Player Matchup

Mulan
Mulan
 
Mulan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DrDoinkYa
Fenrir
Level 120
God Stats
3W - 9L
1,443 SR
Queue Stats
297W - 286L
1,458 Elo+
Solo
Xing Tian
Xing Tian
Greazlyy
Xing Tian
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 82L
1,446 Elo+
Solo
Medusa
Medusa
KillerEnte1965
Medusa
Level 43
God Stats
51W - 63L
1,415 SR
Queue Stats
61W - 79L
1,370 Elo+
Solo
Ra
Ra
Rockrider123
Ra
Level 96
God Stats
1W - 3L
1,137 SR
Queue Stats
36W - 38L
1,455 Elo+
Solo
Team Averages
Level 82
1,399 SR
1,446 Elo+

VS

Team Averages
Level 111
1,597 SR
1,456 Elo+
Neith
Neith
BlueMuppet93
Neith
Level 130
God Stats
2W - 1L
1,714 SR
Queue Stats
101W - 97L
1,503 Elo+
Solo
Bellona
Bellona
CodeKalibaah
Bellona
Level 39
God Stats
1W - 1L
1,232 SR
Queue Stats
17W - 22L
1,379 Elo+
Solo
Nu Wa
Nu Wa
Dumbo_020
Nu Wa
Level 142
God Stats
9W - 11L
1,635 SR
Queue Stats
335W - 346L
1,463 Elo+
Party 1
Arachne
Arachne
KikiBrokva
Arachne
Level 96
God Stats
6W - 2L
1,807 SR
Queue Stats
214W - 195L
1,479 Elo+
Solo
Aphrodite
Aphrodite
dyslexic-felspar
Aphrodite
Level 147
God Stats
4W - 3L
1,597 SR
Queue Stats
336W - 357L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
2 / 2 / 1
4,901
613
4,053
6,462
2,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
DrDoinkYa
Fenrir
8
2 / 1 / 0
4,696
587
2,721
6,735
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Greazlyy
Xing Tian
5
0 / 2 / 0
3,859
482
821
5,494
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 3 / 0
4,195
524
1,971
4,549
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 1 / 1
4,681
585
1,553
5,039
887
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
5,595
699
4,998
4,061
1,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
CodeKalibaah
Bellona
9
2 / 2 / 0
5,130
641
3,225
7,128
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Dumbo_020
Nu Wa
10
1 / 0 / 1
5,227
653
5,840
2,446
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
KikiBrokva
Arachne
8
0 / 2 / 3
4,425
553
2,138
6,178
2,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
8
4 / 0 / 1
5,733
717
1,381
2,696
1,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
9
9
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
2
1
1.25
W
2
0
4
4
W
Bellona
CodeKalibaah
Bellona
2
2
0
1
L
Fenrir
DrDoinkYa
Fenrir
2
1
0
2
W
Nu Wa
Dumbo_020
Nu Wa
1
0
1
1.5
L
Xing Tian
Greazlyy
Xing Tian
0
2
0
0
W
Arachne
KikiBrokva
Arachne
0
2
3
0.75
L
0
3
0
0
L
0
1
1
0.5
W
Aphrodite
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,119
Damage
17,582
28,279
Taken
22,509
9,773
Mitigated
10,513
9,764
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,053
670
0
1,567
6,462
2,882
0
191
6,233
0
20,663
W
4,998
1,651
0
1,521
4,061
1,311
0
351
3,710
0
39,725
W
Bellona
CodeKalibaah
Bellona
3,225
889
0
2,038
7,128
5,541
41
0
7,128
0
21,728
L
Fenrir
DrDoinkYa
Fenrir
2,721
668
0
3,523
6,735
1,904
0
962
5,682
0
30,460
W
Nu Wa
Dumbo_020
Nu Wa
5,840
1,110
0
250
2,446
607
0
1,032
1,414
33,002
1,100
L
Xing Tian
Greazlyy
Xing Tian
821
106
0
524
5,494
2,935
0
941
4,475
5,256
0
W
Arachne
KikiBrokva
Arachne
2,138
1,468
0
1,708
6,178
2,005
0
521
5,657
0
23,181
L
1,971
631
0
922
4,549
1,165
0
856
3,615
0
25,532
L
1,553
144
72
3,156
5,039
887
0
3,490
1,177
32,964
0
W
Aphrodite
1,381
296
1,940
2,008
2,696
1,049
0
470
2,226
16,392
576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,332
Gold Earned
26,110
214
Minions Killed
238
0
Camps Cleared
0
809,336
Distance Traveled
831,417
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,901
613
37
5
0
150,197
0
W
Neith
5,595
699
64
8
0
151,014
0
W
Bellona
5,130
641
41
5
0
160,737
0
L
Fenrir
4,696
587
59
7
0
189,624
4
W
Nu Wa
5,227
653
68
9
0
164,228
0
L
Xing Tian
3,859
482
14
2
0
133,384
0
W
Arachne
4,425
553
43
5
0
187,544
3
L
Medusa
4,195
524
43
5
0
169,999
0
L
Ra
4,681
585
61
8
0
166,132
3
W
Aphrodite
5,733
717
22
3
0
167,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role