,085
3,632
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
TTrophiess
Sun Wukong
6
2 / 1 / 0
3,829
766
1,987
3,430
1,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xbalanque
5
0 / 1 / 1
3,159
632
2,819
3,025
659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
ssunnyydee
Ganesha
5
0 / 1 / 0
3,386
677
680
4,269
1,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 0 / 2
3,406
681
2,511
2,630
582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
JaKeTheSniZZake4
Cu Chulainn
5
0 / 2 / 1
3,282
656
1,416
3,356
1,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 0 / 0
3,335
667
814
3,026
1,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
decent-arbour
Zhong Kui
7
1 / 0 / 1
3,877
775
1,189
2,938
1,698
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
iTempted
Fenrir
7
4 / 1 / 0
3,841
768
2,412
3,925
1,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
5
5
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
W
Rama
 
Rama
0
0
2
1
W
Cu Chulainn
JaKeTheSniZZake4
Cu Chulainn
0
2
1
0.25
L
Ix Chel
Kuzis
Ix Chel
1
2
0
0.5
W
0
0
0
0
L
Sun Wukong
TTrophiess
Sun Wukong
2
1
0
2
W
Zhong Kui
decent-arbour
Zhong Kui
1
0
1
1.5
W
Fenrir
iTempted
Fenrir
4
1
0
4
L
Xbalanque
0
1
1
0.5
L
Ganesha
ssunnyydee
Ganesha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,571
Damage
8,342
14,356
Taken
15,875
4,640
Mitigated
6,764
5,078
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Rama
 
Rama
2,511
2,313
0
1,712
2,630
582
0
185
2,445
0
22,179
W
Cu Chulainn
JaKeTheSniZZake4
Cu Chulainn
1,416
186
0
1,195
3,356
1,806
0
0
3,356
1,625
11,351
L
Ix Chel
Kuzis
Ix Chel
2,085
259
0
1,598
3,632
902
0
1,166
2,466
14,164
385
W
814
427
0
1,437
3,026
1,505
0
228
2,798
7,971
164
L
Sun Wukong
TTrophiess
Sun Wukong
1,987
204
0
1,136
3,430
1,228
0
116
3,080
0
16,359
W
Zhong Kui
decent-arbour
Zhong Kui
1,189
148
0
1,364
2,938
1,698
0
1,359
1,579
17,369
1,908
W
Fenrir
iTempted
Fenrir
2,412
751
0
1,060
3,925
1,173
0
875
3,050
0
14,255
L
Xbalanque
2,819
1,213
0
1,169
3,025
659
0
312
2,713
0
17,870
L
Ganesha
ssunnyydee
Ganesha
680
0
0
1,175
4,269
1,851
0
486
3,783
5,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,810
Gold Earned
17,741
99
Minions Killed
136
0
Camps Cleared
0
389,365
Distance Traveled
478,499
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
918
184
0
0
0
0
0
W
Rama
3,406
681
30
6
0
87,999
0
W
Cu Chulainn
3,282
656
26
5
0
92,088
0
L
Ix Chel
3,518
704
28
6
0
92,382
0
W
Ymir
3,335
667
17
3
0
95,693
0
L
Sun Wukong
3,829
766
23
5
0
95,664
0
W
Zhong Kui
3,877
775
35
7
0
92,343
2
W
Fenrir
3,841
768
28
6
0
110,376
0
L
Xbalanque
3,159
632
47
9
0
98,240
0
L
Ganesha
3,386
677
1
0
0
103,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role