Player Matchup

Thoth
Thoth
Platinum II
 
Thoth
Platinum II
Level 280
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum I
Srgodlike
Serqet
Platinum I
Level 144
God Stats
7W - 10L
1,615 SR
Queue Stats
460W - 463L
2,015 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
Ubot
Cernunnos
Platinum IV
Level 153
God Stats
2W - 5L
1,412 SR
Queue Stats
173W - 159L
1,804 MMR
Solo
Cabrakan
Cabrakan
Platinum II
abetto98
Cabrakan
Platinum II
Level 151
God Stats
5W - 4L
1,723 SR
Queue Stats
82W - 75L
1,909 MMR
Solo
Odin
Odin
Platinum I
nivdahan12350
Odin
Platinum I
Level 129
God Stats
0W - 2L
1,210 SR
Queue Stats
27W - 31L
1,871 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 171
1,492 SR
1,820 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 162
1,554 SR
1,778 MMR
Geb
Geb
Diamond III
 
Geb
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum II
 
Sol
Platinum II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Diamond V
HanzoMain97
Hera
Diamond V
Level 147
God Stats
34W - 27L
1,634 SR
Queue Stats
230W - 218L
1,994 MMR
Solo
Charybdis
Charybdis
Diamond V
Kojefly
Charybdis
Diamond V
Level 217
God Stats
13W - 15L
1,502 SR
Queue Stats
426W - 421L
1,924 MMR
Solo
Bellona
Bellona
Diamond V
donHaize
Bellona
Diamond V
Level 181
God Stats
4W - 1L
1,634 SR
Queue Stats
98W - 88L
1,971 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
0 / 1 / 1
3,483
697
756
2,279
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
Srgodlike
Serqet
6
4 / 0 / 0
3,911
782
2,350
3,060
766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Ubot
Cernunnos
5
0 / 1 / 0
3,045
609
2,515
2,520
822
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cabrakan
abetto98
Cabrakan
5
0 / 1 / 0
3,362
672
1,601
3,447
2,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
2,418
484
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bans
PoseidonCthulhuSusanoLancelot

VS

Bans
CamazotzBakasuraAo KuangFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 1 / 1
3,385
677
1,393
3,883
1,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
 
Sol
6
0 / 0 / 1
3,309
662
1,114
2,860
556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

8
1 / 1 / 0
4,009
802
1,328
2,074
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Kojefly
Charybdis
6
2 / 1 / 0
3,493
699
2,703
3,560
793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
donHaize
Bellona
8
0 / 1 / 0
4,094
819
486
2,189
889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
4
Kills
3
3
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
1
1
0.5
W
Geb
 
Geb
0
1
1
0.5
W
Sol
 
Sol
0
0
1
0.5
W
1
1
0
1
W
Charybdis
Kojefly
Charybdis
2
1
0
2
L
Serqet
Srgodlike
Serqet
4
0
0
4
L
Cernunnos
Ubot
Cernunnos
0
1
0
0
L
Cabrakan
abetto98
Cabrakan
0
1
0
0
W
Bellona
donHaize
Bellona
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,222
Damage
7,024
11,306
Taken
14,566
4,600
Mitigated
4,392
5,476
Healing
7,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
756
122
0
570
2,279
534
0
1,486
624
17,886
0
W
Geb
 
Geb
1,393
343
670
1,576
3,883
1,686
0
1,210
2,663
6,026
1,396
W
Sol
 
Sol
1,114
767
0
1,888
2,860
556
0
147
2,713
13,926
6,264
W
1,328
128
0
574
2,074
468
0
637
1,437
21,130
0
W
Charybdis
Kojefly
Charybdis
2,703
1,542
0
1,582
3,560
793
0
363
3,197
0
20,841
L
Serqet
Srgodlike
Serqet
2,350
491
0
1,959
3,060
766
0
751
2,309
0
11,675
L
Cernunnos
Ubot
Cernunnos
2,515
1,487
0
1,234
2,520
822
0
485
2,035
0
18,218
L
Cabrakan
abetto98
Cabrakan
1,601
531
0
1,713
3,447
2,478
0
725
2,722
5,281
0
W
Bellona
donHaize
Bellona
486
254
0
1,076
2,189
889
0
0
2,189
0
25,146
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,219
Gold Earned
18,290
108
Minions Killed
188
0
Camps Cleared
0
426,502
Distance Traveled
500,986
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
3,483
697
37
7
0
83,936
0
W
Geb
3,385
677
7
1
0
83,799
1
W
Sol
3,309
662
33
7
0
110,794
0
W
Hera
4,009
802
46
9
0
118,896
0
W
Charybdis
3,493
699
42
8
0
76,324
0
L
Serqet
3,911
782
30
6
0
131,194
0
L
Cernunnos
3,045
609
39
8
0
94,041
0
L
Cabrakan
3,362
672
2
0
0
117,244
3
W
Bellona
4,094
819
60
12
0
111,173
0
L
Odin
2,418
484
0
0
0
87
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role