Player Matchup

Ravana
Ravana
Constantine007
Ravana
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,636 Elo+
Solo
Fenrir
Fenrir
Dr_Sagoo
Fenrir
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 129L
1,408 Elo+
Solo
Rama
Rama
boonearoo
Rama
Level 99
God Stats
2W - 6L
1,411 SR
Queue Stats
541W - 572L
1,419 Elo+
Solo
Camazotz
Camazotz
moparjosh
Camazotz
Level 159
God Stats
1W - 2L
1,521 SR
Queue Stats
79W - 86L
1,485 Elo+
Solo
Hachiman
Hachiman
zooXgang
Hachiman
Level 156
God Stats
5W - 5L
1,567 SR
Queue Stats
426W - 437L
1,458 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,481 Elo+

VS

Team Averages
Level 103
1,551 SR
1,504 Elo+
Chiron
Chiron
Annubus
Chiron
Level 148
God Stats
2W - 3L
1,332 SR
Queue Stats
118W - 86L
1,570 Elo+
Solo
Zeus
Zeus
Davidsono
Zeus
Level 89
God Stats
2W - 2L
1,468 SR
Queue Stats
150W - 118L
1,505 Elo+
Solo
Xing Tian
Xing Tian
Elze00
Xing Tian
Level 127
God Stats
21W - 13L
1,635 SR
Queue Stats
1,061W - 1,095L
1,471 Elo+
Solo
Nu Wa
Nu Wa
OstarLufu
Nu Wa
Level 84
God Stats
7W - 10L
1,603 SR
Queue Stats
274W - 382L
1,460 Elo+
Party 1
Achilles
Achilles
Trintysquad888
Achilles
Level 69
God Stats
2W - 0L
1,717 SR
Queue Stats
264W - 347L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
7,406
741
4,027
11,007
7,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fenrir
Dr_Sagoo
Fenrir
10
0 / 7 / 3
6,409
641
5,111
9,996
4,692
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
13
0 / 6 / 5
7,180
718
6,390
10,233
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Camazotz
moparjosh
Camazotz
13
2 / 4 / 3
7,273
727
6,910
16,652
13,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
zooXgang
Hachiman
16
7 / 2 / 1
8,945
895
7,395
6,474
2,484
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Annubus
Chiron
15
4 / 2 / 9
9,299
930
10,080
6,865
3,210
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
16
5 / 3 / 12
10,028
1,003
12,468
7,618
3,019
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xing Tian
Elze00
Xing Tian
17
5 / 1 / 14
10,429
1,043
7,270
17,334
23,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
OstarLufu
Nu Wa
13
4 / 2 / 7
8,996
900
11,577
4,549
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Achilles
15
5 / 3 / 11
9,267
927
9,043
13,936
16,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
10
Kills
23
23
Deaths
11
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chiron
Annubus
Chiron
4
2
9
4.25
L
1
4
6
1
W
Zeus
5
3
12
3.67
L
Fenrir
Dr_Sagoo
Fenrir
0
7
3
0.21
W
Xing Tian
Elze00
Xing Tian
5
1
14
12
W
Nu Wa
OstarLufu
Nu Wa
4
2
7
3.75
W
Achilles
5
3
11
3.5
L
Rama
0
6
5
0.42
L
Camazotz
moparjosh
Camazotz
2
4
3
0.88
L
Hachiman
zooXgang
Hachiman
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,833
Damage
50,438
54,362
Taken
50,302
31,720
Mitigated
47,477
17,030
Healing
15,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Annubus
Chiron
10,080
4,426
1,352
2,426
6,865
3,210
4,482
0
6,679
0
30,135
L
4,027
331
2,012
2,219
11,007
7,404
0
7,556
3,233
0
14,900
W
Zeus
12,468
2,011
324
634
7,618
3,019
1,177
0
7,415
34,512
0
L
Fenrir
Dr_Sagoo
Fenrir
5,111
1,391
511
1,383
9,996
4,692
0
5,204
4,636
0
9,058
W
Xing Tian
Elze00
Xing Tian
7,270
644
2,569
4,178
17,334
23,098
335
0
16,726
10,300
614
W
Nu Wa
OstarLufu
Nu Wa
11,577
5,719
338
227
4,549
1,562
1,877
0
4,459
19,184
1,006
W
Achilles
9,043
2,198
634
2,571
13,936
16,588
278
0
13,364
0
13,881
L
Rama
6,390
5,145
938
1,323
10,233
3,753
0
6,314
3,882
0
18,061
L
Camazotz
moparjosh
Camazotz
6,910
796
379
6,490
16,652
13,387
0
7,891
8,435
0
17,950
L
Hachiman
zooXgang
Hachiman
7,395
3,493
513
1,262
6,474
2,484
0
3,515
2,841
0
24,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,213
Gold Earned
48,019
117
Minions Killed
121
0
Camps Cleared
0
809,269
Distance Traveled
902,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,299
930
47
5
0
156,196
0
L
Ravana
7,406
741
21
2
0
157,423
0
W
Zeus
10,028
1,003
41
4
0
182,142
0
L
Fenrir
6,409
641
7
1
0
157,939
0
W
Xing Tian
10,429
1,043
10
1
0
199,981
0
W
Nu Wa
8,996
900
13
1
0
168,546
0
W
Achilles
9,267
927
10
1
0
195,494
0
L
Rama
7,180
718
39
4
0
142,621
0
L
Camazotz
7,273
727
21
2
0
187,634
0
L
Hachiman
8,945
895
29
3
0
163,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role