Player Matchup

Awilix
Awilix
 
Awilix
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
H-NBV
Jormungandr
Level 101
God Stats
22W - 10L
1,664 SR
Queue Stats
75W - 82L
1,477 Elo+
Party 1
Odin
Odin
MrAwaay
Odin
Level 123
God Stats
2W - 4L
1,139 SR
Queue Stats
88W - 88L
1,475 Elo+
Party 1
Hercules
Hercules
Rweesdz
Hercules
Level 125
God Stats
9W - 11L
1,467 SR
Queue Stats
68W - 76L
1,465 Elo+
Party 1
Vulcan
Vulcan
abdullae197
Vulcan
Level 110
God Stats
2W - 5L
1,272 SR
Queue Stats
59W - 55L
1,483 Elo+
Party 1
Team Averages
Level 117
1,408 SR
1,480 Elo+

VS

Team Averages
Level 105
1,540 SR
1,478 Elo+
Ganesha
Ganesha
 
Ganesha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ArielleSr
Zeus
Level 143
God Stats
14W - 15L
1,547 SR
Queue Stats
360W - 371L
1,463 Elo+
Solo
Serqet
Serqet
Eule212
Serqet
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 71L
1,490 Elo+
Solo
Anhur
Anhur
Lucas_URM
Anhur
Level 82
God Stats
1W - 4L
1,396 SR
Queue Stats
147W - 146L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
malibulala92
Gilgamesh
Level 106
God Stats
2W - 5L
1,759 SR
Queue Stats
448W - 421L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 3 / 3
5,668
567
2,830
7,061
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
H-NBV
Jormungandr
10
3 / 1 / 1
5,924
592
5,544
5,667
2,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
MrAwaay
Odin
9
1 / 0 / 3
5,080
508
4,558
5,900
2,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
Rweesdz
Hercules
11
7 / 0 / 1
6,115
612
5,361
7,783
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
11
2 / 0 / 3
5,947
595
2,351
3,379
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
1 / 0 / 0
5,494
549
1,321
5,894
3,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
10
0 / 4 / 0
5,653
565
3,574
5,149
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Eule212
Serqet
9
0 / 4 / 1
4,777
478
2,680
6,235
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Lucas_URM
Anhur
9
0 / 2 / 1
4,572
457
3,789
7,181
1,953
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
malibulala92
Gilgamesh
10
3 / 3 / 0
5,986
599
7,002
9,242
5,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
4
4
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
0
3
3
0.5
L
Ganesha
 
Ganesha
1
0
0
1
L
Zeus
0
4
0
0
L
Serqet
Eule212
Serqet
0
4
1
0.13
W
Jormungandr
H-NBV
Jormungandr
3
1
1
3.5
L
Anhur
Lucas_URM
Anhur
0
2
1
0.25
W
Odin
MrAwaay
Odin
1
0
3
2.5
W
Hercules
Rweesdz
Hercules
7
0
1
7.5
W
Vulcan
2
0
3
3.5
L
Gilgamesh
malibulala92
Gilgamesh
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,644
Damage
18,366
29,790
Taken
33,701
11,751
Mitigated
14,018
9,132
Healing
10,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,830
636
0
567
7,061
2,449
0
0
6,705
0
31,796
L
Ganesha
 
Ganesha
1,321
92
1,926
2,369
5,894
3,081
0
1,396
4,459
15,913
0
L
Zeus
3,574
138
0
1,405
5,149
1,171
0
2,056
3,093
42,034
0
L
Serqet
Eule212
Serqet
2,680
1,145
0
230
6,235
2,106
0
1,332
4,802
0
25,931
W
Jormungandr
H-NBV
Jormungandr
5,544
1,920
0
1,632
5,667
2,668
0
720
4,787
40,318
2,020
L
Anhur
Lucas_URM
Anhur
3,789
1,230
0
2,646
7,181
1,953
0
2,726
4,197
0
30,887
W
Odin
MrAwaay
Odin
4,558
381
0
1,675
5,900
2,496
0
601
5,119
0
16,708
W
Hercules
Rweesdz
Hercules
5,361
2,019
0
4,508
7,783
3,156
0
1,914
5,722
0
26,045
W
Vulcan
2,351
76
0
750
3,379
982
0
1,660
1,719
31,162
1,227
L
Gilgamesh
malibulala92
Gilgamesh
7,002
2,768
0
1,470
9,242
5,707
0
0
9,242
0
34,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,734
Gold Earned
26,482
272
Minions Killed
265
0
Camps Cleared
0
1,119,172
Distance Traveled
1,005,293
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,668
567
63
6
0
208,222
0
L
Ganesha
5,494
549
1
0
0
194,870
4
L
Zeus
5,653
565
85
9
0
200,208
0
L
Serqet
4,777
478
49
5
0
228,538
0
W
Jormungandr
5,924
592
63
6
0
196,382
0
L
Anhur
4,572
457
71
7
0
195,429
0
W
Odin
5,080
508
31
3
0
235,242
6
W
Hercules
6,115
612
54
5
0
241,540
0
W
Vulcan
5,947
595
61
6
0
237,786
0
L
Gilgamesh
5,986
599
59
6
0
186,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role