Player Matchup

Chernobog
Chernobog
DRY-AN
Chernobog
Level 49
God Stats
5W - 0L
2,010 SR
Queue Stats
44W - 53L
1,446 Elo+
Solo
Arachne
Arachne
GodOfConsider
Arachne
Level 133
God Stats
7W - 16L
1,236 SR
Queue Stats
414W - 446L
1,486 Elo+
Solo
Yu Huang
Yu Huang
WaterLeafImports
Yu Huang
Level 85
God Stats
8W - 9L
1,485 SR
Queue Stats
639W - 642L
1,399 Elo+
Solo
Rama
Rama
bussyboy212
Rama
Level 153
God Stats
1W - 1L
1,299 SR
Queue Stats
443W - 438L
1,452 Elo+
Solo
Discordia
Discordia
wukkii
Discordia
Level 171
God Stats
12W - 9L
1,492 SR
Queue Stats
399W - 403L
1,521 Elo+
Solo
Team Averages
Level 118
1,505 SR
1,461 Elo+

VS

Team Averages
Level 101
1,535 SR
1,472 Elo+
Atlas
Atlas
FUNs1zedANARCHY
Atlas
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,474 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MeltedSeal67589
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 63L
1,336 Elo+
Solo
Janus
Janus
Ryanad220
Janus
Level 80
God Stats
1W - 1L
1,467 SR
Queue Stats
107W - 109L
1,495 Elo+
Solo
Ares
Ares
cg170602
Ares
Level 106
God Stats
0W - 3L
1,203 SR
Queue Stats
43W - 50L
1,490 Elo+
Party 1
Skadi
Skadi
sha moke
Skadi
Level 175
God Stats
5W - 1L
2,006 SR
Queue Stats
385W - 260L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DRY-AN
Chernobog
15
4 / 4 / 9
9,683
807
7,199
11,386
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
14
5 / 2 / 8
9,577
798
6,215
7,237
5,757
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
2 / 2 / 11
10,049
837
6,924
9,801
3,709
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 0 / 9
10,221
852
5,071
6,044
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
wukkii
Discordia
18
9 / 2 / 9
10,424
869
19,791
8,767
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
9,609
801
8,656
15,326
14,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
MeltedSeal67589
Tsukuyomi
1
0 / 2 / 0
2,900
242
0
1,068
158
Janus
Ryanad220
Janus
14
1 / 6 / 2
7,978
665
4,911
7,968
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
3 / 6 / 4
8,747
729
2,681
10,654
12,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
sha moke
Skadi
17
3 / 5 / 1
8,604
717
9,099
12,259
5,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
24
Kills
10
10
Deaths
24
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DRY-AN
Chernobog
4
4
9
2.13
L
3
5
5
1.1
W
Arachne
5
2
8
4.5
L
Tsukuyomi
MeltedSeal67589
Tsukuyomi
0
2
0
0
L
Janus
Ryanad220
Janus
1
6
2
0.33
W
2
2
11
3.75
W
4
0
9
8.5
L
Ares
3
6
4
0.83
L
Skadi
sha moke
Skadi
3
5
1
0.7
W
Discordia
wukkii
Discordia
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,200
Damage
25,347
43,235
Taken
47,275
19,262
Mitigated
34,238
14,764
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DRY-AN
Chernobog
7,199
3,024
281
2,839
11,386
4,103
1,698
3,791
7,521
0
16,386
L
8,656
1,665
190
3,030
15,326
14,254
0
6,864
8,462
20,138
0
W
Arachne
6,215
5,408
719
1,606
7,237
5,757
1,566
2,355
4,842
0
15,290
L
Tsukuyomi
MeltedSeal67589
Tsukuyomi
0
0
0
0
1,068
158
0
1,068
0
0
0
L
Janus
Ryanad220
Janus
4,911
107
66
284
7,968
2,518
0
5,535
2,433
21,539
230
W
6,924
650
1,351
1,871
9,801
3,709
1,431
4,232
5,419
33,324
0
W
5,071
4,050
1,625
1,130
6,044
2,317
2,851
2,497
3,459
0
18,835
L
Ares
2,681
0
259
736
10,654
12,183
0
4,762
5,892
6,631
224
L
Skadi
sha moke
Skadi
9,099
1,385
115
2,875
12,259
5,125
0
8,486
3,773
0
33,338
W
Discordia
wukkii
Discordia
19,791
636
360
2,982
8,767
3,376
658
2,849
5,914
33,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,954
Gold Earned
37,838
142
Minions Killed
132
0
Camps Cleared
0
1,091,938
Distance Traveled
668,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,683
807
18
2
0
201,184
0
L
Atlas
9,609
801
19
2
0
196,271
0
W
Arachne
9,577
798
8
1
0
233,869
0
L
Tsukuyomi
2,900
242
0
0
0
279
0
L
Janus
7,978
665
56
5
0
132,963
0
W
Yu Huang
10,049
837
55
5
0
205,694
0
W
Rama
10,221
852
31
3
0
220,869
0
L
Ares
8,747
729
11
1
0
149,118
0
L
Skadi
8,604
717
46
4
0
189,766
0
W
Discordia
10,424
869
30
3
0
230,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role