Player Matchup

Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Aykzuuu
Discordia
Level 83
God Stats
3W - 1L
1,597 SR
Queue Stats
284W - 288L
1,428 Elo+
Party 4
Ao Kuang
Ao Kuang
Desertar
Ao Kuang
Level 159
God Stats
2W - 2L
1,509 SR
Queue Stats
108W - 83L
1,509 Elo+
Party 1
Hercules
Hercules
Gerotuh
Hercules
Level 85
God Stats
20W - 25L
1,451 SR
Queue Stats
288W - 297L
1,428 Elo+
Party 4
Ishtar
Ishtar
Kanarius
Ishtar
Level 126
God Stats
4W - 0L
1,705 SR
Queue Stats
10W - 1L
1,894 Elo+
Party 1
Team Averages
Level 116
1,552 SR
1,552 Elo+

VS

Team Averages
Level 99
1,464 SR
1,499 Elo+
Zhong Kui
Zhong Kui
NicoTheTrashcan
Zhong Kui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 112L
1,445 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SancheZ2047
Ah Muzen Cab
Level 119
God Stats
16W - 8L
1,696 SR
Queue Stats
159W - 153L
1,512 Elo+
Party 3
Odin
Odin
VINXMORAD
Odin
Level 108
God Stats
0W - 5L
1,170 SR
Queue Stats
654W - 645L
1,534 Elo+
Party 2
Kumbhakarna
Kumbhakarna
big-Daddy-6_6-
Kumbhakarna
Level 98
God Stats
29W - 28L
1,545 SR
Queue Stats
208W - 229L
1,469 Elo+
Party 2
Serqet
Serqet
lShadowVortexl
Serqet
Level 108
God Stats
0W - 4L
1,409 SR
Queue Stats
147W - 121L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 2 / 3
6,025
548
4,668
12,997
6,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Aykzuuu
Discordia
11
1 / 1 / 5
6,455
587
6,974
3,623
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Desertar
Ao Kuang
11
6 / 1 / 1
6,523
593
5,543
8,825
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Gerotuh
Hercules
12
3 / 0 / 2
7,149
650
7,048
7,271
5,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Kanarius
Ishtar
12
3 / 1 / 2
6,658
605
5,615
4,566
1,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NicoTheTrashcan
Zhong Kui
10
2 / 3 / 0
5,812
528
6,734
8,549
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
SancheZ2047
Ah Muzen Cab
8
1 / 4 / 1
5,114
465
5,622
6,115
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odin
10
1 / 5 / 0
5,415
492
5,681
10,799
7,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
big-Daddy-6_6-
Kumbhakarna
8
0 / 1 / 3
5,003
455
1,569
9,513
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 3
5,628
512
3,617
7,807
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
5
5
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
3
1.75
W
Discordia
Aykzuuu
Discordia
1
1
5
3.5
W
Ao Kuang
Desertar
Ao Kuang
6
1
1
6.5
W
Hercules
Gerotuh
Hercules
3
0
2
4
W
Ishtar
Kanarius
Ishtar
3
1
2
4
L
Zhong Kui
NicoTheTrashcan
Zhong Kui
2
3
0
0.67
L
Ah Muzen Cab
SancheZ2047
Ah Muzen Cab
1
4
1
0.38
L
Odin
1
5
0
0.2
L
Kumbhakarna
big-Daddy-6_6-
Kumbhakarna
0
1
3
1.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,848
Damage
23,223
37,282
Taken
42,783
17,817
Mitigated
22,842
15,506
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,668
548
1,406
6,098
12,997
6,471
0
3,373
9,624
23,009
0
W
Discordia
Aykzuuu
Discordia
6,974
314
0
703
3,623
1,067
0
2,508
959
40,549
653
W
Ao Kuang
Desertar
Ao Kuang
5,543
1,257
0
1,117
8,825
3,224
0
1,546
7,279
39,520
2,536
W
Hercules
Gerotuh
Hercules
7,048
3,718
0
4,563
7,271
5,725
0
0
7,271
0
47,641
W
Ishtar
Kanarius
Ishtar
5,615
3,675
0
1,619
4,566
1,330
502
876
3,690
0
47,617
L
Zhong Kui
NicoTheTrashcan
Zhong Kui
6,734
223
0
2,558
8,549
5,463
0
6,712
1,837
36,339
0
L
Ah Muzen Cab
SancheZ2047
Ah Muzen Cab
5,622
1,426
0
661
6,115
1,680
0
2,304
3,811
0
30,906
L
Odin
5,681
1,887
0
2,506
10,799
7,526
0
1,170
9,629
0
33,504
L
Kumbhakarna
big-Daddy-6_6-
Kumbhakarna
1,569
0
0
3,253
9,513
5,603
0
3,759
5,754
9,674
0
L
3,617
1,133
0
730
7,807
2,570
0
3,219
4,588
0
42,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,810
Gold Earned
26,972
343
Minions Killed
260
0
Camps Cleared
0
1,139,652
Distance Traveled
1,103,983
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,025
548
33
3
0
228,635
4
W
Discordia
6,455
587
78
7
0
217,427
0
W
Ao Kuang
6,523
593
62
6
0
257,766
0
W
Hercules
7,149
650
89
8
0
237,934
1
W
Ishtar
6,658
605
81
7
0
197,890
0
L
Zhong Kui
5,812
528
81
7
0
215,217
0
L
Ah Muzen Cab
5,114
465
45
4
0
192,971
0
L
Odin
5,415
492
45
4
0
215,741
0
L
Kumbhakarna
5,003
455
11
1
0
215,084
4
L
Serqet
5,628
512
78
7
0
264,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role