Player Matchup

Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond IV
McЈoshyJoshJosh
Agni
Diamond IV
Level 108
God Stats
8W - 16L
1,542 SR
Queue Stats
374W - 327L
2,179 MMR
Solo
Sobek
Sobek
Gold III
Pringles4878
Sobek
Gold III
Level 158
God Stats
2W - 6L
1,410 SR
Queue Stats
515W - 538L
1,539 MMR
Solo
Ares
Ares
Platinum IV
SequitoDePollo
Ares
Platinum IV
Level 116
God Stats
0W - 3L
1,493 SR
Queue Stats
186W - 173L
1,654 MMR
Solo
Nut
Nut
Platinum I
Łovе
Nut
Platinum I
Level 157
God Stats
12W - 10L
1,577 SR
Queue Stats
40W - 34L
1,897 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,504 SR
1,754 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,587 SR
1,759 MMR
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum I
Darth Djuyce
Cerberus
Platinum I
Level 143
God Stats
23W - 20L
1,629 SR
Queue Stats
1,555W - 1,573L
2,025 MMR
Solo
Ullr
Ullr
Platinum I
NonmiumSY
Ullr
Platinum I
Level 157
God Stats
10W - 8L
1,593 SR
Queue Stats
158W - 144L
1,784 MMR
Solo
Nu Wa
Nu Wa
Gold II
Striker2205JP
Nu Wa
Gold II
Level 154
God Stats
18W - 5L
1,741 SR
Queue Stats
342W - 357L
1,517 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum II
iloveganja0906
Sun Wukong
Platinum II
Level 67
God Stats
9W - 6L
1,474 SR
Queue Stats
130W - 111L
1,967 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 2 / 1
4,972
552
3,768
7,694
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 1
5,230
581
3,789
5,013
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
4,252
472
3,305
7,737
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 0 / 0
5,046
561
2,083
6,356
3,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nut
Łovе
Nut
11
2 / 0 / 1
5,902
656
6,572
3,435
1,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
LokiGebAo Kuang

VS

Bans
BastetSusanoSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 2 / 3
5,104
567
1,785
5,726
1,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Darth Djuyce
Cerberus
9
2 / 0 / 1
5,338
593
3,427
7,552
2,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
9
1 / 2 / 0
4,819
535
2,025
6,592
1,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 2 / 2
5,220
580
3,941
4,323
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
iloveganja0906
Sun Wukong
11
4 / 0 / 2
6,096
677
6,057
5,993
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
10
10
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
1
1.25
W
Poseidon
 
Poseidon
2
2
3
1.75
W
Cerberus
Darth Djuyce
Cerberus
2
0
1
2.5
L
1
4
1
0.38
W
Ullr
1
2
0
0.5
L
0
4
0
0
L
1
0
0
1
W
1
2
2
1
W
Sun Wukong
iloveganja0906
Sun Wukong
4
0
2
5
L
Nut
Łovе
Nut
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,517
Damage
17,235
30,235
Taken
30,186
14,493
Mitigated
10,057
12,168
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,768
1,339
0
6,042
7,694
2,233
0
2,057
5,530
0
26,676
W
Poseidon
 
Poseidon
1,785
115
0
900
5,726
1,503
0
1,521
3,999
33,531
1,303
W
Cerberus
Darth Djuyce
Cerberus
3,427
30
1,499
3,211
7,552
2,816
0
1,019
6,505
15,881
232
L
3,789
274
0
320
5,013
1,261
0
2,661
2,195
36,156
2,086
W
Ullr
2,025
629
0
1,314
6,592
1,967
0
275
6,317
0
29,571
L
3,305
404
0
2,557
7,737
6,094
0
588
7,057
20,071
0
L
2,083
64
0
1,416
6,356
3,653
0
2,301
3,862
9,326
0
W
3,941
625
0
270
4,323
1,096
0
2,270
1,806
29,271
0
W
Sun Wukong
iloveganja0906
Sun Wukong
6,057
1,673
0
1,705
5,993
2,675
0
3,493
2,500
0
38,821
L
Nut
Łovе
Nut
6,572
4,487
0
1,833
3,435
1,252
5
939
2,438
0
47,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,402
Gold Earned
26,577
279
Minions Killed
284
0
Camps Cleared
0
894,386
Distance Traveled
964,777
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,972
552
47
5
0
191,544
0
W
Poseidon
5,104
567
68
8
0
213,259
0
W
Cerberus
5,338
593
30
3
0
183,452
4
L
Agni
5,230
581
93
10
0
179,467
0
W
Ullr
4,819
535
62
7
0
180,210
0
L
Sobek
4,252
472
41
5
0
122,906
0
L
Ares
5,046
561
16
2
0
202,825
4
W
Nu Wa
5,220
580
59
7
0
172,749
0
W
Sun Wukong
6,096
677
65
7
0
215,107
1
L
Nut
5,902
656
82
9
0
197,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role