Player Matchup

Fafnir
Fafnir
Platinum V
 
Fafnir
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold II
Babayagakw
Persephone
Gold II
Level 152
God Stats
10W - 7L
1,548 SR
Queue Stats
304W - 312L
1,535 MMR
Solo
Hachiman
Hachiman
Gold III
D_Dio_-
Hachiman
Gold III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 84L
1,535 MMR
Solo
He Bo
He Bo
Silver II
Dogfun_YT
He Bo
Silver II
Level 99
God Stats
0W - 1L
1,521 SR
Queue Stats
19W - 27L
1,311 MMR
Party 1
Mulan
Mulan
Gold V
Pitus-11
Mulan
Gold V
Level 88
God Stats
36W - 31L
1,617 SR
Queue Stats
82W - 84L
1,309 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,537 SR
1,438 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,581 SR
1,475 MMR
Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
Heldenflausch
Cupid
Gold IV
Level 172
God Stats
2W - 0L
1,780 SR
Queue Stats
345W - 340L
1,477 MMR
Solo
Mercury
Mercury
Gold V
TheDarkHugo
Mercury
Gold V
Level 129
God Stats
2W - 1L
1,549 SR
Queue Stats
125W - 145L
1,362 MMR
Solo
Discordia
Discordia
Platinum IV
Ubot
Discordia
Platinum IV
Level 153
God Stats
27W - 14L
1,671 SR
Queue Stats
175W - 160L
1,804 MMR
Solo
Achilles
Achilles
Silver I
uaDimaS
Achilles
Silver I
Level 128
God Stats
2W - 1L
1,406 SR
Queue Stats
39W - 46L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
2 / 0 / 2
6,279
628
4,273
5,851
5,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Babayagakw
Persephone
11
0 / 1 / 1
6,095
610
2,763
5,069
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
D_Dio_-
Hachiman
10
3 / 4 / 0
5,380
538
5,236
9,051
2,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Dogfun_YT
He Bo
10
1 / 3 / 2
5,225
523
2,362
6,694
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
Pitus-11
Mulan
11
1 / 4 / 0
5,973
597
6,207
10,053
4,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
SerqetPeleBastet

VS

Bans
Ao KuangUllrArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
3 / 1 / 1
5,739
574
5,703
8,057
7,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 4 / 3
5,265
527
4,993
7,319
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Mercury
TheDarkHugo
Mercury
11
3 / 0 / 3
5,927
593
1,901
7,610
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
Ubot
Discordia
11
1 / 1 / 1
5,707
571
2,907
3,463
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
uaDimaS
Achilles
12
3 / 1 / 1
6,762
676
6,899
10,112
6,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
7
Kills
11
12
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
0
2
3
W
Kuzenbo
 
Kuzenbo
3
1
1
3.5
L
Persephone
Babayagakw
Persephone
0
1
1
0.5
L
Hachiman
D_Dio_-
Hachiman
3
4
0
0.75
L
He Bo
Dogfun_YT
He Bo
1
3
2
0.67
W
1
4
3
0.63
L
Mulan
Pitus-11
Mulan
1
4
0
0.25
W
Mercury
TheDarkHugo
Mercury
3
0
3
4.5
W
Discordia
Ubot
Discordia
1
1
1
1.5
W
Achilles
uaDimaS
Achilles
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,841
Damage
22,403
36,718
Taken
36,561
15,251
Mitigated
19,433
14,419
Healing
13,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,273
1,375
0
2,702
5,851
5,134
0
794
5,057
17,737
0
W
Kuzenbo
 
Kuzenbo
5,703
1,621
0
1,902
8,057
7,173
0
2,813
5,084
16,293
3,762
L
Persephone
Babayagakw
Persephone
2,763
121
0
1,631
5,069
1,338
0
3,183
1,882
41,667
0
L
Hachiman
D_Dio_-
Hachiman
5,236
2,421
0
3,536
9,051
2,823
0
3,236
5,775
0
38,039
L
He Bo
Dogfun_YT
He Bo
2,362
531
0
3,474
6,694
1,565
0
769
5,925
29,343
0
W
4,993
2,890
464
1,131
7,319
2,308
0
2,679
4,640
0
29,919
L
Mulan
Pitus-11
Mulan
6,207
927
0
3,076
10,053
4,391
0
0
9,406
127
40,954
W
Mercury
TheDarkHugo
Mercury
1,901
282
0
4,294
7,610
2,243
0
1,557
6,005
0
37,494
W
Discordia
Ubot
Discordia
2,907
135
0
1,089
3,463
885
0
2,029
1,322
41,795
1,530
W
Achilles
uaDimaS
Achilles
6,899
1,369
0
4,864
10,112
6,824
0
127
9,432
0
41,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,952
Gold Earned
29,400
312
Minions Killed
299
0
Camps Cleared
0
1,033,142
Distance Traveled
1,100,081
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,279
628
24
2
0
209,906
6
W
Kuzenbo
5,739
574
16
2
0
228,698
0
L
Persephone
6,095
610
93
9
0
208,396
0
L
Hachiman
5,380
538
72
7
0
201,576
0
L
He Bo
5,225
523
56
6
0
206,294
1
W
Cupid
5,265
527
58
6
0
180,555
1
L
Mulan
5,973
597
67
7
0
206,970
2
W
Mercury
5,927
593
72
7
0
262,391
0
W
Discordia
5,707
571
78
8
0
223,896
1
W
Achilles
6,762
676
75
8
0
204,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role