Player Matchup

Cerberus
Cerberus
Clark-trabzon
Cerberus
Level 47
God Stats
31W - 21L
1,681 SR
Queue Stats
92W - 102L
1,448 Elo+
Solo
Jormungandr
Jormungandr
Possum__Princess
Jormungandr
Level 155
God Stats
30W - 24L
1,558 SR
Queue Stats
246W - 221L
1,453 Elo+
Solo
Neith
Neith
TheMadBubby
Neith
Level 87
God Stats
0W - 3L
1,358 SR
Queue Stats
61W - 47L
1,529 Elo+
Solo
Hun Batz
Hun Batz
Trifelthan
Hun Batz
Level 64
God Stats
6W - 10L
1,393 SR
Queue Stats
182W - 214L
1,529 Elo+
Solo
Nu Wa
Nu Wa
x-FireShards
Nu Wa
Level 107
God Stats
36W - 26L
1,619 SR
Queue Stats
106W - 105L
1,484 Elo+
Solo
Team Averages
Level 92
1,522 SR
1,489 Elo+

VS

Team Averages
Level 171
1,542 SR
1,521 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AlucardTps
Nu Wa
Level 230
God Stats
4W - 3L
1,597 SR
Queue Stats
125W - 102L
1,547 Elo+
Solo
Bakasura
Bakasura
Burnt Torillass
Bakasura
Level 148
God Stats
11W - 4L
1,720 SR
Queue Stats
239W - 280L
1,549 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JaKeTheSniZZake4
Cu Chulainn
Level 157
God Stats
35W - 28L
1,579 SR
Queue Stats
517W - 494L
1,445 Elo+
Solo
Pele
Pele
ksaid001
Pele
Level 158
God Stats
2W - 1L
1,316 SR
Queue Stats
11W - 9L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Clark-trabzon
Cerberus
6
2 / 1 / 3
3,747
749
1,870
4,960
2,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Possum__Princess
Jormungandr
7
2 / 0 / 0
4,091
818
1,832
3,271
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

6
3 / 1 / 1
4,022
804
3,247
3,113
697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Trifelthan
Hun Batz
7
0 / 0 / 3
3,581
716
1,276
2,812
731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
929
186
0
196
48

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
5
0 / 2 / 1
3,442
688
1,828
3,694
1,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
7
0 / 0 / 1
4,080
816
771
517
106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bakasura
6
2 / 2 / 0
3,495
699
3,198
3,755
1,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
JaKeTheSniZZake4
Cu Chulainn
5
0 / 2 / 0
3,259
652
1,194
4,203
1,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pele
6
0 / 1 / 0
3,286
657
1,140
3,573
882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
2
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
2
1
0.25
W
Nu Wa
0
0
1
0.5
W
Bakasura
2
2
0
1
L
Cerberus
Clark-trabzon
Cerberus
2
1
3
3.5
W
Cu Chulainn
JaKeTheSniZZake4
Cu Chulainn
0
2
0
0
L
Jormungandr
Possum__Princess
Jormungandr
2
0
0
2
L
3
1
1
3.5
L
Hun Batz
Trifelthan
Hun Batz
0
0
3
1.5
W
Pele
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,225
Damage
8,131
14,352
Taken
15,742
5,228
Mitigated
5,542
7,609
Healing
6,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,828
578
839
1,623
3,694
1,855
0
661
3,033
7,252
769
W
Nu Wa
771
16
0
241
517
106
201
0
517
22,137
660
W
Bakasura
3,198
2,330
0
896
3,755
1,104
0
846
2,909
225
8,226
L
Cerberus
Clark-trabzon
Cerberus
1,870
214
117
2,549
4,960
2,642
135
1,171
3,588
10,191
0
W
Cu Chulainn
JaKeTheSniZZake4
Cu Chulainn
1,194
383
0
1,329
4,203
1,595
0
1,832
2,371
0
12,290
L
Jormungandr
Possum__Princess
Jormungandr
1,832
776
0
2,063
3,271
1,110
0
181
2,948
22,813
0
L
3,247
1,276
0
1,175
3,113
697
0
906
2,100
0
20,970
L
Hun Batz
Trifelthan
Hun Batz
1,276
348
0
1,705
2,812
731
0
218
2,544
0
15,173
W
Pele
1,140
473
0
1,812
3,573
882
0
363
3,210
0
14,778
L
0
0
0
0
196
48
0
196
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,370
Gold Earned
17,562
139
Minions Killed
132
0
Camps Cleared
0
405,817
Distance Traveled
492,613
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,442
688
12
2
0
91,715
0
W
Nu Wa
4,080
816
37
7
0
91,752
0
W
Bakasura
3,495
699
20
4
0
108,810
0
L
Cerberus
3,747
749
17
3
0
105,910
2
W
Cu Chulainn
3,259
652
24
5
0
91,491
0
L
Jormungandr
4,091
818
48
10
0
94,756
3
L
Neith
4,022
804
38
8
0
85,617
0
L
Hun Batz
3,581
716
36
7
0
119,534
0
W
Pele
3,286
657
39
8
0
108,845
0
L
Nu Wa
929
186
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role